Pixel-Composer/scripts/node_base_convert/node_base_convert.gml

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function Node_Base_Convert(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
name = "Convert Base";
color = COLORS.node_blend_number;
setDimension(96, 48);
inputs[| 0] = nodeValue_Text("Value", self, "")
.setVisible(true, true);
inputs[| 1] = nodeValue_Int("Base from", self, 10);
inputs[| 2] = nodeValue_Int("Base to", self, 10);
outputs[| 0] = nodeValue_Output("Result", self, VALUE_TYPE.text, "");
static processData = function(_output, _data, _output_index, _array_index = 0) {
var val = _data[0];
var bFrom = max(2, _data[1]);
var bTo = max(2, _data[2]);
return convertBase(val, bFrom, bTo);
}
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
var baseFrom = array_safe_get_fast(current_data, 1);
var baseTo = array_safe_get_fast(current_data, 2);
var bbox = drawGetBbox(xx, yy, _s);
var b1 = BBOX().fromPoints(bbox.x0, bbox.y0, bbox.xc - _s * 8, bbox.y1);
var b2 = BBOX().fromPoints(bbox.xc + _s * 8, bbox.y0, bbox.x1, bbox.y1);
draw_sprite_ext(THEME.arrow, 0, bbox.xc, bbox.yc + 1 * _s, .5 * _s, .5 * _s, 0, COLORS._main_icon, 1);
draw_text_bbox(b1, baseFrom);
draw_text_bbox(b2, baseTo);
}
}