mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-26 15:06:22 +01:00
348 lines
No EOL
13 KiB
Text
348 lines
No EOL
13 KiB
Text
function __3dSurfaceExtrude(surface = noone, height = noone, smooth = false) : __3dObject() constructor {
|
|
VF = global.VF_POS_NORM_TEX_COL;
|
|
render_type = pr_trianglelist;
|
|
|
|
self.surface = surface;
|
|
self.height = height;
|
|
self.smooth = smooth;
|
|
|
|
back = false;
|
|
bsurface = noone;
|
|
bheight = noone;
|
|
|
|
normal_draw_size = 0.05;
|
|
vertex_array = [];
|
|
|
|
flevel_min = 0; flevel_max = 1;
|
|
blevel_min = 0; blevel_max = 1;
|
|
|
|
static initModel = function() {
|
|
if(!is_surface(surface)) return;
|
|
|
|
var _surface = surface;
|
|
var _height = height;
|
|
var _bsurface = noone;
|
|
var _bheight = noone;
|
|
|
|
var ww = surface_get_width_safe(_surface);
|
|
var hh = surface_get_height_safe(_surface);
|
|
var hg_ww = surface_get_width_safe(_height);
|
|
var hg_hh = surface_get_height_safe(_height);
|
|
|
|
var useH = is_surface(_height);
|
|
var h_buff = 0;
|
|
var c_buff = 0;
|
|
var hb_buff = 0;
|
|
var cb_buff = 0;
|
|
|
|
var flevel_rg = flevel_max - flevel_min;
|
|
var blevel_rg = blevel_max - blevel_min;
|
|
|
|
/////////////////////////////////////////////////////////////// Buffer
|
|
|
|
if(useH) {
|
|
var hgtW = hg_ww / ww;
|
|
var hgtH = hg_hh / hh;
|
|
|
|
var height_buffer = buffer_create(hg_ww * hg_hh * 4, buffer_fixed, 2);
|
|
buffer_get_surface(height_buffer, _height, 0);
|
|
buffer_seek(height_buffer, buffer_seek_start, 0);
|
|
|
|
h_buff = buffer_create(hg_hh * hg_ww * 2, buffer_fixed, 2);
|
|
buffer_to_start(h_buff);
|
|
|
|
repeat(hg_hh * hg_ww) {
|
|
var cc = buffer_read(height_buffer, buffer_u32);
|
|
var _b = colorBrightness(cc & ~0b11111111);
|
|
_b = flevel_min + flevel_rg * _b;
|
|
|
|
buffer_write(h_buff, buffer_u16, round(_b * 65536));
|
|
}
|
|
|
|
buffer_delete(height_buffer);
|
|
}
|
|
|
|
var surface_buffer = buffer_create(ww * hh * 4, buffer_fixed, 2);
|
|
buffer_get_surface(surface_buffer, _surface, 0);
|
|
buffer_seek(surface_buffer, buffer_seek_start, 0);
|
|
|
|
c_buff = buffer_create(hh * ww, buffer_fast, 1);
|
|
buffer_to_start(c_buff);
|
|
|
|
repeat(hh * ww) {
|
|
var cc = buffer_read(surface_buffer, buffer_u32);
|
|
var _a = (cc & (0xFF << 24)) >> 24;
|
|
buffer_write(c_buff, buffer_u8, _a);
|
|
}
|
|
|
|
buffer_delete(surface_buffer);
|
|
|
|
if(back) {
|
|
_bsurface = surface_create(ww, hh);
|
|
_bheight = surface_create(hg_ww, hg_hh);
|
|
|
|
BLEND_OVERRIDE
|
|
surface_set_target(_bsurface);
|
|
DRAW_CLEAR
|
|
draw_surface_stretched(is_surface(bsurface)? bsurface : surface, 0, 0, ww, hh);
|
|
surface_reset_target();
|
|
|
|
if(useH) {
|
|
surface_set_target(_bheight);
|
|
DRAW_CLEAR
|
|
draw_surface_stretched(is_surface(bheight)? bheight : _height, 0, 0, hg_ww, hg_hh);
|
|
surface_reset_target();
|
|
}
|
|
BLEND_NORMAL
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
if(useH) {
|
|
var height_buffer = buffer_create(hg_ww * hg_hh * 4, buffer_fixed, 2);
|
|
buffer_get_surface(height_buffer, _bheight, 0);
|
|
buffer_seek(height_buffer, buffer_seek_start, 0);
|
|
|
|
hb_buff = buffer_create(hg_hh * hg_ww * 2, buffer_fixed, 2);
|
|
buffer_to_start(hb_buff);
|
|
|
|
repeat(hg_hh * hg_ww) {
|
|
var cc = buffer_read(height_buffer, buffer_u32);
|
|
var _b = colorBrightness(cc & ~0b11111111);
|
|
_b = blevel_min + blevel_rg * _b;
|
|
|
|
buffer_write(hb_buff, buffer_u16, round(_b * 65536));
|
|
}
|
|
|
|
buffer_delete(height_buffer);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
surface_free(_bsurface);
|
|
surface_free(_bheight);
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////
|
|
|
|
var asp = ww / hh;
|
|
var tw = asp / ww;
|
|
var th = 1 / hh;
|
|
var sw = -asp / 2;
|
|
var sh = 0.5;
|
|
var fw = 1 / ww;
|
|
var fh = 1 / hh;
|
|
|
|
for (var i = 0, n = array_length(VB); i < n; i++)
|
|
vertex_delete_buffer(VB[i]);
|
|
|
|
var _vb = vertex_create_buffer();
|
|
var ind = 0;
|
|
var i = 0, j = 0, n = 0;
|
|
|
|
vertex_begin(_vb, VF);
|
|
repeat(hh * ww) {
|
|
i = floor(n / ww);
|
|
j = n % ww;
|
|
n++;
|
|
|
|
if(buffer_read_at(c_buff, j * ww + i, buffer_u8) == 0) continue;
|
|
|
|
var i0 = sw + i * tw;
|
|
var j0 = sh - j * th;
|
|
var i1 = i0 + tw;
|
|
var j1 = j0 - th;
|
|
|
|
var tx0 = i * fw * 0.5;
|
|
var tx1 = tx0 + fw * 0.5;
|
|
|
|
var tb0 = tx0 + 0.5;
|
|
var tb1 = tb0 + fw * 0.5;
|
|
|
|
var ty0 = j * fh;
|
|
var ty1 = ty0 + fh;
|
|
|
|
var dep = useH? buffer_read_at(h_buff, (round(i * hgtW) + round(j * hgtH) * hg_ww) * 2, buffer_u16) / 65536 * 0.5
|
|
: 0.5;
|
|
var depb = useH && back? buffer_read_at(hb_buff, (round(i * hgtW) + round(j * hgtH) * hg_ww) * 2, buffer_u16) / 65536 * 0.5
|
|
: dep;
|
|
depb = -depb;
|
|
|
|
__vertex_add_pntc(_vb, i1, j0, depb, 0, 0, -1, tb1, ty0);
|
|
__vertex_add_pntc(_vb, i0, j0, depb, 0, 0, -1, tb0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j1, depb, 0, 0, -1, tb1, ty1);
|
|
|
|
__vertex_add_pntc(_vb, i1, j1, depb, 0, 0, -1, tb1, ty1);
|
|
__vertex_add_pntc(_vb, i0, j0, depb, 0, 0, -1, tb0, ty0);
|
|
__vertex_add_pntc(_vb, i0, j1, depb, 0, 0, -1, tb0, ty1);
|
|
|
|
__vertex_add_pntc(_vb, i1, j0, dep, 0, 0, 1, tx1, ty0);
|
|
__vertex_add_pntc(_vb, i1, j1, dep, 0, 0, 1, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i0, j0, dep, 0, 0, 1, tx0, ty0);
|
|
|
|
__vertex_add_pntc(_vb, i1, j1, dep, 0, 0, 1, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i0, j1, dep, 0, 0, 1, tx0, ty1);
|
|
__vertex_add_pntc(_vb, i0, j0, dep, 0, 0, 1, tx0, ty0);
|
|
|
|
if(back) {
|
|
|
|
if((useH && dep * 2 > buffer_read_at(h_buff, (round(i * hgtW) + max(0, round((j - 1) * hgtH)) * hg_ww) * 2, buffer_u16) / 65536)
|
|
|| (j == 0 || buffer_read_at(c_buff, (j - 1) * ww + (i), buffer_u8) == 0)) { //y side
|
|
|
|
__vertex_add_pntc(_vb, i0, j0, dep, 0, 1, 0, tx1, ty0);
|
|
__vertex_add_pntc(_vb, i0, j0, 0, 0, 1, 0, tx0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j0, dep, 0, 1, 0, tx1, ty1);
|
|
|
|
__vertex_add_pntc(_vb, i0, j0, 0, 0, 1, 0, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i1, j0, 0, 0, 1, 0, tx0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j0, dep, 0, 1, 0, tx0, ty1);
|
|
}
|
|
|
|
if((useH && abs(depb) * 2 > buffer_read_at(hb_buff, (round(i * hgtW) + max(0, round((j - 1) * hgtH)) * hg_ww) * 2, buffer_u16) / 65536)
|
|
|| (j == 0 || buffer_read_at(c_buff, (j - 1) * ww + (i), buffer_u8) == 0)) { //y side
|
|
|
|
__vertex_add_pntc(_vb, i0, j0, 0, 0, 1, 0, tb1, ty0);
|
|
__vertex_add_pntc(_vb, i0, j0, depb, 0, 1, 0, tb0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j0, 0, 0, 1, 0, tb1, ty1);
|
|
|
|
__vertex_add_pntc(_vb, i0, j0, depb, 0, 1, 0, tb1, ty1);
|
|
__vertex_add_pntc(_vb, i1, j0, depb, 0, 1, 0, tb0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j0, 0, 0, 1, 0, tb0, ty1);
|
|
}
|
|
|
|
if((useH && dep * 2 > buffer_read_at(h_buff, (round(i * hgtW) + min(round((j + 1) * hgtH), hg_hh - 1) * hg_ww) * 2, buffer_u16) / 65536)
|
|
|| (j == hh - 1 || buffer_read_at(c_buff, (j + 1) * ww + (i), buffer_u8) == 0)) { //y side
|
|
|
|
__vertex_add_pntc(_vb, i0, j1, dep, 0, -1, 0, tx1, ty0);
|
|
__vertex_add_pntc(_vb, i1, j1, dep, 0, -1, 0, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i0, j1, 0, 0, -1, 0, tx0, ty0);
|
|
|
|
__vertex_add_pntc(_vb, i0, j1, 0, 0, -1, 0, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i1, j1, dep, 0, -1, 0, tx0, ty1);
|
|
__vertex_add_pntc(_vb, i1, j1, 0, 0, -1, 0, tx0, ty0);
|
|
}
|
|
|
|
if((useH && abs(depb) * 2 > buffer_read_at(hb_buff, (round(i * hgtW) + min(round((j + 1) * hgtH), hg_hh - 1) * hg_ww) * 2, buffer_u16) / 65536)
|
|
|| (j == hh - 1 || buffer_read_at(c_buff, (j + 1) * ww + (i), buffer_u8) == 0)) { //y side
|
|
|
|
__vertex_add_pntc(_vb, i0, j1, 0, 0, -1, 0, tb1, ty0);
|
|
__vertex_add_pntc(_vb, i1, j1, 0, 0, -1, 0, tb1, ty1);
|
|
__vertex_add_pntc(_vb, i0, j1, depb, 0, -1, 0, tb0, ty0);
|
|
|
|
__vertex_add_pntc(_vb, i0, j1, depb, 0, -1, 0, tb1, ty1);
|
|
__vertex_add_pntc(_vb, i1, j1, 0, 0, -1, 0, tb0, ty1);
|
|
__vertex_add_pntc(_vb, i1, j1, depb, 0, -1, 0, tb0, ty0);
|
|
}
|
|
|
|
if((useH && dep * 2 > buffer_read_at(h_buff, (max(0, round((i - 1) * hgtW)) + round(j * hgtH) * hg_ww) * 2, buffer_u16) / 65536)
|
|
|| (i == 0 || buffer_read_at(c_buff, (j) * ww + (i - 1), buffer_u8) == 0)) { //x side
|
|
|
|
__vertex_add_pntc(_vb, i0, j0, dep, -1, 0, 0, tx1, ty0);
|
|
__vertex_add_pntc(_vb, i0, j1, dep, -1, 0, 0, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i0, j0, 0, -1, 0, 0, tx0, ty0);
|
|
|
|
__vertex_add_pntc(_vb, i0, j0, 0, -1, 0, 0, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i0, j1, dep, -1, 0, 0, tx0, ty1);
|
|
__vertex_add_pntc(_vb, i0, j1, 0, -1, 0, 0, tx0, ty0);
|
|
}
|
|
|
|
if((useH && abs(depb) * 2 > buffer_read_at(hb_buff, (max(0, round((i - 1) * hgtW)) + round(j * hgtH) * hg_ww) * 2, buffer_u16) / 65536)
|
|
|| (i == 0 || buffer_read_at(c_buff, (j) * ww + (i - 1), buffer_u8) == 0)) { //x side
|
|
|
|
__vertex_add_pntc(_vb, i0, j0, 0, -1, 0, 0, tb1, ty0);
|
|
__vertex_add_pntc(_vb, i0, j1, 0, -1, 0, 0, tb1, ty1);
|
|
__vertex_add_pntc(_vb, i0, j0, depb, -1, 0, 0, tb0, ty0);
|
|
|
|
__vertex_add_pntc(_vb, i0, j0, depb, -1, 0, 0, tb1, ty1);
|
|
__vertex_add_pntc(_vb, i0, j1, 0, -1, 0, 0, tb0, ty1);
|
|
__vertex_add_pntc(_vb, i0, j1, depb, -1, 0, 0, tb0, ty0);
|
|
}
|
|
|
|
if((useH && dep * 2 > buffer_read_at(h_buff, (min(round((i + 1) * hgtW), hg_ww - 1 ) + round(j * hgtH) * hg_ww) * 2, buffer_u16) / 65536)
|
|
|| (i == ww - 1 || buffer_read_at(c_buff, (j) * ww + (i + 1), buffer_u8) == 0)) { //x side
|
|
|
|
__vertex_add_pntc(_vb, i1, j0, dep, 1, 0, 0, tx1, ty0);
|
|
__vertex_add_pntc(_vb, i1, j0, 0, 1, 0, 0, tx0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j1, dep, 1, 0, 0, tx1, ty1);
|
|
|
|
__vertex_add_pntc(_vb, i1, j0, 0, 1, 0, 0, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i1, j1, 0, 1, 0, 0, tx0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j1, dep, 1, 0, 0, tx0, ty1);
|
|
}
|
|
|
|
if((useH && abs(depb) * 2 > buffer_read_at(hb_buff, (min(round((i + 1) * hgtW), hg_ww - 1 ) + round(j * hgtH) * hg_ww) * 2, buffer_u16) / 65536)
|
|
|| (i == ww - 1 || buffer_read_at(c_buff, (j) * ww + (i + 1), buffer_u8) == 0)) { //x side
|
|
|
|
__vertex_add_pntc(_vb, i1, j0, 0, 1, 0, 0, tb1, ty0);
|
|
__vertex_add_pntc(_vb, i1, j0, depb, 1, 0, 0, tb0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j1, 0, 1, 0, 0, tb1, ty1);
|
|
|
|
__vertex_add_pntc(_vb, i1, j0, depb, 1, 0, 0, tb1, ty1);
|
|
__vertex_add_pntc(_vb, i1, j1, depb, 1, 0, 0, tb0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j1, 0, 1, 0, 0, tb0, ty1);
|
|
}
|
|
|
|
} else {
|
|
|
|
if((useH && dep * 2 > buffer_read_at(h_buff, (round(i * hgtW) + max(0, round((j - 1) * hgtH)) * hg_ww) * 2, buffer_u16) / 65536)
|
|
|| (j == 0 || buffer_read_at(c_buff, (j - 1) * ww + (i), buffer_u8) == 0)) { //y side
|
|
|
|
__vertex_add_pntc(_vb, i0, j0, dep, 0, 1, 0, tx1, ty0);
|
|
__vertex_add_pntc(_vb, i0, j0, depb, 0, 1, 0, tx0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j0, dep, 0, 1, 0, tx1, ty1);
|
|
|
|
__vertex_add_pntc(_vb, i0, j0, depb, 0, 1, 0, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i1, j0, depb, 0, 1, 0, tx0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j0, dep, 0, 1, 0, tx0, ty1);
|
|
}
|
|
|
|
if((useH && dep * 2 > buffer_read_at(h_buff, (round(i * hgtW) + min(round((j + 1) * hgtH), hg_hh - 1) * hg_ww) * 2, buffer_u16) / 65536)
|
|
|| (j == hh - 1 || buffer_read_at(c_buff, (j + 1) * ww + (i), buffer_u8) == 0)) { //y side
|
|
|
|
__vertex_add_pntc(_vb, i0, j1, dep, 0, -1, 0, tx1, ty0);
|
|
__vertex_add_pntc(_vb, i1, j1, dep, 0, -1, 0, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i0, j1, depb, 0, -1, 0, tx0, ty0);
|
|
|
|
__vertex_add_pntc(_vb, i0, j1, depb, 0, -1, 0, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i1, j1, dep, 0, -1, 0, tx0, ty1);
|
|
__vertex_add_pntc(_vb, i1, j1, depb, 0, -1, 0, tx0, ty0);
|
|
}
|
|
|
|
if((useH && dep * 2 > buffer_read_at(h_buff, (max(0, round((i - 1) * hgtW)) + round(j * hgtH) * hg_ww) * 2, buffer_u16) / 65536)
|
|
|| (i == 0 || buffer_read_at(c_buff, (j) * ww + (i - 1), buffer_u8) == 0)) { //x side
|
|
|
|
__vertex_add_pntc(_vb, i0, j0, dep, -1, 0, 0, tx1, ty0);
|
|
__vertex_add_pntc(_vb, i0, j1, dep, -1, 0, 0, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i0, j0, depb, -1, 0, 0, tx0, ty0);
|
|
|
|
__vertex_add_pntc(_vb, i0, j0, depb, -1, 0, 0, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i0, j1, dep, -1, 0, 0, tx0, ty1);
|
|
__vertex_add_pntc(_vb, i0, j1, depb, -1, 0, 0, tx0, ty0);
|
|
}
|
|
|
|
if((useH && dep * 2 > buffer_read_at(h_buff, (min(round((i + 1) * hgtW), hg_ww - 1 ) + round(j * hgtH) * hg_ww) * 2, buffer_u16) / 65536)
|
|
|| (i == ww - 1 || buffer_read_at(c_buff, (j) * ww + (i + 1), buffer_u8) == 0)) { //x side
|
|
|
|
__vertex_add_pntc(_vb, i1, j0, dep, 1, 0, 0, tx1, ty0);
|
|
__vertex_add_pntc(_vb, i1, j0, depb, 1, 0, 0, tx0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j1, dep, 1, 0, 0, tx1, ty1);
|
|
|
|
__vertex_add_pntc(_vb, i1, j0, depb, 1, 0, 0, tx1, ty1);
|
|
__vertex_add_pntc(_vb, i1, j1, depb, 1, 0, 0, tx0, ty0);
|
|
__vertex_add_pntc(_vb, i1, j1, dep, 1, 0, 0, tx0, ty1);
|
|
}
|
|
}
|
|
|
|
}
|
|
vertex_end(_vb);
|
|
|
|
buffer_delete_safe(h_buff);
|
|
buffer_delete_safe(c_buff);
|
|
buffer_delete_safe(hb_buff);
|
|
buffer_delete_safe(cb_buff);
|
|
|
|
// vertex = [ v ];
|
|
VB = [ _vb ];
|
|
} initModel();
|
|
|
|
static onParameterUpdate = initModel;
|
|
} |