mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-26 15:06:22 +01:00
134 lines
No EOL
4.1 KiB
Text
134 lines
No EOL
4.1 KiB
Text
function Node_Crop_Content(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Crop Content";
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inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
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inputs[| 1] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
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inputs[| 2] = nodeValue("Array", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0, "Cropping mode for dealing with image array.")
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.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Largest, same size", "Independent" ]);
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inputs[| 3] = nodeValue("Padding", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [ 0, 0, 0, 0 ], "Add padding back after crop.")
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.setDisplay(VALUE_DISPLAY.padding);
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outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
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input_display_list = [ 1,
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["Surface", false], 0, 2,
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["Padding", false], 3,
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]
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attribute_surface_depth();
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drag_side = -1;
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drag_mx = 0;
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drag_my = 0;
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drag_sv = 0;
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temp_surface = [ surface_create(1, 1), surface_create(1, 1) ];
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static update = function() {
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var _inSurf = inputs[| 0].getValue();
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var _active = inputs[| 1].getValue();
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var _array = inputs[| 2].getValue();
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var _padd = inputs[| 3].getValue();
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var _outSurf = outputs[| 0].getValue();
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surface_array_free(_outSurf);
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if(!_active) {
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_outSurf = surface_array_clone(_inSurf);
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outputs[| 0].setValue(_outSurf);
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return;
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}
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var _arr = is_array(_inSurf);
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if(!_arr) _inSurf = [ _inSurf ];
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var minx = 99999;
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var miny = 99999;
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var maxx = 0;
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var maxy = 0;
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var cDep = attrDepth();
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for( var j = 0; j < array_length(_inSurf); j++ ) {
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var _surf = _inSurf[j];
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var _dim = [ surface_get_width(_surf), surface_get_height(_surf) ];
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for( var i = 0; i < array_length(temp_surface); i++ ) {
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temp_surface[i] = surface_verify(temp_surface[i], 1, 1, cDep);
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shader_set(sh_find_boundary);
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shader_set_f("dimension", _dim);
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shader_set_i("mode", i);
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surface_set_target(temp_surface[i]);
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DRAW_CLEAR
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BLEND_OVERRIDE;
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draw_surface_safe(_surf, 0, 0);
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BLEND_NORMAL;
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surface_reset_target();
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shader_reset();
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}
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var minBox = surface_getpixel_ext(temp_surface[DIMENSION.width] , 0, 0);
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var maxBox = surface_getpixel_ext(temp_surface[DIMENSION.height], 0, 0);
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var _minx = max(0, color_get_red(minBox) * 256 + color_get_green(minBox) - 1);
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var _miny = max(0, color_get_blue(minBox) * 256 + color_get_alpha(minBox) - 1);
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var _maxx = color_get_red(maxBox) * 256 + color_get_green(maxBox);
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var _maxy = color_get_blue(maxBox) * 256 + color_get_alpha(maxBox);
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if(_array == 0) {
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minx = min(minx, _minx);
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miny = min(miny, _miny);
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maxx = max(maxx, _maxx);
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maxy = max(maxy, _maxy);
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} else if(_array == 1) {
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minx[j] = _minx;
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miny[j] = _miny;
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maxx[j] = _maxx;
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maxy[j] = _maxy;
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}
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}
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var res = [];
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for( var i = 0; i < array_length(_inSurf); i++ ) {
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var _surf = _inSurf[i];
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if(_array == 0) {
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var resDim = [maxx - minx, maxy - miny];
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resDim[DIMENSION.width] += _padd[PADDING.left] + _padd[PADDING.right];
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resDim[DIMENSION.height] += _padd[PADDING.top] + _padd[PADDING.bottom];
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res[i] = surface_create_valid(resDim[DIMENSION.width], resDim[DIMENSION.height], cDep);
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surface_set_target(res[i]);
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DRAW_CLEAR
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BLEND_OVERRIDE
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draw_surface_safe(_surf, -minx + _padd[PADDING.left], -miny + _padd[PADDING.top]);
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BLEND_NORMAL
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surface_reset_target();
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} else if(_array == 1) {
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var resDim = [maxx[i] - minx[i], maxy[i] - miny[i]];
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resDim[DIMENSION.width] += _padd[PADDING.left] + _padd[PADDING.right];
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resDim[DIMENSION.height] += _padd[PADDING.top] + _padd[PADDING.bottom];
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res[i] = surface_create_valid(resDim[DIMENSION.width], resDim[DIMENSION.height], cDep);
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surface_set_target(res[i]);
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DRAW_CLEAR
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BLEND_OVERRIDE
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draw_surface_safe(_surf, -minx[i] + _padd[PADDING.left], -miny[i] + _padd[PADDING.top]);
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BLEND_NORMAL
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surface_reset_target();
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}
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}
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if(!_arr) res = res[0];
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outputs[| 0].setValue(res);
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}
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} |