mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-26 06:56:45 +01:00
89 lines
No EOL
3.3 KiB
Text
89 lines
No EOL
3.3 KiB
Text
function Node_Grid_Noise(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
|
|
name = "Grid Noise";
|
|
|
|
inputs[| 0] = nodeValue("Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, DEF_SURF )
|
|
.setDisplay(VALUE_DISPLAY.vector);
|
|
|
|
inputs[| 1] = nodeValue("Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ])
|
|
.setDisplay(VALUE_DISPLAY.vector)
|
|
.setUnitRef(function(index) { return getDimension(index); });
|
|
|
|
inputs[| 2] = nodeValue("Scale", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 8, 8 ])
|
|
.setDisplay(VALUE_DISPLAY.vector);
|
|
|
|
inputs[| 3] = nodeValue("Seed", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, seed_random(6))
|
|
.setDisplay(VALUE_DISPLAY._default, { side_button : button(function() { randomize(); inputs[| 3].setValue(seed_random(6)); }).setIcon(THEME.icon_random, 0, COLORS._main_icon) });
|
|
|
|
inputs[| 4] = nodeValue("Shift", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
|
|
.setDisplay(VALUE_DISPLAY.slider, { range: [-0.5, 0.5, 0.01] });
|
|
|
|
inputs[| 5] = nodeValue("Texture sample", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
|
|
|
inputs[| 6] = nodeValue("Shift axis", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
|
.setDisplay(VALUE_DISPLAY.enum_button, ["x", "y"]);
|
|
|
|
inputs[| 7] = nodeValue("Color mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
|
.setDisplay(VALUE_DISPLAY.enum_button, [ "Greyscale", "RGB", "HSV" ]);
|
|
|
|
inputs[| 8] = nodeValue("Color R range", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 1 ])
|
|
.setDisplay(VALUE_DISPLAY.slider_range);
|
|
|
|
inputs[| 9] = nodeValue("Color G range", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 1 ])
|
|
.setDisplay(VALUE_DISPLAY.slider_range);
|
|
|
|
inputs[| 10] = nodeValue("Color B range", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 1 ])
|
|
.setDisplay(VALUE_DISPLAY.slider_range);
|
|
|
|
input_display_list = [
|
|
["Output", false], 0,
|
|
["Noise", false], 3, 1, 2, 6, 4,
|
|
["Render", false], 5, 7, 8, 9, 10,
|
|
];
|
|
|
|
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
|
|
|
attribute_surface_depth();
|
|
|
|
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
|
|
inputs[| 1].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
|
|
}
|
|
|
|
static processData = function(_outSurf, _data, _output_index, _array_index) {
|
|
var _dim = _data[0];
|
|
var _pos = _data[1];
|
|
var _sca = _data[2];
|
|
var _sed = _data[3];
|
|
var _shf = _data[4];
|
|
var _sam = _data[5];
|
|
var _shfAx = _data[6];
|
|
|
|
var _col = _data[ 7];
|
|
var _clr = _data[ 8];
|
|
var _clg = _data[ 9];
|
|
var _clb = _data[10];
|
|
|
|
_outSurf = surface_verify(_outSurf, _dim[0], _dim[1], attrDepth());
|
|
|
|
surface_set_shader(_outSurf, sh_grid_noise);
|
|
shader_set_f("dimension", _dim);
|
|
shader_set_f("position", _pos);
|
|
shader_set_f("scale", _sca);
|
|
shader_set_i("useSampler", is_surface(_sam));
|
|
shader_set_f("shift", _shf);
|
|
shader_set_i("shiftAxis", _shfAx);
|
|
shader_set_f("seed", _sed);
|
|
|
|
shader_set_i("colored", _col);
|
|
shader_set_f("colorRanR", _clr);
|
|
shader_set_f("colorRanG", _clg);
|
|
shader_set_f("colorRanB", _clb);
|
|
|
|
if(is_surface(_sam))
|
|
draw_surface_stretched_safe(_sam, 0, 0, _dim[0], _dim[1]);
|
|
else
|
|
draw_sprite_ext(s_fx_pixel, 0, 0, 0, _dim[0], _dim[1], 0, c_white, 1);
|
|
surface_reset_shader();
|
|
|
|
return _outSurf;
|
|
}
|
|
} |