Pixel-Composer/scripts/node_widget_test/node_widget_test.gml

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function Node_Widget_Test(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Widget Test";
setDimension(96, 32 + 24 * 1);
draw_padding = 8;
newInput( 0, nodeValue("textBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY._default))
newInput( 1, nodeValue("rangeBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [0, 0]) .setDisplay(VALUE_DISPLAY.range))
newInput( 2, nodeValue("vectorBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [0, 0]) .setDisplay(VALUE_DISPLAY.vector))
newInput( 3, nodeValue("vectorRangeBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [0, 0, 0, 0]) .setDisplay(VALUE_DISPLAY.vector_range))
newInput( 4, nodeValue("rotator", self, CONNECT_TYPE.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.rotation))
newInput( 5, nodeValue("rotatorRange", self, CONNECT_TYPE.input, VALUE_TYPE.float, [0, 0]) .setDisplay(VALUE_DISPLAY.rotation_range))
newInput( 6, nodeValue_Float("rotatorRandom", self, [0, 0, 0, 0, 0]) .setDisplay(VALUE_DISPLAY.rotation_random))
newInput( 7, nodeValue("slider", self, CONNECT_TYPE.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.slider))
newInput( 8, nodeValue("sliderRange", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0 ]) .setDisplay(VALUE_DISPLAY.slider_range))
newInput( 9, nodeValue("areaBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, DEF_AREA) .setDisplay(VALUE_DISPLAY.area))
newInput(10, nodeValue("paddingBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.padding))
newInput(11, nodeValue("cornerBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.corner))
newInput(12, nodeValue("controlPointBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.puppet_control))
newInput(13, nodeValue("scrollBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.enum_scroll, [ "Choice 1", "Choice 2" ]))
newInput(14, nodeValue("buttonGroup", self, CONNECT_TYPE.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.enum_button, [ "Choice 1", "Choice 2" ]))
newInput(15, nodeValue("matrixGrid", self, CONNECT_TYPE.input, VALUE_TYPE.float, array_create(9)) .setDisplay(VALUE_DISPLAY.matrix, { size: 3 }))
newInput(16, nodeValue("transformBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.transform))
newInput(17, nodeValue("transformBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.transform))
newInput(18, nodeValue("quarternionBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.d3quarternion))
newInput(19, nodeValue_Bool("checkBox", self, false) .setDisplay(VALUE_DISPLAY._default))
newInput(20, nodeValue_Color("buttonColor", self, 0) .setDisplay(VALUE_DISPLAY._default))
newInput(21, nodeValue_Palette("buttonPalette", self, array_clone(DEF_PALETTE)) .setDisplay(VALUE_DISPLAY.palette))
newInput(22, nodeValue_Gradient("buttonGradient", self, new gradientObject(cola(c_white))) .setDisplay(VALUE_DISPLAY._default))
newInput(23, nodeValue("pathArrayBox", self, CONNECT_TYPE.input, VALUE_TYPE.path, []) .setDisplay(VALUE_DISPLAY.path_array, { filter: [ "image|*.png;*.jpg", "" ] }))
newInput(24, nodeValue("pathLoad", self, CONNECT_TYPE.input, VALUE_TYPE.path, "") .setDisplay(VALUE_DISPLAY.path_load))
newInput(25, nodeValue("pathSave", self, CONNECT_TYPE.input, VALUE_TYPE.path, "") .setDisplay(VALUE_DISPLAY.path_save))
newInput(26, nodeValue("fontScrollBox", self, CONNECT_TYPE.input, VALUE_TYPE.path, "") .setDisplay(VALUE_DISPLAY.path_font))
newInput(27, nodeValue_Curve("curveBox", self, CURVE_DEF_11) .setDisplay(VALUE_DISPLAY._default))
newInput(28, nodeValue_Text("textArea", self, "") .setDisplay(VALUE_DISPLAY._default))
newInput(29, nodeValue_Text("textBox", self, "") .setDisplay(VALUE_DISPLAY.text_box))
newInput(30, nodeValue_Text("textArea", self, "") .setDisplay(VALUE_DISPLAY.codeLUA))
newInput(31, nodeValue_Text("textArea", self, "") .setDisplay(VALUE_DISPLAY.codeHLSL))
newInput(32, nodeValue_Text("textArrayBox", self, []) .setDisplay(VALUE_DISPLAY.text_array, { data: [ "Choice 1", "Choice 2" ] }))
newInput(33, nodeValue_Surface("surfaceBox", self) .setDisplay(VALUE_DISPLAY._default))
input_display_list = [
["Number", false], 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 18,
["Boolean", false], 19,
["Color", false], 20, 21, 22,
["Path", false], 23, 24, 25, 26,
["Curve", false], 27,
["Text", false], 28, 29, 30, 31, 32,
["Surface", false], 33,
];
}