mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-14 06:23:55 +01:00
48 lines
1.7 KiB
Plaintext
48 lines
1.7 KiB
Plaintext
function Node_Shard_Noise(_x, _y, _group = noone) : Node_Shader_Generator(_x, _y, _group) constructor {
|
|
name = "Shard Noise";
|
|
shader = sh_noise_shard;
|
|
|
|
inputs[| 1] = nodeValue("Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ])
|
|
.setDisplay(VALUE_DISPLAY.vector)
|
|
.setUnitRef(function(index) { return getDimension(index); });
|
|
addShaderProp(SHADER_UNIFORM.float, "position");
|
|
|
|
inputs[| 2] = nodeValue("Scale", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 4, 4 ])
|
|
.setDisplay(VALUE_DISPLAY.vector)
|
|
.setMappable(6);
|
|
addShaderProp(SHADER_UNIFORM.float, "scale");
|
|
|
|
inputs[| 3] = nodeValue("Seed", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, irandom(99999));
|
|
addShaderProp(SHADER_UNIFORM.float, "seed");
|
|
|
|
inputs[| 4] = nodeValue("Sharpness", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
|
|
.setDisplay(VALUE_DISPLAY.slider, { range: [ 0, 2, 0.01 ] })
|
|
.setMappable(7);
|
|
addShaderProp(SHADER_UNIFORM.float, "sharpness");
|
|
|
|
inputs[| 5] = nodeValue("Progress", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
|
|
.setMappable(8);
|
|
addShaderProp(SHADER_UNIFORM.float, "progress")
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inputs[| 6] = nodeValueMap("Scale map", self); addShaderProp();
|
|
|
|
inputs[| 7] = nodeValueMap("Sharpness map", self); addShaderProp();
|
|
|
|
inputs[| 8] = nodeValueMap("Progress map", self); addShaderProp();
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////
|
|
|
|
input_display_list = [
|
|
["Output", true], 0, 3,
|
|
["Noise", false], 1, 2, 6, 5, 8, 4, 7,
|
|
];
|
|
|
|
static step = function() {
|
|
inputs[| 2].mappableStep();
|
|
inputs[| 4].mappableStep();
|
|
inputs[| 5].mappableStep();
|
|
}
|
|
|
|
} |