mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-10 20:45:35 +01:00
88 lines
2.4 KiB
Plaintext
88 lines
2.4 KiB
Plaintext
#region setup
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globalvar FORMAT_PT, PRIMITIVES;
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PRIMITIVES = ds_map_create();
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vertex_format_begin();
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vertex_format_add_position_3d();
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vertex_format_add_texcoord();
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FORMAT_PT = vertex_format_end();
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#endregion
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#region plane
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var _0 = -.5;
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var _1 = .5;
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var VB = vertex_create_buffer();
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vertex_begin(VB, FORMAT_PT);
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vertex_add_pt(VB, [_1, _0, 0], [1, 0]);
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vertex_add_pt(VB, [_0, _0, 0], [0, 0]);
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vertex_add_pt(VB, [_1, _1, 0], [1, 1]);
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vertex_add_pt(VB, [_1, _1, 0], [1, 1]);
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vertex_add_pt(VB, [_0, _0, 0], [0, 0]);
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vertex_add_pt(VB, [_0, _1, 0], [0, 1]);
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vertex_end(VB);
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vertex_freeze(VB);
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PRIMITIVES[? "plane"] = VB;
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#endregion
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#region cube
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var VB = vertex_create_buffer();
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vertex_begin(VB, FORMAT_PT);
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vertex_add_pt(VB, [_1, _0, _0], [1, 0]);
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vertex_add_pt(VB, [_0, _0, _0], [0, 0]);
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vertex_add_pt(VB, [_1, _1, _0], [1, 1]);
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vertex_add_pt(VB, [_1, _1, _0], [1, 1]);
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vertex_add_pt(VB, [_0, _0, _0], [0, 0]);
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vertex_add_pt(VB, [_0, _1, _0], [0, 1]);
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vertex_add_pt(VB, [_1, _0, _1], [1, 0]);
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vertex_add_pt(VB, [_0, _0, _1], [0, 0]);
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vertex_add_pt(VB, [_1, _1, _1], [1, 1]);
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vertex_add_pt(VB, [_1, _1, _1], [1, 1]);
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vertex_add_pt(VB, [_0, _0, _1], [0, 0]);
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vertex_add_pt(VB, [_0, _1, _1], [0, 1]);
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vertex_add_pt(VB, [_1, _0, _0], [1, 0]);
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vertex_add_pt(VB, [_0, _0, _0], [0, 0]);
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vertex_add_pt(VB, [_1, _0, _1], [1, 1]);
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vertex_add_pt(VB, [_1, _0, _1], [1, 1]);
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vertex_add_pt(VB, [_0, _0, _0], [0, 0]);
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vertex_add_pt(VB, [_0, _0, _1], [0, 1]);
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vertex_add_pt(VB, [_1, _1, _0], [1, 0]);
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vertex_add_pt(VB, [_0, _1, _0], [0, 0]);
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vertex_add_pt(VB, [_1, _1, _1], [1, 1]);
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vertex_add_pt(VB, [_1, _1, _1], [1, 1]);
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vertex_add_pt(VB, [_0, _1, _0], [0, 0]);
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vertex_add_pt(VB, [_0, _1, _1], [0, 1]);
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vertex_add_pt(VB, [_0, _1, _0], [1, 0]);
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vertex_add_pt(VB, [_0, _0, _0], [0, 0]);
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vertex_add_pt(VB, [_0, _1, _1], [1, 1]);
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vertex_add_pt(VB, [_0, _1, _1], [1, 1]);
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vertex_add_pt(VB, [_0, _0, _0], [0, 0]);
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vertex_add_pt(VB, [_0, _0, _1], [0, 1]);
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vertex_add_pt(VB, [_1, _1, _0], [1, 0]);
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vertex_add_pt(VB, [_1, _0, _0], [0, 0]);
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vertex_add_pt(VB, [_1, _1, _1], [1, 1]);
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vertex_add_pt(VB, [_1, _1, _1], [1, 1]);
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vertex_add_pt(VB, [_1, _0, _0], [0, 0]);
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vertex_add_pt(VB, [_1, _0, _1], [0, 1]);
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vertex_end(VB);
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vertex_freeze(VB);
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PRIMITIVES[? "cube"] = VB;
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#endregion |