mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-26 06:56:45 +01:00
57 lines
No EOL
2 KiB
Text
57 lines
No EOL
2 KiB
Text
function Node_Shard_Noise(_x, _y, _group = noone) : Node_Shader_Generator(_x, _y, _group) constructor {
|
|
name = "Shard Noise";
|
|
shader = sh_noise_shard;
|
|
|
|
newInput(1, nodeValue_Vec2("Position", self, [ 0, 0 ]))
|
|
.setUnitRef(function(index) { return getDimension(index); });
|
|
addShaderProp(SHADER_UNIFORM.float, "position");
|
|
|
|
newInput(2, nodeValue_Vec2("Scale", self, [ 4, 4 ]))
|
|
.setMappable(6);
|
|
addShaderProp(SHADER_UNIFORM.float, "scale");
|
|
|
|
newInput(3, nodeValue_Float("Seed", self, seed_random(6)))
|
|
.setDisplay(VALUE_DISPLAY._default, { side_button : button(function() { randomize(); inputs[3].setValue(seed_random(6)); }).setIcon(THEME.icon_random, 0, COLORS._main_icon) });
|
|
addShaderProp(SHADER_UNIFORM.float, "seed");
|
|
|
|
newInput(4, nodeValue_Float("Sharpness", self, 1))
|
|
.setDisplay(VALUE_DISPLAY.slider, { range: [ 0, 2, 0.01 ] })
|
|
.setMappable(7);
|
|
addShaderProp(SHADER_UNIFORM.float, "sharpness");
|
|
|
|
newInput(5, nodeValue_Float("Progress", self, 0))
|
|
.setMappable(8);
|
|
addShaderProp(SHADER_UNIFORM.float, "progress")
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////
|
|
|
|
newInput( 6, nodeValueMap("Scale map", self)); addShaderProp();
|
|
|
|
newInput( 7, nodeValueMap("Sharpness map", self)); addShaderProp();
|
|
|
|
newInput( 8, nodeValueMap("Progress map", self)); addShaderProp();
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////
|
|
|
|
newInput(9, nodeValue_Rotation("Rotation", self, 0));
|
|
addShaderProp(SHADER_UNIFORM.float, "rotation");
|
|
|
|
input_display_list = [
|
|
["Output", true], 0, 3,
|
|
["Noise", false], 1, 9, 2, 6, 5, 8, 4, 7,
|
|
];
|
|
|
|
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
|
|
var _hov = false;
|
|
var hv = inputs[1].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); _hov |= hv;
|
|
|
|
return _hov;
|
|
}
|
|
|
|
static step = function() {
|
|
inputs[2].mappableStep();
|
|
inputs[4].mappableStep();
|
|
inputs[5].mappableStep();
|
|
}
|
|
|
|
} |