Pixel-Composer/shaders/sh_fd_turbulence/sh_fd_turbulence.yy

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{
"$GMShader":"",
"%Name":"sh_fd_turbulence",
"name":"sh_fd_turbulence",
"parent":{
"name":"Shaders",
"path":"folders/functions/smokesim/Shaders.yy",
},
"resourceType":"GMShader",
"resourceVersion":"2.0",
"type":1,
}