Pixel-Composer/scripts/preferences/preferences.gml
2023-02-28 15:43:01 +07:00

266 lines
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#region data
globalvar PREF_MAP;
PREF_MAP = ds_map_create();
#endregion
#region pref map
PREF_MAP[? "ui_framerate"] = 60;
PREF_MAP[? "path_resolution"] = 32;
PREF_MAP[? "double_click_delay"] = 0.25;
PREF_MAP[? "keyboard_repeat_start"] = 0.50;
PREF_MAP[? "keyboard_repeat_speed"] = 0.10;
PREF_MAP[? "show_splash"] = true;
PREF_MAP[? "notification_time"] = 180;
PREF_MAP[? "display_scaling"] = 1;
PREF_MAP[? "window_width"] = 1600;
PREF_MAP[? "window_height"] = 800;
PREF_MAP[? "window_maximize"] = false;
PREF_MAP[? "connection_line_width"] = 2;
PREF_MAP[? "connection_line_sample"] = 1;
PREF_MAP[? "curve_connection_line"] = true;
PREF_MAP[? "default_surface_side"] = 32;
PREF_MAP[? "panel_layout"] = 1;
PREF_MAP[? "panel_collection"] = true;
PREF_MAP[? "inspector_line_break_width"] = 500;
PREF_MAP[? "node_show_render_status"] = false;
PREF_MAP[? "node_show_time"] = true;
PREF_MAP[? "part_max_amount"] = 1024;
PREF_MAP[? "shape_separation_max"] = 256;
PREF_MAP[? "level_resolution"] = 64;
PREF_MAP[? "level_max_sampling"] = 32;
PREF_MAP[? "verlet_iteration"] = 4;
PREF_MAP[? "collection_preview_speed"] = 60;
PREF_MAP[? "expand_hover"] = false;
PREF_MAP[? "graph_zoom_smoooth"] = 4;
PREF_MAP[? "theme"] = "default";
PREF_MAP[? "dialog_add_node_grouping"] = true;
PREF_MAP[? "dialog_add_node_view"] = 0;
PREF_MAP[? "physics_gravity"] = [ 0, 10 ];
PREF_MAP[? "test_mode"] = false;
PREF_MAP[? "auto_save_time"] = 300;
PREF_MAP[? "use_legacy_exception"] = false;
PREF_MAP[? "dialog_add_node_w"] = 532;
PREF_MAP[? "dialog_add_node_h"] = 400;
#endregion
#region hotkeys
function hotkeyObject(_context, _name, _key, _mod, _action) constructor {
context = _context;
name = _name;
key = _key;
modi = _mod;
action = _action;
dKey = _key;
dModi = _mod;
static serialize = function() {
var ll = ds_list_create();
ll[| 0] = context;
ll[| 1] = name;
ll[| 2] = key;
ll[| 3] = modi;
return ll;
}
static deserialize = function(ll) {
key = ll[| 2];
modi = ll[| 3];
}
}
function addHotkey(_context, _name, _key, _mod, _action) {
if(_key == "") _key = -1;
if(is_string(_key)) {
var ind = key_get_index(_key);
_key = ind? ind : ord(_key);
}
var key = new hotkeyObject(_context, _name, _key, _mod, _action);
if(!ds_map_exists(HOTKEYS, _context)) {
HOTKEYS[? _context] = ds_list_create();
if(ds_list_find_index(HOTKEY_CONTEXT, _context) == -1)
ds_list_add(HOTKEY_CONTEXT, _context);
}
for(var i = 0; i < ds_list_size(HOTKEYS[? _context]); i++) {
var hotkey = HOTKEYS[? _context][| i];
if(hotkey.name == key.name) {
delete HOTKEYS[? _context][| i];
HOTKEYS[? _context][| i] = key;
return;
}
}
if(_context == "")
ds_list_insert(HOTKEYS[? _context], 0, key);
else
ds_list_add(HOTKEYS[? _context], key);
}
#endregion
#region recent files
globalvar RECENT_FILES;
RECENT_FILES = ds_list_create();
function RECENT_SAVE() {
var map = ds_map_create();
var l = ds_list_create();
ds_list_copy(l, RECENT_FILES);
ds_map_add_list(map, "Recents", l);
var path = DIRECTORY + "recent.json";
var file = file_text_open_write(path);
file_text_write_string(file, json_encode_minify(map));
file_text_close(file);
ds_map_destroy(map);
}
function RECENT_LOAD() {
var path = DIRECTORY + "recent.json";
if(!file_exists(path)) return;
var file = file_text_open_read(path);
var load_str = "";
while(!file_text_eof(file)) {
load_str += file_text_readln(file);
}
file_text_close(file);
var map = json_decode(load_str);
if(ds_map_exists(map, "Recents")) {
var l = map[? "Recents"];
ds_list_clear(RECENT_FILES);
for(var i = 0; i < ds_list_size(l); i++) {
if(!file_exists(l[| i])) continue;
ds_list_add(RECENT_FILES, l[| i]);
}
}
}
#endregion
#region save load
function PREF_SAVE() {
var map = ds_map_create();
var save_l = ds_list_create();
for(var j = 0; j < ds_list_size(HOTKEY_CONTEXT); j++) {
var ll = HOTKEYS[? HOTKEY_CONTEXT[| j]];
for(var i = 0; i < ds_list_size(ll); i++) {
ds_list_add(save_l, ll[| i].serialize());
ds_list_mark_as_list(save_l, ds_list_size(save_l) - 1);
}
}
ds_map_add_list(map, "key", save_l);
PREF_MAP[? "window_maximize"] = gameframe_is_maximized();
PREF_MAP[? "window_width"] = gameframe_restoreRect_hx[2];
PREF_MAP[? "window_height"] = gameframe_restoreRect_hx[3];
var _pref = ds_map_create();
ds_map_override(_pref, PREF_MAP);
ds_map_arr_to_list(_pref);
ds_map_add_map(map, "preferences", _pref);
var path = DIRECTORY + "keys.json";
file_text_write_all(path, json_encode_minify(map));
ds_map_destroy(map);
}
function PREF_LOAD() {
var path = DIRECTORY + "keys.json";
if(!file_exists(path)) return;
var load_str = file_text_read_all(path);
var map = json_decode(load_str);
if(ds_map_exists(map, "key")) {
var key = map[? "key"];
for(var i = 0; i < ds_list_size(key); i++) {
var key_list = key[| i];
var _context = key_list[| 0];
var name = key_list[| 1];
var _key = find_hotkey(_context, name);
if(_key) _key.deserialize(key_list);
}
}
if(ds_map_exists(map, "preferences")) {
ds_map_list_to_arr(map[? "preferences"]);
ds_map_override(PREF_MAP, map[? "preferences"]);
}
ds_map_destroy(map);
PREF_APPLY();
}
function PREF_APPLY() {
if(PREF_MAP[? "double_click_delay"] > 1)
PREF_MAP[? "double_click_delay"] /= 60;
if(ds_map_exists(PREF_MAP, "test_mode"))
TESTING = PREF_MAP[? "test_mode"];
if(ds_map_exists(PREF_MAP, "use_legacy_exception")) {
if(PREF_MAP[? "use_legacy_exception"])
resetException();
else
setException();
}
if(!LOADING) {
if(PREF_MAP[? "window_maximize"]) {
gameframe_maximize();
} else {
var ww = PREF_MAP[? "window_width"];
var hh = PREF_MAP[? "window_height"];
window_set_position(display_get_width() / 2 - ww / 2, display_get_height() / 2 - hh / 2);
window_set_size(ww, hh);
}
}
game_set_speed(PREF_MAP[? "ui_framerate"], gamespeed_fps);
if(ds_map_exists(PREF_MAP, "physics_gravity")) {
var grav = PREF_MAP[? "physics_gravity"];
if(!is_array(grav)) {
grav = [0, 10];
PREF_MAP[? "physics_gravity"] = grav;
}
physics_world_gravity(array_safe_get(grav, 0, 0), array_safe_get(grav, 1, 10));
}
}
function find_hotkey(_context, _name) {
if(!ds_map_exists(HOTKEYS, _context)) return noone;
for(var j = 0; j < ds_list_size(HOTKEYS[? _context]); j++) {
if(HOTKEYS[? _context][| j].name == _name)
return HOTKEYS[? _context][| j];
}
}
#endregion