mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
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134 lines
3.6 KiB
Plaintext
134 lines
3.6 KiB
Plaintext
#region
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globalvar HOTKEYS_CUSTOM;
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HOTKEYS_CUSTOM = {
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"Node_Canvas": {
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"Selection": new hotkeySimple("S"),
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"Magic Selection": new hotkeySimple("W"),
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"Pencil": new hotkeySimple("B"),
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"Eraser": new hotkeySimple("E"),
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"Rectangle": new hotkeySimple("N"),
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"Ellipse": new hotkeySimple("M"),
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"Fill": new hotkeySimple("F"),
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"Freeform": new hotkeySimple("Q"),
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},
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"Node_Mesh_Warp": {
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"Edit control point": new hotkeySimple("V"),
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"Pin mesh": new hotkeySimple("P"),
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"Mesh edit": new hotkeySimple("M"),
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"Anchor remove": new hotkeySimple("E"),
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},
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"Node_Armature": {
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"Move": new hotkeySimple("V"),
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"Scale": new hotkeySimple("S"),
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"Add bones": new hotkeySimple("A"),
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"Remove bones": new hotkeySimple("E"),
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"Detach bones": new hotkeySimple("D"),
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"IK": new hotkeySimple("K"),
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},
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"Node_Path": {
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"Transform": new hotkeySimple("T"),
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"Anchor add / remove": new hotkeySimple("A"),
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"Edit Control point": new hotkeySimple("C"),
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"Draw path": new hotkeySimple("B"),
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"Rectangle path": new hotkeySimple("N"),
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"Circle path": new hotkeySimple("M"),
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},
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"Node_Rigid_Object": {
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"Mesh edit": new hotkeySimple("A"),
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"Anchor remove": new hotkeySimple("E"),
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},
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"Node_Strand_Create": {
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"Push": new hotkeySimple("P"),
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"Comb": new hotkeySimple("C"),
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"Stretch": new hotkeySimple("S"),
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"Shorten": new hotkeySimple("D"),
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"Grab": new hotkeySimple("G"),
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},
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"Node_Path_Anchor": {
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"Adjust control point": new hotkeySimple("A"),
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},
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"Node_3D_Object": {
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"Transform": new hotkeySimple("G"),
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"Rotate": new hotkeySimple("R"),
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"Scale": new hotkeySimple("S"),
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},
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"Node_3D_Camera": {
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"Move Target": new hotkeySimple("T"),
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},
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};
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function getToolHotkey(_group, _key, _def = "") {
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INLINE
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if(!struct_has(HOTKEYS_CUSTOM, _group)) return _def;
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var _grp = HOTKEYS_CUSTOM[$ _group];
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if(!struct_has(_grp, _key)) return _def;
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return _grp[$ _key].key;
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}
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#endregion
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#region hotkeys
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function hotkeySimple(_key) constructor {
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self.key = _key;
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dkey = _key;
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}
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function hotkeyObject(_context, _name, _key, _mod = MOD_KEY.none, _action = noone) constructor {
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context = _context;
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name = _name;
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key = _key;
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modi = _mod;
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action = _action;
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dKey = _key;
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dModi = _mod;
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static serialize = function() { return { context, name, key, modi }; }
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static deserialize = function(ll) {
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key = is_struct(ll)? ll.key : ll[2];
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modi = is_struct(ll)? ll.modi : ll[3];
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}
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var _loadKey = $"{context}_{name}";
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if(struct_has(HOTKEYS_DATA, _loadKey))
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deserialize(HOTKEYS_DATA[$ _loadKey]);
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}
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function addHotkey(_context, _name, _key, _mod, _action) {
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if(is_string(_key)) {
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var ind = key_get_index(_key);
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_key = ind? ind : ord(_key);
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}
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var key = new hotkeyObject(_context, _name, _key, _mod, _action);
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if(!ds_map_exists(HOTKEYS, _context)) {
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HOTKEYS[? _context] = ds_list_create();
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if(!ds_list_exist(HOTKEY_CONTEXT, _context))
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ds_list_add(HOTKEY_CONTEXT, _context);
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}
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for(var i = 0; i < ds_list_size(HOTKEYS[? _context]); i++) {
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var hotkey = HOTKEYS[? _context][| i];
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if(hotkey.name == key.name) {
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delete HOTKEYS[? _context][| i];
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HOTKEYS[? _context][| i] = key;
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return;
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}
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}
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if(_context == "") ds_list_insert(HOTKEYS[? _context], 0, key);
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else ds_list_add(HOTKEYS[? _context], key);
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}
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function find_hotkey(_context, _name) { #region
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if(!ds_map_exists(HOTKEYS, _context)) return noone;
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for(var j = 0; j < ds_list_size(HOTKEYS[? _context]); j++) {
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if(HOTKEYS[? _context][| j].name == _name)
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return HOTKEYS[? _context][| j];
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}
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} #endregion
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#endregion |