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8 lines
173 B
HLSL
8 lines
173 B
HLSL
#ifndef __COMMONPS_HLSL__
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#define __COMMONPS_HLSL__
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Texture2D gm_BaseTextureObject : register(t0);
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SamplerState gm_BaseTexture : register(s0);
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#endif // __COMMONPS_HLSL__
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