Pixel-Composer/scripts/__matrix3/__matrix3.gml
2024-02-10 13:03:50 +07:00

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function __mat3(raw = [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ]) constructor {
self.raw = raw;
static det = function() {
return raw[0] * raw[4] * raw[8] + raw[1] * raw[5] * raw[6] + raw[2] * raw[3] * raw[7]
- raw[2] * raw[4] * raw[6] - raw[0] * raw[5] * raw[7] - raw[1] * raw[3] * raw[8];
};
static multiplyMatrix = function(matrix) {
var result = new __mat3();
for (var i = 0; i < 3; i++) {
for (var j = 0; j < 3; j++) {
var sum = 0;
for (var k = 0; k < 3; k++) {
sum += raw[i * 3 + k] * matrix.raw[k * 3 + j];
}
result.raw[i * 3 + j] = sum;
}
}
return result;
};
static multiplyVector = function(vector) {
var result = new __vec3();
for (var i = 0; i < 3; i++) {
result.setIndex(i, raw[i * 3 + 0] * vector.x +
raw[i * 3 + 1] * vector.y +
raw[i * 3 + 2] * vector.z);
}
return result;
};
}