Pixel-Composer/scripts/node_path_blend/node_path_blend.gml
2024-09-04 08:57:11 +07:00

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function Node_Path_Blend(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Blend Path";
setDimension(96, 48);;
length = 0;
newInput(0, nodeValue_PathNode("Path 1", self, noone))
.setVisible(true, true)
.rejectArray();
newInput(1, nodeValue_PathNode("Path 2", self, noone))
.setVisible(true, true)
.rejectArray();
newInput(2, nodeValue_Float("Ratio", self, 0))
.setDisplay(VALUE_DISPLAY.slider)
.rejectArray();
newOutput(0, nodeValue_Output("Path", self, VALUE_TYPE.pathnode, self));
cached_pos = ds_map_create();
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
var _p0 = getInputData(0);
var _p1 = getInputData(1);
if(_p0) _p0.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
if(_p1) _p1.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
draw_set_color(COLORS._main_icon);
var _amo = getLineCount();
for( var i = 0; i < _amo; i++ ) {
var _len = getLength(_amo);
var _stp = 1 / clamp(_len * _s, 1, 64);
var ox, oy, nx, ny;
var _p = new __vec2();
for( var j = 0; j < 1; j += _stp ) {
_p = getPointRatio(j, i, _p);
nx = _x + _p.x * _s;
ny = _y + _p.y * _s;
if(j > 0) draw_line_width(ox, oy, nx, ny, 3);
ox = nx;
oy = ny;
}
}
} #endregion
static getLineCount = function() { #region
var _path = getInputData(0);
return struct_has(_path, "getLineCount")? _path.getLineCount() : 1;
} #endregion
static getSegmentCount = function(ind = 0) { #region
var _path1 = getInputData(0);
var _path2 = getInputData(1);
var _lerp = getInputData(2);
var p1 = _path1 != noone && struct_has(_path1, "getSegmentCount");
var p2 = _path2 != noone && struct_has(_path2, "getSegmentCount");
if(!p1 && !p2) return 0;
if( p1 && !p2) return _path1.getSegmentCount(ind);
if(!p1 && p2) return _path2.getSegmentCount(ind);
return max(_path1.getSegmentCount(ind), _path2.getSegmentCount(ind));
} #endregion
static getLength = function(ind = 0) { #region
var _path1 = getInputData(0);
var _path2 = getInputData(1);
var _lerp = getInputData(2);
var p1 = _path1 != noone && struct_has(_path1, "getLength");
var p2 = _path2 != noone && struct_has(_path2, "getLength");
if(!p1 && !p2) return 0;
if( p1 && !p2) return _path1.getLength(ind);
if(!p1 && p2) return _path2.getLength(ind);
var _p1 = _path1.getLength(ind);
var _p2 = _path2.getLength(ind);
return lerp(_p1, _p2, _lerp);
} #endregion
static getAccuLength = function(ind = 0) { #region
var _path1 = getInputData(0);
var _path2 = getInputData(1);
var _lerp = getInputData(2);
var p1 = _path1 != noone && struct_has(_path1, "getAccuLength");
var p2 = _path2 != noone && struct_has(_path2, "getAccuLength");
if(!p1 && !p2) return 0;
if( p1 && !p2) return _path1.getAccuLength(ind);
if(!p1 && p2) return _path2.getAccuLength(ind);
var _p1 = _path1.getAccuLength(ind);
var _p2 = _path2.getAccuLength(ind);
var len = max(array_length(_p1), array_length(_p2));
var res = [];
for( var i = 0; i < len; i++ ) {
var _l1 = array_get_decimal(_p1, i);
var _l2 = array_get_decimal(_p2, i);
res[i] = lerp(_l1, _l2, _lerp);
}
return res;
} #endregion
static getPointRatio = function(_rat, ind = 0, out = undefined) { #region
if(out == undefined) out = new __vec2(); else { out.x = 0; out.y = 0; }
var _cKey = $"{_rat},{ind}";
if(ds_map_exists(cached_pos, _cKey)) {
var _p = cached_pos[? _cKey];
out.x = _p.x;
out.y = _p.y;
return out;
}
var _path1 = getInputData(0);
var _path2 = getInputData(1);
var _lerp = getInputData(2);
var p1 = _path1 != noone && struct_has(_path1, "getPointRatio");
var p2 = _path2 != noone && struct_has(_path2, "getPointRatio");
if(!p1 && !p2) return out;
if( p1 && !p2) return _path1.getPointRatio(_rat, ind, out);
if(!p1 && p2) return _path2.getPointRatio(_rat, ind, out);
var _p1 = _path1.getPointRatio(_rat, ind);
var _p2 = _path2.getPointRatio(_rat, ind);
out.x = lerp(_p1.x, _p2.x, _lerp);
out.y = lerp(_p1.y, _p2.y, _lerp);
cached_pos[? _cKey] = out.clone();
return out;
} #endregion
static getPointDistance = function(_dist, ind = 0, out = undefined) { return getPointRatio(_dist / getLength(ind), ind, out); }
static getBoundary = function(ind = 0) { #region
var _path1 = getInputData(0);
var _path2 = getInputData(1);
var _lerp = getInputData(2);
var p1 = _path1 != noone && struct_has(_path1, "getPointRatio");
var p2 = _path2 != noone && struct_has(_path2, "getPointRatio");
if(!p1 && !p2) return new BoundingBox();
if( p1 && !p2) return _path1.getBoundary(ind);
if(!p1 && p2) return _path2.getBoundary(ind);
var _p1 = _path1.getBoundary(ind);
var _p2 = _path2.getBoundary(ind);
return _p1.lerpTo(_p2, _lerp);
} #endregion
static update = function() { #region
ds_map_clear(cached_pos);
outputs[0].setValue(self);
} #endregion
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region
var bbox = drawGetBbox(xx, yy, _s);
draw_sprite_fit(s_node_path_blend, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
} #endregion
}