mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-10 12:34:06 +01:00
62 lines
2.2 KiB
Plaintext
62 lines
2.2 KiB
Plaintext
function Panel_Node_Cost() : PanelContent() constructor {
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title = "Insufficient node credit";
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w = ui(640);
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h = ui(480);
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bundles = [
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[ "Small pack", "100", "$0.99" ],
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[ "Nodes for days!", "500 + 100", "$4.99" ],
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[ "All the nodes!!", "2000 + 500", "$19.99" ],
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];
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function drawContent(panel) {
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draw_set_text(f_h3, fa_center, fa_top, COLORS._main_text);
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draw_text_add(w / 2, 8, "Insufficient node credit");
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draw_set_text(f_p0, fa_left, fa_top, COLORS._main_text);
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draw_text_ext_add(16, 56, @"Pixel Composer has adopted a new node credit system. Effective immediately each node created in PC will now cost $0.01.
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For your convenience we have develop a node credit system which allows you to top-up your credit for uninterrupted PC experience.", -1, w - 32);
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draw_set_text(f_p0b, fa_center, fa_top, COLORS._main_text_accent);
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draw_text_add(w / 2, 180, "Choose your top-up amount:");
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var _w = (w - 32 - 16) / 3;
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var _h = 240;
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var _x = 16;
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var _y = 224;
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for( var i = 0; i < 3; i++ ) {
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var _bx = _x + (_w + 8) * i;
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var _by = _y;
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var cc = i == 1? COLORS._main_text_accent : COLORS._main_text;
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if(pHOVER && point_in_rectangle(mx, my, _bx, _by, _bx + _w, _by + _h)) {
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draw_sprite_stretched_ext(THEME.s_box_r5_clr, 1, _bx, _by, _w, _h, cc, 1);
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if(mouse_press(mb_left, pFOCUS))
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url_open("https://ko-fi.com/makhamdev");
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} else
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draw_sprite_stretched_ext(THEME.s_box_r5_clr, 0, _bx, _by, _w, _h, cc, 1);
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draw_set_text(f_h5, fa_center, fa_top, cc);
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draw_text_add(_bx + _w / 2, _by + 8, bundles[i][0]);
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draw_sprite(node_credit, i, _bx + _w / 2, _by + _h / 2 - 16);
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draw_set_text(f_h3, fa_center, fa_top, COLORS._main_text);
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draw_text_add(_bx + _w / 2, _by + _h - 80, bundles[i][1]);
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draw_set_text(f_p0, fa_center, fa_top, COLORS._main_text_sub);
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draw_text_add(_bx + _w / 2, _by + _h - 52, "nodes");
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draw_set_text(f_p0b, fa_center, fa_top, COLORS._main_text);
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draw_text_add(_bx + _w / 2, _by + _h - 32, bundles[i][2]);
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if(i == 1) draw_sprite(credit_badge_popular, 0, _bx + _w / 2, _by);
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if(i == 2) draw_sprite(credit_badge_value, 0, _bx + _w / 2, _by);
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}
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}
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} |