Pixel-Composer/scripts/sprite_add_functions/sprite_add_functions.gml
2024-08-29 08:53:19 +07:00

38 lines
1.1 KiB
Plaintext

globalvar SPRITE_PATH_MAP;
SPRITE_PATH_MAP = {};
function sprite_add_map(path) {
var _real_path = sprite_path_check_depth(path);
var _s = sprite_add(_real_path, 1, 0, 0, 0, 0);
SPRITE_PATH_MAP[$ path] = _s;
return _s;
}
function sprite_add_center(path) {
if(!file_exists_empty(path)) return noone;
var _s = sprite_add(path, 0, 0, 0, 0, 0);
var _sw = sprite_get_width(_s);
var _sh = sprite_get_height(_s);
sprite_set_offset(_s, _sw / 2, _sh / 2);
return _s;
}
function sprite_path_check_depth(path, noti = true) {
if(filename_ext(path) != ".png") return path;
var _data = read_png_header(path, noti);
if(_data == noone) return path;
if(_data.depth == 8) return path;
if(noti) noti_warning($"{_data.depth} bits image is not supported. Proxy will be used.");
var path_magick = filepath_resolve(PREFERENCES.ImageMagick_path) + "magick.exe";
var proxy_path = $"{TEMPDIR}{filename_name_only(path)}_{seed_random(6)}.png";
var shell_cmd = $"convert \"{path}\" -depth 8 \"{proxy_path}\"";
shell_execute(path_magick, shell_cmd, self);
return proxy_path;
}