Pixel-Composer/scripts/node_array_range/node_array_range.gml
2022-12-16 15:18:09 +07:00

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function Node_Array_Range(_x, _y, _group = -1) : Node(_x, _y, _group) constructor {
name = "Array range";
previewable = false;
w = 96;
min_h = 0;
inputs[| 0] = nodeValue(0, "Start", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0);
inputs[| 1] = nodeValue(1, "End", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 10);
inputs[| 2] = nodeValue(2, "Step", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1);
outputs[| 0] = nodeValue(0, "Array", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, []);
static update = function() {
var st = inputs[| 0].getValue();
var ed = inputs[| 1].getValue();
var step = inputs[| 2].getValue();
var arr = [];
if((step > 0 && st <= ed) || (step < 0 && st >= ed)) {
for( var i = st; i <= ed; i += step )
array_push(arr, i);
}
outputs[| 0].setValue(arr);
}
}