Pixel-Composer/scripts/node_crop_content/node_crop_content.gml
2023-07-25 20:12:40 +02:00

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function Node_Crop_Content(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Crop Content";
inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
inputs[| 1] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
inputs[| 2] = nodeValue("Array", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0, "Cropping mode for dealing with image array.")
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Largest, same size", "Independent" ]);
inputs[| 3] = nodeValue("Padding", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [ 0, 0, 0, 0 ], "Add padding back after crop.")
.setDisplay(VALUE_DISPLAY.padding);
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
input_display_list = [ 1,
["Output", false], 0, 2,
["Padding", false], 3,
]
attribute_surface_depth();
drag_side = -1;
drag_mx = 0;
drag_my = 0;
drag_sv = 0;
temp_surface = [ surface_create(1, 1, surface_r32float) ];
//static findBoundary = function(surface) {
// if(!is_surface(surface)) return [ 0, 0, 0, 0 ];
// var _w = surface_get_width(surface);
// var _h = surface_get_height(surface);
// var s = surface_create(_w, _h, surface_r8unorm);
// surface_set_target(s);
// DRAW_CLEAR
// draw_surface_safe(surface, 0, 0);
// surface_reset_target();
// var buff = buffer_create(_w * _h, buffer_fast, 1);
// buffer_get_surface(buff, s, 0);
// var top = 0;
// for( var i = top; i < _h; i++ )
// for( var j = 0; j < _w; j++ ) {
// var col = buffer_read_at(buff, i * _w + j, buffer_u8);
// if(col > 0) {
// top = i;
// i = _h;
// break;
// }
// }
// var bottom = _h;
// for( var i = bottom; i >= top; i-- )
// for( var j = 0; j < _w; j++ ) {
// var col = buffer_read_at(buff, i * _w + j, buffer_u8);
// if(col > 0) {
// bottom = i;
// i = 0;
// break;
// }
// }
// var left = 0;
// for( var j = 0; j < _w; j++ )
// for( var i = top; i < bottom; i++ ) {
// var col = buffer_read_at(buff, i * _w + j, buffer_u8);
// if(col > 0) {
// left = j;
// j = _w;
// break;
// }
// }
// var right = 0;
// for( var j = _w; j >= left; j-- )
// for( var i = top; i < bottom; i++ ) {
// var col = buffer_read_at(buff, i * _w + j, buffer_u8);
// if(col > 0) {
// right = j;
// j = 0;
// break;
// }
// }
// return [ left, top, right + 1, bottom + 1 ];
//}
static update = function() {
var _inSurf = inputs[| 0].getValue();
var _active = inputs[| 1].getValue();
var _array = inputs[| 2].getValue();
var _padd = inputs[| 3].getValue();
var _outSurf = outputs[| 0].getValue();
surface_array_free(_outSurf);
if(!_active) {
_outSurf = surface_array_clone(_inSurf);
outputs[| 0].setValue(_outSurf);
return;
}
var _arr = is_array(_inSurf);
if(!_arr) _inSurf = [ _inSurf ];
var minx = 99999;
var miny = 99999;
var maxx = 0;
var maxy = 0;
var cDep = attrDepth();
for( var j = 0; j < array_length(_inSurf); j++ ) {
var _surf = _inSurf[j];
var _dim = [ surface_get_width(_surf), surface_get_height(_surf) ];
var s = surface_create(_dim[0], _dim[1], surface_r8unorm);
surface_set_target(s);
DRAW_CLEAR
draw_surface_safe(_surf, 0, 0);
surface_reset_target();
var _minx = 0, _miny = 0, _maxx = _dim[0], _maxy = _dim[1];
temp_surface[0] = surface_verify(temp_surface[0], 1, 1, surface_r32float);
shader_set(sh_find_boundary);
shader_set_f("dimension", _dim);
shader_set_surface("texture", s);
for( var i = 0; i < 4; i++ ) {
shader_set_i("mode", i);
shader_set_f("bbox", [ _minx, _miny, _maxx, _maxy ]);
surface_set_target(temp_surface[0]);
DRAW_CLEAR
BLEND_OVERRIDE;
draw_surface(s, 0, 0);
BLEND_NORMAL;
surface_reset_target();
switch(i) {
case 0 : _minx = round(surface_get_pixel_ext(temp_surface[0], 0, 0) / 255); break;
case 1 : _miny = round(surface_get_pixel_ext(temp_surface[0], 0, 0) / 255); break;
case 2 : _maxx = round(surface_get_pixel_ext(temp_surface[0], 0, 0) / 255) + 1; break;
case 3 : _maxy = round(surface_get_pixel_ext(temp_surface[0], 0, 0) / 255) + 1; break;
}
}
shader_reset();
surface_free(s);
if(_array == 0) {
minx = min(minx, _minx);
miny = min(miny, _miny);
maxx = max(maxx, _maxx);
maxy = max(maxy, _maxy);
} else if(_array == 1) {
minx[j] = _minx;
miny[j] = _miny;
maxx[j] = _maxx;
maxy[j] = _maxy;
}
}
var res = [];
for( var i = 0, n = array_length(_inSurf); i < n; i++ ) {
var _surf = _inSurf[i];
if(_array == 0) {
var resDim = [maxx - minx, maxy - miny];
resDim[DIMENSION.width] += _padd[PADDING.left] + _padd[PADDING.right];
resDim[DIMENSION.height] += _padd[PADDING.top] + _padd[PADDING.bottom];
res[i] = surface_create_valid(resDim[DIMENSION.width], resDim[DIMENSION.height], cDep);
surface_set_target(res[i]);
DRAW_CLEAR
BLEND_OVERRIDE
draw_surface_safe(_surf, -minx + _padd[PADDING.left], -miny + _padd[PADDING.top]);
BLEND_NORMAL
surface_reset_target();
} else if(_array == 1) {
var resDim = [maxx[i] - minx[i], maxy[i] - miny[i]];
resDim[DIMENSION.width] += _padd[PADDING.left] + _padd[PADDING.right];
resDim[DIMENSION.height] += _padd[PADDING.top] + _padd[PADDING.bottom];
res[i] = surface_create_valid(resDim[DIMENSION.width], resDim[DIMENSION.height], cDep);
surface_set_target(res[i]);
DRAW_CLEAR
BLEND_OVERRIDE
draw_surface_safe(_surf, -minx[i] + _padd[PADDING.left], -miny[i] + _padd[PADDING.top]);
BLEND_NORMAL
surface_reset_target();
}
}
if(!_arr) res = res[0];
outputs[| 0].setValue(res);
}
}