Pixel-Composer/scripts/node_image_sequence/node_image_sequence.gml
2022-11-03 17:44:49 +07:00

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function Node_create_Image_Sequence(_x, _y) {
var path = "";
if(!LOADING && !APPENDING) {
path = get_open_filenames(".png", "");
if(path == "") return noone;
}
var node = new Node_Image_Sequence(_x, _y);
var paths = paths_to_array(path);
node.inputs[| 0].setValue(paths);
node.doUpdate();
ds_list_add(PANEL_GRAPH.nodes_list, node);
return node;
}
function Node_create_Image_Sequence_path(_x, _y, _path) {
var node = new Node_Image_Sequence(_x, _y);
node.inputs[| 0].setValue(_path);
node.doUpdate();
ds_list_add(PANEL_GRAPH.nodes_list, node);
return node;
}
enum CANVAS_SIZE {
individual,
minimum,
maximum
}
enum CANVAS_SIZING {
padding,
scale
}
function Node_Image_Sequence(_x, _y) : Node(_x, _y) constructor {
name = "";
spr = [];
color = c_ui_lime_light;
always_output = true;
inputs[| 0] = nodeValue(0, "Path", self, JUNCTION_CONNECT.input, VALUE_TYPE.path, "")
.setDisplay(VALUE_DISPLAY.path_array, ["*.png", ""]);
inputs[| 1] = nodeValue(1, "Padding", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [0, 0, 0, 0])
.setDisplay(VALUE_DISPLAY.padding);
inputs[| 2] = nodeValue(2, "Canvas size", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Individual", "Minimum", "Maximum" ]);
inputs[| 3] = nodeValue(3, "Sizing method", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Padding / Crop", "Scale" ]);
inputs[| 4] = nodeValue(4, "Edit", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
.setDisplay(VALUE_DISPLAY.button, [ function() {
with(dialogCall(o_dialog_image_array_edit, WIN_W / 2, WIN_H / 2)) {
target = other;
}
}, "Edit array" ]);
input_display_list = [
["Sequence settings", false], 4, 0, 1, 2, 3
];
outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, [ PIXEL_SURFACE ]);
outputs[| 1] = nodeValue(1, "Paths", self, JUNCTION_CONNECT.output, VALUE_TYPE.path, [] ).
setVisible(true, true);
path_loaded = [];
on_dragdrop_file = function(path) {
if(directory_exists(path)) {
with(dialogCall(o_dialog_drag_folder, WIN_W / 2, WIN_H / 2)) {
dir_paths = path;
target = other;
}
return true;
}
var paths = paths_to_array(path);
if(updatePaths(paths)) {
doUpdate();
return true;
}
return false;
}
function updatePaths(paths) {
for(var i = 0; i < array_length(spr); i++) {
if(spr[i] && sprite_exists(spr[i]))
sprite_delete(spr[i]);
}
spr = [];
path_loaded = array_create(array_length(paths));
for( var i = 0; i < array_length(paths); i++ ) {
path_loaded[i] = paths[i];
var path = try_get_path(paths[i]);
if(path == -1) continue;
name = string_replace(filename_name(path), filename_ext(path), "");
array_push(spr, sprite_add(path, 1, false, false, 0, 0));
}
outputs[| 1].setValue(paths);
return true;
}
static update = function() {
var path = inputs[| 0].getValue();
if(path == "") return;
if(!array_equals(path, path_loaded))
updatePaths(path);
var pad = inputs[| 1].getValue();
var can = inputs[| 2].getValue();
inputs[| 3].setVisible(can != CANVAS_SIZE.individual);
var siz = inputs[| 3].getValue();
var ww = -1, hh = -1;
var _ww = -1, _hh = -1;
var surfs = outputs[| 0].getValue();
for(var i = 0; i < array_length(surfs); i++) {
if(is_surface(surfs[i]))
surface_free(surfs[i]);
}
for(var i = 0; i < array_length(spr); i++) {
var _spr = spr[i];
var _w = sprite_get_width(_spr);
var _h = sprite_get_height(_spr);
switch(can) {
case CANVAS_SIZE.minimum :
if(ww == -1) ww = _w;
else ww = min(ww, _w);
if(hh == -1) hh = _h;
else hh = min(hh, _h);
break;
case CANVAS_SIZE.maximum :
if(ww == -1) ww = _w;
else ww = max(ww, _w);
if(hh == -1) hh = _h;
else hh = max(hh, _h);
break;
}
}
_ww = ww;
_hh = hh;
ww += pad[0] + pad[2];
hh += pad[1] + pad[3];
for(var i = 0; i < array_length(spr); i++) {
var _spr = spr[i];
switch(can) {
case CANVAS_SIZE.individual :
ww = sprite_get_width(_spr) + pad[0] + pad[2];
hh = sprite_get_height(_spr) + pad[1] + pad[3];
surfs[i] = surface_create_valid(ww, hh);
surface_set_target(surfs[i]);
draw_clear_alpha(0, 0);
BLEND_ADD
draw_sprite(_spr, 0, pad[2], pad[1]);
BLEND_NORMAL
surface_reset_target();
break;
case CANVAS_SIZE.maximum :
case CANVAS_SIZE.minimum :
surfs[i] = surface_create_valid(ww, hh);
var _w = sprite_get_width(_spr);
var _h = sprite_get_height(_spr);
if(siz == CANVAS_SIZING.scale) {
var ss = min(_ww / _w, _hh / _h);
var sw = (ww - _w * ss) / 2;
var sh = (hh - _h * ss) / 2;
surface_set_target(surfs[i]);
draw_clear_alpha(0, 0);
BLEND_ADD
draw_sprite_ext(_spr, 0, sw, sh, ss, ss, 0, c_white, 1);
BLEND_NORMAL
surface_reset_target();
} else {
var xx = (ww - _w) / 2;
var yy = (hh - _h) / 2;
surface_set_target(surfs[i]);
draw_clear_alpha(0, 0);
BLEND_ADD
draw_sprite(_spr, 0, xx, yy);
BLEND_NORMAL
surface_reset_target();
}
break;
}
}
outputs[| 0].setValue(surfs);
}
doUpdate();
}