mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-26 23:17:25 +01:00
62 lines
No EOL
2 KiB
Text
62 lines
No EOL
2 KiB
Text
function Node_create_Mirror(_x, _y) {
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var node = new Node_Mirror(_x, _y);
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ds_list_add(PANEL_GRAPH.nodes_list, node);
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return node;
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}
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function Node_Mirror(_x, _y) : Node_Processor(_x, _y) constructor {
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name = "Mirror";
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uniform_dim = shader_get_uniform(sh_mirror, "dimension");
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uniform_pos = shader_get_uniform(sh_mirror, "position");
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uniform_ang = shader_get_uniform(sh_mirror, "angle");
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inputs[| 0] = nodeValue(0, "Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
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inputs[| 1] = nodeValue(1, "Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ])
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.setDisplay(VALUE_DISPLAY.vector);
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inputs[| 2] = nodeValue(2, "Angle", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.rotation);
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outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, PIXEL_SURFACE);
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static drawOverlay = function(_active, _x, _y, _s, _mx, _my) {
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var _pos = inputs[| 1].getValue();
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var _ang = inputs[| 2].getValue();
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var _posx = _pos[0] * _s + _x;
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var _posy = _pos[1] * _s + _y;
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var dx0 = _posx + lengthdir_x(1000, _ang);
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var dx1 = _posx + lengthdir_x(1000, _ang + 180);
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var dy0 = _posy + lengthdir_y(1000, _ang);
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var dy1 = _posy + lengthdir_y(1000, _ang + 180);
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draw_set_color(c_ui_orange);
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draw_line(dx0, dy0, dx1, dy1);
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inputs[| 1].drawOverlay(_active, _x, _y, _s, _mx, _my);
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inputs[| 2].drawOverlay(_active, _posx, _posy, _s, _mx, _my);
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}
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static process_data = function(_outSurf, _data, _output_index) {
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var _dim = [ surface_get_width(_data[0]), surface_get_height(_data[0]) ];
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var _pos = _data[1];
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var _ang = _data[2];
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surface_set_target(_outSurf);
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draw_clear_alpha(0, 0);
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BLEND_ADD
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shader_set(sh_mirror);
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shader_set_uniform_f_array(uniform_dim, _dim);
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shader_set_uniform_f_array(uniform_pos, _pos);
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shader_set_uniform_f(uniform_ang, degtorad(_ang));
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draw_surface_safe(_data[0], 0, 0);
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shader_reset();
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BLEND_NORMAL
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surface_reset_target();
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return _outSurf;
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}
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} |