mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-30 17:06:27 +01:00
100 lines
No EOL
2.2 KiB
Text
100 lines
No EOL
2.2 KiB
Text
function Node_Array_Sample(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Array Sample";
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setDimension(96, 32 + 24);
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newInput(0, nodeValue("Array", self, CONNECT_TYPE.input, VALUE_TYPE.any, 0))
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.setVisible(true, true);
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newInput(1, nodeValue_Float("Step", self, 1));
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newInput(2, nodeValue_Enum_Scroll("Mode", self, 0, [ "Uniform", "Random" ]))
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newInput(3, nodeValue_Int("Shift", self, 0))
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newInput(4, nodeValueSeed(self));
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newInput(5, nodeValue_Int("Amount", self, 4))
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newOutput(0, nodeValue_Output("Array", self, VALUE_TYPE.any, 0))
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.setArrayDepth(1);
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input_display_list = [ 0, 2,
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1, 3,
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4, 5,
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];
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static step = function() {
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inputs[0].setType(VALUE_TYPE.any);
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outputs[0].setType(VALUE_TYPE.any);
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if(inputs[0].value_from != noone) {
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inputs[0].setType(inputs[0].value_from.type);
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outputs[0].setType(inputs[0].type);
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}
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}
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static sample = function(arr) {
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__temp_arr = arr;
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var _mod = getInputData(2);
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var _len = array_length(arr);
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if(_mod == 0) {
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var _stp = getInputData(1);
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var _shf = getInputData(3);
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_shf = safe_mod(_shf, _stp);
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var _res = [];
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var _ind = 0;
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for( var i = _shf; i < _len; i += _stp )
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_res[_ind++] = arr[i];
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return _res;
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} else if(_mod == 1) {
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var _sed = getInputData(4);
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var _amo = getInputData(5);
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var _res = array_create(_amo);
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random_set_seed(_sed);
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for( var i = 0; i < _amo; i++ )
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_res[i] = arr[irandom(_len - 1)];
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return _res;
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}
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return [];
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}
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static update = function(frame = CURRENT_FRAME) {
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var _arr = getInputData(0);
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var _mod = getInputData(2);
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inputs[1].setVisible(_mod == 0);
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inputs[3].setVisible(_mod == 0);
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inputs[4].setVisible(_mod == 1);
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inputs[5].setVisible(_mod == 1);
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if(array_empty(_arr)) return;
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var res;
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if(is_array(_arr[0])) {
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for( var i = 0, n = array_length(_arr); i < n; i++ )
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res[i] = sample(_arr[i]);
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} else
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res = sample(_arr);
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outputs[0].setValue(res);
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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var bbox = drawGetBbox(xx, yy, _s);
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draw_sprite_fit(s_node_array_sample, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
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}
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} |