Pixel-Composer/scripts/node_keyframe/node_keyframe.gml

725 lines
20 KiB
Plaintext

enum KEY_TYPE { normal, adder }
enum CURVE_TYPE { linear, bezier, cut }
enum DRIVER_TYPE { none, linear, wiggle, sine }
function valueKey(_time, _value, _anim = noone, _in = 0, _ot = 0) constructor {
#region ---- main ----
time = _time;
ratio = time / (TOTAL_FRAMES - 1);
value = _value;
anim = _anim;
ease_y_lock = true;
ease_in = is_array(_in)? _in : [_in, 1];
ease_out = is_array(_ot)? _ot : [_ot, 0];
var _int = anim? anim.prop.key_inter : CURVE_TYPE.linear;
ease_in_type = _int;
ease_out_type = _int;
dopesheet_x = 0;
drivers = {
seed : irandom_range(100000, 999999),
type : DRIVER_TYPE.none,
speed : 1,
octave : 2,
frequency : 4,
amplitude : 1,
axis_sync : false,
phase : 0,
};
#endregion
static setTime = function(time) { #region
self.time = time;
ratio = time / (TOTAL_FRAMES - 1);
} #endregion
static clone = function(target = noone) { #region
var key = new valueKey(time, value, target);
key.ease_in = ease_in;
key.ease_out = ease_out;
key.ease_in_type = ease_in_type;
key.ease_out_type = ease_out_type;
return key;
} #endregion
static cloneAnimator = function(shift = 0, anim = noone, removeDup = true) { #region
if(anim != noone) { //check value compat between animator
if(value_bit(self.anim.prop.type) & value_bit(anim.prop.type) == 0) {
noti_warning("Type incompatible");
return noone;
}
if(typeArray(self.anim.prop.display_type) != typeArray(anim.prop.display_type)) {
noti_warning("Type incompatible");
return noone;
}
}
if(anim == noone) anim = self.anim;
var key = new valueKey(time + shift, value, anim);
key.ease_in = ease_in;
key.ease_out = ease_out;
key.ease_in_type = ease_in_type;
key.ease_out_type = ease_out_type;
ds_list_add(anim.values, key);
anim.setKeyTime(key, time + shift, removeDup);
return key;
} #endregion
static getDrawIndex = function() { #region
if(anim.prop.type == VALUE_TYPE.trigger)
return 1;
if(drivers.type)
return 2;
if(ease_in_type == CURVE_TYPE.cut)
return 1;
return 0;
} #endregion
static toString = function() { return $"[Keyframe] {time}: {value}"; }
}
function valueAnimator(_val, _prop, _sep_axis = false) constructor {
#region ---- main ----
suffix = "";
values = ds_list_create();
//staticValue = 0;
length = 1;
sep_axis = _sep_axis;
index = 0;
prop = _prop;
y = 0;
key_map = array_create(TOTAL_FRAMES);
key_map_mode = KEYFRAME_END.hold;
animate_frames = [];
if(_prop.type != VALUE_TYPE.trigger)
ds_list_add(values, new valueKey(0, _val, self));
#endregion
static refreshAnimation = function() { #region
animate_frames = array_verify(animate_frames, TOTAL_FRAMES);
var _anim = false;
var _fr = noone;
for( var i = 0, n = ds_list_size(values); i < n; i++ ) {
var _key = values[| i];
if(_fr == noone) {
array_fill(animate_frames, 0, _key.time, 0);
} else {
if(array_equals(_fr.ease_out, [0, 0]) && array_equals(_fr.ease_in, [0, 1]) && isEqual(_fr.value, _key.value))
array_fill(animate_frames, _fr.time, _key.time, 0);
else
array_fill(animate_frames, _fr.time, _key.time, 1);
}
_fr = _key;
}
if(_fr) array_fill(animate_frames, _fr.time, TOTAL_FRAMES, 0);
} #endregion
static updateKeyMap = function() { #region
length = ds_list_size(values);
if(!prop.is_anim && !LOADING && !APPENDING) return;
if(ds_list_empty(values)) {
array_resize(key_map, TOTAL_FRAMES);
return;
}
var _len = max(TOTAL_FRAMES, values[| ds_list_size(values) - 1].time);
key_map_mode = prop.on_end;
if(array_length(key_map) != _len)
array_resize(key_map, _len);
if(prop.type == VALUE_TYPE.trigger) {
array_fill(key_map, 0, _len, 0);
for( var i = 0, n = ds_list_size(values); i < n; i++ )
key_map[values[| i].time] = true;
return;
}
if(ds_list_size(values) < 2) {
array_fill(key_map, 0, _len, 0);
return;
}
var _firstKey = values[| 0].time;
array_fill(key_map, 0, _firstKey, -1);
var _keyIndex = _firstKey;
for( var i = 1, n = ds_list_size(values); i < n; i++ ) {
var _k1 = values[| i].time;
array_fill(key_map, _keyIndex, _k1, i - 1);
_keyIndex = _k1;
}
array_fill(key_map, _keyIndex, _len, 999_999);
} #endregion
static interpolate = function(from, to, rat) { #region
if(prop.type == VALUE_TYPE.boolean)
return 0;
if(to.ease_in_type == CURVE_TYPE.linear && from.ease_out_type == CURVE_TYPE.linear)
return rat;
if(to.ease_in_type == CURVE_TYPE.cut)
return 0;
if(from.ease_out_type == CURVE_TYPE.cut)
return 1;
if(rat == 0 || rat == 1)
return rat;
var eox = clamp(from.ease_out[0], 0, 0.9);
var eix = clamp(to.ease_in[0], 0, 0.9);
var eoy = from.ease_out[1];
var eiy = to.ease_in[1];
var bz = [0, eox, eoy, 1. - eix, eiy, 1];
return eval_curve_segment_x(bz, rat);
} #endregion
static lerpValue = function(from, to, _lrp) { #region
var _f = from.value;
var _t = to.value;
if(is_struct(_f)) {
if(!struct_has(_f, "lerpTo")) return _f;
return _f.lerpTo(_t, _lrp);
}
if(prop.display_type == VALUE_DISPLAY.d3quarternion && prop.display_data.angle_display == QUARTERNION_DISPLAY.quarterion)
return quarternionArraySlerp(_f, _t, _lrp);
if(prop.type == VALUE_TYPE.color) {
if(is_array(_f) && is_array(_t)) {
var _len = ceil(lerp(array_length(_f), array_length(_t), _lrp));
var res = array_create(_len);
for( var i = 0; i < _len; i++ ) {
var rat = i / (_len - 1);
var rf = rat * (array_length(_f) - 1);
var rt = rat * (array_length(_t) - 1);
var cf = array_get_decimal(_f, rf, true);
var ct = array_get_decimal(_t, rt, true);
res[i] = merge_color(cf, ct, _lrp);
}
return res;
}
return processType(merge_color(_f, _t, _lrp));
}
if(is_array(_f) || is_array(_t)) {
var _len = max(array_safe_length(_f), array_safe_length(_t));
var _vec = array_create(_len);
for(var i = 0; i < _len; i++)
_vec[i] = processType(
lerp(
is_array(_f)? array_safe_get_fast(_f, i, 0) : _f,
is_array(_t)? array_safe_get_fast(_t, i, 0) : _t,
_lrp)
);
return _vec;
}
if(prop.type == VALUE_TYPE.text)
return processType(_f);
return processType(lerp(_f, _t, _lrp));
} #endregion
static getName = function() { return prop.name + suffix; }
static getValue = function(_time = CURRENT_FRAME) { #region
//if(!prop.is_anim) return staticValue;
length = ds_list_size(values);
///////////////////////////////////////////////////////////// TRIGGER TYPE /////////////////////////////////////////////////////////////
if(prop.type == VALUE_TYPE.trigger) {
if(length == 0 || !prop.is_anim) return false;
if(array_length(key_map) != TOTAL_FRAMES) updateKeyMap();
return key_map[_time];
}
///////////////////////////////////////////////////////////// OPTIMIZATION /////////////////////////////////////////////////////////////
if(length == 0) return processTypeDefault();
if(length == 1) {
var _key = values[| 0];
if(_key.drivers.type && _time >= _key.time)
return processType(processDriver(_time, _key));
return processType(_key.value);
}
if(prop.type == VALUE_TYPE.path) return processType(values[| 0].value);
if(!prop.is_anim) return processType(values[| 0].value);
var _len = max(TOTAL_FRAMES, values[| length - 1].time);
if(array_length(key_map) != _len) updateKeyMap();
var _time_first = prop.loop_range == -1? values[| 0].time : values[| length - 1 - prop.loop_range].time;
var _time_last = values[| length - 1].time;
var _time_dura = _time_last - _time_first;
////////////////////////////////////////////////////////////// LOOP TIME ///////////////////////////////////////////////////////////////
if(_time > _time_last) {
switch(prop.on_end) {
case KEYFRAME_END.loop :
_time = _time_first + safe_mod(_time - _time_last, _time_dura + 1);
break;
case KEYFRAME_END.ping :
var time_in_loop = safe_mod(_time - _time_first, _time_dura * 2);
if(time_in_loop < _time_dura)
_time = _time_first + time_in_loop;
else
_time = _time_first + _time_dura * 2 - time_in_loop;
break;
}
}
var _keyIndex;
if(_time >= _len) _keyIndex = 999_999;
else if(_time <= 0) _keyIndex = -1;
else _keyIndex = array_safe_get_fast(key_map, _time);
//////////////////////////////////////////////////////////// BEFORE FIRST //////////////////////////////////////////////////////////////
if(_keyIndex == -1) {
if(prop.on_end == KEYFRAME_END.wrap) {
var from = values[| length - 1];
var to = values[| 0];
var fTime = from.time;
var tTime = to.time;
var prog = TOTAL_FRAMES - fTime + _time;
var totl = TOTAL_FRAMES - fTime + tTime;
var rat = prog / totl;
var _lrp = interpolate(from, to, rat);
return lerpValue(from, to, _lrp);
}
return processType(values[| 0].value); //First frame
}
///////////////////////////////////////////////////////////// AFTER LAST ///////////////////////////////////////////////////////////////
if(_keyIndex == 999_999) {
var _lstKey = values[| length - 1];
if(_lstKey.drivers.type)
return processType(processDriver(_time, _lstKey));
if(prop.on_end == KEYFRAME_END.wrap) {
var from = _lstKey;
var to = values[| 0];
var prog = _time - from.time;
var totl = TOTAL_FRAMES - from.time + to.time;
var rat = prog / totl;
var _lrp = interpolate(from, to, rat);
return lerpValue(from, to, _lrp);
}
return processType(_lstKey.value); //Last frame
}
///////////////////////////////////////////////////////////// INBETWEEN ////////////////////////////////////////////////////////////////
var from = values[| _keyIndex];
var to = values[| _keyIndex + 1];
var rat = (_time - from.time) / (to.time - from.time);
var _lrp = interpolate(from, to, rat);
if(from.drivers.type)
return processDriver(_time, from, lerpValue(from, to, _lrp), rat);
return lerpValue(from, to, _lrp);
} #endregion
static processTypeDefault = function() { #region
if(!sep_axis && typeArray(prop.display_type)) return [];
return 0;
} #endregion
static processDriver = function(_time, _key, _val = undefined, _intp = 0) { #region
static _processDriver = function(val, drivers, _t, _index = 0, _intp = 0) {
switch(drivers.type) {
case DRIVER_TYPE.linear :
return val + _t * drivers.speed;
case DRIVER_TYPE.wiggle :
var w = perlin1D(_t, drivers.seed + _index, drivers.frequency / 10, drivers.octave, -1, 1) * drivers.amplitude;
return val + w;
case DRIVER_TYPE.sine :
var w = sin((drivers.phase * (_index + 1) + _t * drivers.frequency / TOTAL_FRAMES) * pi * 2) * drivers.amplitude;
return val + w;
}
return 0;
}
var _dt = _time - _key.time;
_val = _val == undefined? _key.value : _val;
var _res = _val;
if(prop.type == VALUE_TYPE.integer || prop.type == VALUE_TYPE.float) {
if(is_array(_val)) {
_res = array_create(array_length(_val));
for( var i = 0, n = array_length(_val); i < n; i++ )
_res[i] = is_numeric(_val[i])? _processDriver(_val[i], _key.drivers, _dt, _key.drivers.axis_sync? 0 : i, _intp) : _val[i];
} else
_res = _processDriver(_val, _key.drivers, _dt, 0, _intp);
}
return _res;
} #endregion
static processType = function(_val) { #region
INLINE
if(PROJECT.attributes.strict) return processValue(_val);
var _res = _val;
if(!sep_axis && typeArray(prop.display_type) && is_array(_val)) {
for(var i = 0; i < array_length(_val); i++)
_res[i] = processValue(_val[i]);
} else
_res = processValue(_val);
return _res;
} #endregion
static processValue = function(_val) { #region
INLINE
if(is_array(_val)) return _val;
if(is_struct(_val)) return _val;
switch(prop.type) {
case VALUE_TYPE.integer : return prop.unit.mode == VALUE_UNIT.constant? round(_val) : _val;
case VALUE_TYPE.float : return _val;
case VALUE_TYPE.text : return is_string(_val)? _val : string_real(_val);
case VALUE_TYPE.color : return is_real(_val)? cola(_val) : _val;
case VALUE_TYPE.surface : return is_string(_val)? get_asset(_val) : _val;
}
return _val;
} #endregion
static insertKey = function(_key, _index) { ds_list_insert(values, _index, _key); }
static setKeyTime = function(_key, _time, _replace = true, record = false) { #region
if(!ds_list_exist(values, _key)) return 0;
if(_key.time == _time && !_replace) return 0;
if(!LOADING) PROJECT.modified = true;
var _prevTime = _key.time;
_time = max(_time, 0);
_key.setTime(_time);
ds_list_remove(values, _key);
if(_replace)
for( var i = 0; i < ds_list_size(values); i++ ) {
if(values[| i].time != _time) continue;
if(record) {
var act = new Action(ACTION_TYPE.custom, function(data) {
if(data.undo) insertKey(data.overKey, data.index);
updateKeyMap();
data.undo = !data.undo;
}, { overKey : values[| i], index : i, undo : true });
mergeAction(act);
}
values[| i] = _key;
updateKeyMap();
return 2;
}
for( var i = 0; i < ds_list_size(values); i++ ) { //insert key before the last key
if(values[| i].time < _time) continue;
if(record) recordAction(ACTION_TYPE.custom, function(data) {
var _prevTime = data.key.time;
setKeyTime(data.key, data.time, false);
data.time = _prevTime;
}, { key : _key, time : _prevTime });
ds_list_insert(values, i, _key);
if(_replace) updateKeyMap();
return 1;
}
if(record) recordAction(ACTION_TYPE.custom, function(data) { // insert key after the last key
var _prevTime = data.key.time;
setKeyTime(data.key, data.time, false);
data.time = _prevTime;
}, { key : _key, time : _prevTime });
ds_list_add(values, _key);
if(_replace) updateKeyMap();
return 1;
} #endregion
static setValue = function(_val = 0, _record = true, _time = CURRENT_FRAME, ease_in = 0, ease_out = 0) { #region
//staticValue = _val;
if(prop.type == VALUE_TYPE.trigger) {
if(!prop.is_anim) {
values[| 0] = new valueKey(0, _val, self);
updateKeyMap();
return true;
}
for(var i = 0; i < ds_list_size(values); i++) { //Find trigger
var _key = values[| i];
if(_key.time == _time) {
if(!global.FLAG.keyframe_override) return false;
_key.value = _val;
return false;
} else if(_key.time > _time) {
ds_list_insert(values, i, new valueKey(_time, _val, self));
updateKeyMap();
return true;
}
}
//print($"{_time}: {_val} | Insert last");
ds_list_add(values, new valueKey(_time, _val, self));
updateKeyMap();
return true;
}
if(!prop.is_anim) {
if(isEqual(values[| 0].value, _val))
return false;
if(_record) recordAction(ACTION_TYPE.var_modify, values[| 0], [ values[| 0].value, "value", prop.name ]);
values[| 0].value = _val;
return true;
}
if(ds_list_size(values) == 0) { // Should not be called normally
var k = new valueKey(_time, _val, self, ease_in, ease_out);
ds_list_add(values, k);
if(_record) recordAction(ACTION_TYPE.list_insert, values, [ k, ds_list_size(values) - 1, $"add {prop.name} keyframe" ], function() { updateKeyMap(); });
return true;
}
for(var i = 0; i < ds_list_size(values); i++) {
var _key = values[| i];
if(_key.time == _time) {
if(!global.FLAG.keyframe_override) return false;
if(_key.value != _val) {
if(_record) recordAction(ACTION_TYPE.var_modify, _key, [ _key.value, "value", prop.name ]);
_key.value = _val;
return true;
}
return false;
} else if(_key.time > _time) {
var k = new valueKey(_time, _val, self, ease_in, ease_out);
ds_list_insert(values, i, k);
if(_record) recordAction(ACTION_TYPE.list_insert, values, [k, i, $"add {prop.name} keyframe" ], function() { updateKeyMap(); });
updateKeyMap();
return true;
}
}
var k = new valueKey(_time, _val, self, ease_in, ease_out);
if(_record) recordAction(ACTION_TYPE.list_insert, values, [ k, ds_list_size(values), $"add {prop.name} keyframe" ], function() { updateKeyMap(); });
ds_list_add(values, k);
updateKeyMap();
return true;
} #endregion
static removeKey = function(key) { #region
if(ds_list_size(values) > 1)
ds_list_remove(values, key);
else
prop.is_anim = false;
updateKeyMap();
} #endregion
static serialize = function(scale = false) { #region
var _data = [];
for(var i = 0; i < ds_list_size(values); i++) {
var _value_list = [];
if(scale)
_value_list[0] = values[| i].time / (TOTAL_FRAMES - 1);
else
_value_list[0] = values[| i].time;
var val = values[| i].value;
if(prop.type == VALUE_TYPE.struct) {
val = json_stringify(val);
} else if(is_struct(val)) {
val = val.serialize();
} else if(!sep_axis && typeArray(prop.display_type) && is_array(val)) {
var __v = [];
for(var j = 0; j < array_length(val); j++) {
if(is_struct(val[j]) && struct_has(val[j], "serialize"))
array_push(__v, val[j].serialize());
else
array_push(__v, val[j]);
}
val = __v;
}
_value_list[1] = val;
_value_list[2] = values[| i].ease_in;
_value_list[3] = values[| i].ease_out;
_value_list[4] = values[| i].ease_in_type;
_value_list[5] = values[| i].ease_out_type;
_value_list[6] = values[| i].ease_y_lock;
_value_list[7] = values[| i].drivers;
array_push(_data, _value_list);
}
return _data;
} #endregion
static deserialize = function(_data, scale = false) { #region
ds_list_clear(values);
if(prop.type == VALUE_TYPE.gradient && LOADING_VERSION < 1340 && !CLONING) { #region //backward compat: Gradient
var _val = [];
var value = _data[0][1];
if(is_array(value))
for(var i = 0; i < array_length(value); i++) {
var _keyframe = value[i];
var _t = struct_try_get(_keyframe, "time");
var _v = struct_try_get(_keyframe, "value");
array_push(_val, new gradientKey(_t, _v));
}
var grad = new gradientObject();
grad.keys = _val;
ds_list_add(values, new valueKey(0, grad, self));
updateKeyMap();
return;
} #endregion
var base = prop.def_val;
for(var i = 0; i < array_length(_data); i++) {
var _keyframe = _data[i];
var _time = array_safe_get_fast(_keyframe, 0);
if(scale && _time <= 1)
_time = round(_time * (TOTAL_FRAMES - 1));
var value = array_safe_get_fast(_keyframe, 1);
var ease_in = array_safe_get_fast(_keyframe, 2);
var ease_out = array_safe_get_fast(_keyframe, 3);
var ease_in_type = array_safe_get_fast(_keyframe, 4);
var ease_out_type = array_safe_get_fast(_keyframe, 5);
var ease_y_lock = array_safe_get_fast(_keyframe, 6, true);
var driver = array_safe_get_fast(_keyframe, 7, {});
var _val = value;
if(prop.type == VALUE_TYPE.struct)
_val = json_try_parse(value);
else if(prop.type == VALUE_TYPE.path && prop.display_type == VALUE_DISPLAY.path_array) {
for(var j = 0; j < array_length(value); j++)
_val[j] = value[j];
} else if(prop.type == VALUE_TYPE.gradient) {
var grad = new gradientObject();
_val = grad.deserialize(value);
} else if(prop.type == VALUE_TYPE.d3Material) {
var mat = new __d3dMaterial();
_val = mat.deserialize(value);
} else if(prop.type == VALUE_TYPE.color) {
if(is_array(_val)) {
for( var i = 0, n = array_length(_val); i < n; i++ )
_val[i] = LOADING_VERSION < 11640 && !is_int64(_val[i])? cola(_val[i]) : int64(_val[i]);
} else
_val = LOADING_VERSION < 11640 && !is_int64(_val)? cola(_val) : int64(_val);
} else if(!sep_axis && typeArray(prop.display_type)) {
_val = [];
if(is_array(value)) {
for(var j = 0; j < array_length(value); j++)
_val[j] = processValue(value[j]);
} else if(is_array(base)) {
for(var j = 0; j < array_length(base); j++)
_val[j] = processValue(value);
}
}
//print($"Deserialize {prop.node.name}:{prop.name} = {_val} ");
var vk = new valueKey(_time, _val, self, ease_in, ease_out);
vk.ease_in_type = ease_in_type;
vk.ease_out_type = ease_out_type;
vk.ease_y_lock = ease_y_lock;
struct_override(vk.drivers, driver);
ds_list_add(values, vk);
}
//staticValue = ds_list_empty(values)? 0 : values[| 0].value;
updateKeyMap();
} #endregion
static cleanUp = function() { #region
ds_list_destroy(values);
} #endregion
}