mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 14:36:13 +01:00
129 lines
No EOL
2.8 KiB
Text
129 lines
No EOL
2.8 KiB
Text
#macro CURVE_DEF_01 [0, 1/3, 1/3, 2/3, 2/3, 1]
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#macro CURVE_DEF_10 [1, 1/3, 2/3, 2/3, 1/3, 0]
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#macro CURVE_DEF_11 [1, 1/3, 1, 2/3, 1, 1]
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function draw_line_bezier_cubic(x0, y0, _w, _h, _bz) {
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static SAMPLE = 32;
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var _ox, _oy;
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for(var i = 0; i <= SAMPLE; i++) {
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var t = i / SAMPLE;
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var _r = eval_bezier_cubic(t, _bz);
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var _rx = _r[0], _ry = _r[1];
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var _nx = _rx * _w + x0;
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var _ny = (_h? _ry : 1 - _ry) * abs(_h) + y0;
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if(i)
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draw_line(_ox, _oy, _nx, _ny);
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_ox = _nx;
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_oy = _ny;
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}
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}
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function eval_bezier_cubic(t, _bz) {
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return [
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power(1 - t, 3) * 0
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+ 3 * power(1 - t, 2) * t * _bz[1]
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+ 3 * (1 - t) * power(t, 2) * _bz[3]
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+ power(t, 3) * 1,
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power(1 - t, 3) * _bz[0]
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+ 3 * power(1 - t, 2) * t * _bz[2]
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+ 3 * (1 - t) * power(t, 2) * _bz[4]
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+ power(t, 3) * _bz[5]
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];
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}
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function eval_curve_bezier_cubic_x(_bz, _x, _prec = 0.00001) {
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var st = 0;
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var ed = 1;
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var _xt = _x;
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var _binRep = 5;
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if(_x == 0) return _bz[0];
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if(_x == 1) return _bz[5];
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if(_bz[0] == _bz[2] && _bz[0] == _bz[4] && _bz[0] == _bz[5]) return _bz[0];
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repeat(_binRep) {
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var _ftx = power(1 - _xt, 3) * 0
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+ 3 * power(1 - _xt, 2) * _xt * _bz[1]
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+ 3 * (1 - _xt) * power(_xt, 2) * _bz[3]
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+ power(_xt, 3) * 1;
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if(abs(_ftx - _x) < _prec)
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return eval_curve_bezier_cubic_t(_bz, _xt);
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if(_xt < _x)
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st = _xt;
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else
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ed = _xt;
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_xt = (st + ed) / 2;
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}
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var _newRep = 8;
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repeat(_newRep) {
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var slope = (9 * _bz[1] - 9 * _bz[3] + 3) * _xt * _xt
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+ (-12 * _bz[1] + 6 * _bz[3]) * _xt
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+ 3 * _bz[1];
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var _ftx = power(1 - _xt, 3) * 0
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+ 3 * power(1 - _xt, 2) * _xt * _bz[1]
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+ 3 * (1 - _xt) * power(_xt, 2) * _bz[3]
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+ power(_xt, 3) * 1
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- _x;
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_xt -= _ftx / slope;
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if(abs(_ftx) < _prec)
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break;
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}
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return eval_curve_bezier_cubic_t(_bz, _xt);
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}
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function eval_curve_bezier_cubic_t(_bz, t) {
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return power(1 - t, 3) * _bz[0]
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+ 3 * power(1 - t, 2) * t * _bz[2]
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+ 3 * (1 - t) * power(t, 2) * _bz[4]
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+ power(t, 3) * _bz[5];
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}
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function bezier_range(bz) {
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return [ min(bz[0], bz[2], bz[4], bz[5]), max(bz[0], bz[2], bz[4], bz[5]) ];
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}
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function bezier_interpol_x(a, b, t, iteration = 10) {
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var fx, _x = 0.5, _x1, slope;
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repeat(iteration) {
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fx = (3 * a - 3 * b + 1) * _x * _x * _x
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+ (3 * b - 6 * a) * _x * _x
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+ 3 * a * _x
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- t;
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slope = 3 * (3 * a - 3 * b + 1) * _x * _x
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+ 2 * (3 * b - 6 * a) * _x
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+ 3 * a;
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_x -= fx / slope;
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}
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return 3 * (1 - _x) * _x * _x + _x * _x * _x;
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}
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function ease_bezier(t, a, b) {
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return 3 * power(1 - t, 2) * t * a + 3 * (1 - t) * power(t, 2) * b + power(t, 3);
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}
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function ease_cubic_in(rat) {
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return power(rat, 3);
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}
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function ease_cubic_out(rat) {
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return 1 - power(1 - rat, 3);
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}
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function ease_cubic_inout(rat) {
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return rat < 0.5 ? 4 * power(rat, 3) : 1 - power(-2 * rat + 2, 3) / 2;
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} |