mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 14:36:13 +01:00
151 lines
No EOL
4.3 KiB
Text
151 lines
No EOL
4.3 KiB
Text
function Node_Path_Builder(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Path Builder";
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previewable = false;
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w = 96;
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length = 0;
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lengthAcc = [];
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inputs[| 0] = nodeValue("Point array", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [])
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.setVisible(true, true)
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.setArrayDepth(2);
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inputs[| 1] = nodeValue("Connected", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false, "If set to true, will draw a single path from one point to another. If not set will treat each pair of points as an individual line.");
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outputs[| 0] = nodeValue("Path", self, JUNCTION_CONNECT.output, VALUE_TYPE.pathnode, self);
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static drawOverlay = function(active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
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var _lines = getInputData(0);
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var _conn = getInputData(1);
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draw_set_color(COLORS._main_accent);
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if(_conn) {
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for( var i = 1, n = array_length(_lines); i < n; i++ ) {
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var p0 = _lines[i - 1];
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var p1 = _lines[i - 0];
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draw_line(_x + p0[0] * _s, _y + p0[1] * _s,
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_x + p1[0] * _s, _y + p1[1] * _s);
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}
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} else {
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var len = floor(array_length(_lines) / 2) * 2;
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for( var i = 0; i < len; i += 2 ) {
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var p0 = _lines[i + 0];
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var p1 = _lines[i + 1];
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draw_line(_x + p0[0] * _s, _y + p0[1] * _s,
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_x + p1[0] * _s, _y + p1[1] * _s);
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}
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}
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} #endregion
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static getLineCount = function() { #region
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var _lines = getInputData(0);
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var _conn = getInputData(1);
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return _conn? 1 : floor(array_length(_lines) / 2);
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} #endregion
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static getSegmentCount = function() { #region
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var _lines = getInputData(0);
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var _conn = getInputData(1);
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return _conn? array_length(_lines) - 1 : 1;
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} #endregion
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static getLength = function(index) { return is_array(length)? array_safe_get(length, index) : length; }
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static getAccuLength = function(index) { return array_safe_get(lengthAcc, index, []); }
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static getPointRatio = function(_rat, _ind = 0) { #region
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var _lines = getInputData(0);
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var _conn = getInputData(1);
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var _p0, _p1;
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var _x, _y;
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if(_conn) {
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var _st = _rat * (array_length(_lines) - 1);
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_p0 = array_safe_get(_lines, floor(_st) + 0,, ARRAY_OVERFLOW._default);
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_p1 = array_safe_get(_lines, floor(_st) + 1,, ARRAY_OVERFLOW._default);
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if(!is_array(_p0)) return new __vec2();
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if(!is_array(_p1)) return new __vec2();
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_x = lerp(_p0[0], _p1[0], frac(_st));
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_y = lerp(_p0[1], _p1[1], frac(_st));
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return new __vec2( _x, _y );
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} else {
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_p0 = array_safe_get(_lines, _ind * 2 + 0,, ARRAY_OVERFLOW._default);
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_p1 = array_safe_get(_lines, _ind * 2 + 1,, ARRAY_OVERFLOW._default);
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if(!is_array(_p0)) return new __vec2();
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if(!is_array(_p1)) return new __vec2();
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_x = lerp(_p0[0], _p1[0], _rat);
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_y = lerp(_p0[1], _p1[1], _rat);
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return new __vec2( _x, _y );
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}
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} #endregion
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static getPointDistance = function(_dist, ind = 0) { #region
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var _conn = getInputData(1);
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if(_conn) return getPointRatio(_dist / length);
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else return getPointRatio(_dist / length[ind], ind);
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} #endregion
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static getBoundary = function() { #region
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var boundary = new BoundingBox();
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var _lines = getInputData(0);
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for( var i = 0, n = array_length(_lines); i < n; i++ )
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boundary.addPoint(_lines[i][0], _lines[i][1]);
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return boundary;
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} #endregion
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static update = function() { #region
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var _lines = getInputData(0);
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var _conn = getInputData(1);
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if(_conn) {
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length = 0;
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lengthAcc = [];
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for( var i = 1, n = array_length(_lines); i < n; i++ ) {
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var p0 = _lines[i - 1];
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var p1 = _lines[i - 0];
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var dist = point_distance(p0[0], p0[1], p1[0], p1[1]);
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length += dist;
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array_push(lengthAcc, length);
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}
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} else {
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length = [];
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lengthAcc = [];
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var len = floor(array_length(_lines) / 2) * 2;
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for( var i = 0; i < len; i += 2 ) {
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var p0 = _lines[i + 0];
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var p1 = _lines[i + 1];
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var dist = point_distance(p0[0], p0[1], p1[0], p1[1]);
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array_push(length, dist);
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array_push(lengthAcc, [ dist ]);
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}
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}
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outputs[| 0].setValue(self);
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} #endregion
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region
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var bbox = drawGetBbox(xx, yy, _s);
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draw_sprite_fit(s_node_path_builder, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
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} #endregion
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} |