Pixel-Composer/scripts/node_sprite_stack/node_sprite_stack.gml
2023-10-18 19:58:55 +07:00

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function Node_Sprite_Stack(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
name = "Sprite Stack";
dimension_index = 1;
inputs[| 0] = nodeValue("Base shape", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
inputs[| 1] = nodeValue("Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, DEF_SURF)
.setDisplay(VALUE_DISPLAY.vector);
inputs[| 2] = nodeValue("Stack amount", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 4);
inputs[| 3] = nodeValue("Stack shift", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [ 0, 1 ] )
.setDisplay(VALUE_DISPLAY.vector);
inputs[| 4] = nodeValue("Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [ 0, 0 ] )
.setDisplay(VALUE_DISPLAY.vector)
.setUnitRef(function(index) { return getDimension(index); });
inputs[| 5] = nodeValue("Rotation", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0 )
.setDisplay(VALUE_DISPLAY.rotation);
inputs[| 6] = nodeValue("Stack blend", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white );
inputs[| 7] = nodeValue("Alpha end", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1, "Alpha value for the last copy." )
.setDisplay(VALUE_DISPLAY.slider);
inputs[| 8] = nodeValue("Move base", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false, "Make each copy move the original image." );
inputs[| 9] = nodeValue("Highlight", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "None", "Color", "Inner pixel" ]);
inputs[| 10] = nodeValue("Highlight color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white);
inputs[| 11] = nodeValue("Highlight alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
.setDisplay(VALUE_DISPLAY.slider);
inputs[| 12] = nodeValue("Array process", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Individual", "Combined" ]);
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
input_display_list = [
["Surface", false], 0, 1, 12,
["Stack", false], 2, 3, 8, 4, 5,
["Render", false], 6, 7, 9, 10, 11,
];
attribute_surface_depth();
preview_custom = false;
preview_custom_surface = -1;
preview_custom_index = noone;
preview_custom_x = 0;
preview_custom_x_to = 0;
preview_custom_x_max = 0;
static drawOverlay = function(active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
var pos = getInputData(4);
var px = _x + pos[0] * _s;
var py = _y + pos[1] * _s;
inputs[| 3].drawOverlay(active, px, py, _s, _mx, _my, _snx, _sny, THEME.anchor);
inputs[| 4].drawOverlay(active, _x, _y, _s, _mx, _my, _snx, _sny);
inputs[| 5].drawOverlay(active, px, py, _s, _mx, _my, _snx, _sny);
} #endregion
static drawPreviewToolOverlay = function(active, _mx, _my, _panel) { #region
var _surf = getInputData(0);
if(!is_array(_surf)) return false;
var _arry = getInputData(12);
if(_arry == 0) return false;
var prev_size = ui(48);
var sx = preview_custom_x + ui(8);
var sy = _panel.y1 - ui(8) - prev_size;
var hov = false;
preview_custom_index = noone;
preview_custom_x_max = 0;
for( var i = 0, n = array_length(_surf); i < n; i++ ) {
var _s = _surf[i];
var _sw = surface_get_width_safe(_s);
var _sh = surface_get_height_safe(_s);
var _ss = prev_size / min(_sw, _sh);
var _sx = sx + (prev_size / 2 - _sw * _ss / 2);
var _sy = sy + (prev_size / 2 - _sh * _ss / 2);
draw_surface_ext_safe(_s, _sx, _sy, _ss, _ss);
draw_set_color(COLORS.panel_preview_surface_outline);
draw_rectangle(_sx, _sy, _sx + _sw * _ss, _sy + _sh * _ss, true);
if(point_in_rectangle(_mx, _my, _sx - ui(4), _sy, _sx + _sw * _ss + ui(4), _sy + _sh * _ss)) {
hov = true;
preview_custom_index = i;
}
sx += prev_size + ui(8);
preview_custom_x_max += prev_size + ui(8);
}
preview_custom_x_max = max(preview_custom_x_max - _panel.w + ui(64), 0);
if(hov) {
if(mouse_wheel_down()) preview_custom_x_to -= ui(128);
if(mouse_wheel_up()) preview_custom_x_to += ui(128);
}
preview_custom_x_to = clamp(preview_custom_x_to, -preview_custom_x_max, 0);
preview_custom_x = lerp_float(preview_custom_x, preview_custom_x_to, 5);
return hov;
} #endregion
static preGetInputs = function() { #region
var _surf = inputs[| 0].getValue();
var _arry = inputs[| 12].getValue();
inputs[| 0].setArrayDepth(is_array(_surf) && _arry);
} #endregion
static step = function() { #region
var _high = getInputData(9);
var _surf = getInputData(0);
var _arry = getInputData(12);
inputs[| 2].setVisible(_arry && is_array(_surf));
inputs[| 10].setVisible(_high);
inputs[| 11].setVisible(_high);
inputs[| 12].setVisible(is_array(_surf));
#region custom preview
preview_custom = preview_custom_index != noone && is_array(_surf) && _arry;
if(preview_custom) drawPreviewCustom();
#endregion
} #endregion
static drawPreviewCustom = function() { #region
var _in = getSingleValue(0);
var _dim = getSingleValue(1);
var _shf = getSingleValue(3);
var _pos = getSingleValue(4);
var _rot = getSingleValue(5);
var _col = getSingleValue(6);
var _alp = getSingleValue(7);
var _mov = getSingleValue(8);
_pos = [ _pos[0], _pos[1] ];
if(_mov) {
_pos[0] -= _shf[0] * _amo;
_pos[1] -= _shf[1] * _amo;
}
var _prev_s = noone;
var _prev_x = noone;
var _prev_y = noone;
preview_custom_surface = surface_verify(preview_custom_surface, _dim[0], _dim[1]);
surface_set_target(preview_custom_surface);
DRAW_CLEAR
for(var i = 0; i < array_length(_in); i++) {
var index = clamp(i, 0, array_length(_in) - 1);
var _surf = _in[index];
if(!is_surface(_surf)) continue;
var _ww = surface_get_width_safe(_surf);
var _hh = surface_get_height_safe(_surf);
var _po = point_rotate(0, 0, _ww / 2, _hh / 2, _rot);
var _aa = i == preview_custom_index? 1 : 0.2;
if(i == preview_custom_index) {
_prev_s = _surf;
_prev_x = _po[0] + _pos[0];
_prev_y = _po[1] + _pos[1];
}
draw_surface_ext_safe(_surf, _po[0] + _pos[0], _po[1] + _pos[1], 1, 1, _rot, _col, 0.2);
_pos[0] += _shf[0];
_pos[1] += _shf[1];
}
if(is_surface(_prev_s))
draw_surface_ext_safe(_prev_s, _prev_x, _prev_y, 1, 1, _rot, _col, 1);
surface_reset_target();
} #endregion
static processData = function(_outSurf, _data, _output_index, _array_index) { #region
var _in = _data[0];
var _dim = _data[1];
var _amo = _data[2];
var _shf = _data[3];
var _pos = _data[4];
var _rot = _data[5];
var _col = _data[6];
var _alp = _data[7];
var _mov = _data[8];
var _hig = _data[ 9];
var _hiC = _data[10];
var _hiA = _data[11];
var _arr = _data[12];
_pos = [ _pos[0], _pos[1] ];
_outSurf = surface_verify(_outSurf, _dim[0], _dim[1], attrDepth());
if(is_array(_in) && _arr) _amo = array_length(_in);
if(_mov) {
_pos[0] -= _shf[0] * _amo;
_pos[1] -= _shf[1] * _amo;
}
surface_set_target(_outSurf);
DRAW_CLEAR
if(is_surface(_in)) {
var _ww = surface_get_width_safe(_in);
var _hh = surface_get_height_safe(_in);
var _po = point_rotate(0, 0, _ww / 2, _hh / 2, _rot);
var aa = _alp;
var aa_delta = (1 - aa) / _amo;
_pos[0] += _shf[0] * _amo;
_pos[1] += _shf[1] * _amo;
for( var i = 0; i < _amo; i++ ) {
if(_hig && i == _amo - 1) {
shader_set(sh_replace_color);
shader_set_i("type", _hig);
shader_set_f("dimension", _ww, _hh);
shader_set_f("shift", _shf[0] / _ww, _shf[1] / _hh);
shader_set_f("angle", degtorad(_rot));
draw_surface_ext_safe(_in, _po[0] + _pos[0], _po[1] + _pos[1], 1, 1, _rot, _hiC, _hiA);
shader_reset();
} else
draw_surface_ext_safe(_in, _po[0] + _pos[0], _po[1] + _pos[1], 1, 1, _rot, _col, aa);
_pos[0] -= _shf[0];
_pos[1] -= _shf[1];
aa += aa_delta;
}
draw_surface_ext_safe(_in, _po[0] + _pos[0], _po[1] + _pos[1], 1, 1, _rot, c_white, aa);
} else if(is_array(_in)) {
for(var i = 0; i < _amo; i++) {
var index = clamp(i, 0, array_length(_in) - 1);
var _surf = _in[index];
if(!is_surface(_surf)) continue;
var _ww = surface_get_width_safe(_surf);
var _hh = surface_get_height_safe(_surf);
var _po = point_rotate(0, 0, _ww / 2, _hh / 2, _rot);
draw_surface_ext_safe(_surf, _po[0] + _pos[0], _po[1] + _pos[1], 1, 1, _rot, _col, 1);
_pos[0] += _shf[0];
_pos[1] += _shf[1];
}
}
surface_reset_target();
return _outSurf;
} #endregion
static getPreviewValues = function() { #region
if(preview_custom && is_surface(preview_custom_surface)) return preview_custom_surface;
if(preview_channel >= ds_list_size(outputs)) return noone;
switch(outputs[| preview_channel].type) {
case VALUE_TYPE.surface :
case VALUE_TYPE.dynaSurface :
break;
default :
return;
}
return outputs[| preview_channel].getValue();
} #endregion
}