Pixel-Composer/scripts/node_widget_test/node_widget_test.gml
2023-12-07 21:08:09 +07:00

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function Node_Widget_Test(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Widget Test";
w = 96;
min_h = 32 + 24 * 1;
draw_padding = 8;
inputs[| 0] = nodeValue("textBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY._default)
inputs[| 1] = nodeValue("rangeBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [0, 0]) .setDisplay(VALUE_DISPLAY.range)
inputs[| 2] = nodeValue("vectorBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [0, 0]) .setDisplay(VALUE_DISPLAY.vector)
inputs[| 3] = nodeValue("vectorRangeBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [0, 0, 0, 0]) .setDisplay(VALUE_DISPLAY.vector_range)
inputs[| 4] = nodeValue("rotator", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.rotation)
inputs[| 5] = nodeValue("rotatorRange", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [0, 0]) .setDisplay(VALUE_DISPLAY.rotation_range)
inputs[| 6] = nodeValue("rotatorRandom", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [0, 0, 0, 0, 0]) .setDisplay(VALUE_DISPLAY.rotation_random)
inputs[| 7] = nodeValue("slider", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.slider)
inputs[| 8] = nodeValue("sliderRange", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [0, 0]) .setDisplay(VALUE_DISPLAY.slider_range)
inputs[| 9] = nodeValue("areaBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.area)
inputs[| 10] = nodeValue("paddingBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.padding)
inputs[| 11] = nodeValue("cornerBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.corner)
inputs[| 12] = nodeValue("controlPointBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.puppet_control)
inputs[| 13] = nodeValue("scrollBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.enum_scroll, [ "Choice 1", "Choice 2" ])
inputs[| 14] = nodeValue("buttonGroup", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.enum_button, [ "Choice 1", "Choice 2" ])
inputs[| 15] = nodeValue("matrixGrid", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, array_create(9)) .setDisplay(VALUE_DISPLAY.matrix, { size: 3 })
inputs[| 16] = nodeValue("transformBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.transform)
inputs[| 17] = nodeValue("transformBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.transform)
inputs[| 18] = nodeValue("quarternionBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.d3quarternion)
inputs[| 19] = nodeValue("checkBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false) .setDisplay(VALUE_DISPLAY._default)
inputs[| 20] = nodeValue("buttonColor", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, 0) .setDisplay(VALUE_DISPLAY._default)
inputs[| 21] = nodeValue("buttonPalette", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, DEF_PALETTE) .setDisplay(VALUE_DISPLAY.palette)
inputs[| 22] = nodeValue("buttonGradient", self, JUNCTION_CONNECT.input, VALUE_TYPE.gradient, new gradientObject(c_white)) .setDisplay(VALUE_DISPLAY._default)
inputs[| 23] = nodeValue("pathArrayBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.path, []) .setDisplay(VALUE_DISPLAY.path_array, { filter: [ "image|*.png;*.jpg", "" ] })
inputs[| 24] = nodeValue("pathLoad", self, JUNCTION_CONNECT.input, VALUE_TYPE.path, "") .setDisplay(VALUE_DISPLAY.path_load)
inputs[| 25] = nodeValue("pathSave", self, JUNCTION_CONNECT.input, VALUE_TYPE.path, "") .setDisplay(VALUE_DISPLAY.path_save)
inputs[| 26] = nodeValue("fontScrollBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.path, "") .setDisplay(VALUE_DISPLAY.path_font)
inputs[| 27] = nodeValue("curveBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.curve, CURVE_DEF_11) .setDisplay(VALUE_DISPLAY._default)
inputs[| 28] = nodeValue("textArea", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "") .setDisplay(VALUE_DISPLAY._default)
inputs[| 29] = nodeValue("textBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "") .setDisplay(VALUE_DISPLAY.text_box)
inputs[| 30] = nodeValue("textArea", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "") .setDisplay(VALUE_DISPLAY.codeLUA)
inputs[| 31] = nodeValue("textArea", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "") .setDisplay(VALUE_DISPLAY.codeHLSL)
inputs[| 32] = nodeValue("textArrayBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, []) .setDisplay(VALUE_DISPLAY.text_array, { data: [ "Choice 1", "Choice 2" ] })
inputs[| 33] = nodeValue("surfaceBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone) .setDisplay(VALUE_DISPLAY._default)
input_display_list = [
["Number", false], 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18,
["Boolean", false], 19,
["Color", false], 20, 21, 22,
["Path", false], 23, 24, 25, 26,
["Curve", false], 27,
["Text", false], 28, 29, 30, 31, 32,
["Surface", false], 33,
];
}