mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 22:46:19 +01:00
92 lines
No EOL
3.2 KiB
Text
92 lines
No EOL
3.2 KiB
Text
function Node_Shadow(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
|
|
name = "Shadow";
|
|
|
|
inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
|
inputs[| 1] = nodeValue("Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_black);
|
|
|
|
inputs[| 2] = nodeValue("Strength", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, .5)
|
|
.setDisplay(VALUE_DISPLAY.slider, { range: [ 0, 2, 0.01] });
|
|
|
|
inputs[| 3] = nodeValue("Shift", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [ 4, 4 ])
|
|
.setDisplay(VALUE_DISPLAY.vector)
|
|
.setUnitRef(function(index) { return getDimension(index); });
|
|
|
|
inputs[| 4] = nodeValue("Grow", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 3)
|
|
.setDisplay(VALUE_DISPLAY.slider, { range: [0, 16, 0.1] });
|
|
|
|
inputs[| 5] = nodeValue("Blur", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 3)
|
|
.setDisplay(VALUE_DISPLAY.slider, { range: [1, 16, 0.1] });
|
|
|
|
inputs[| 6] = nodeValue("Mask", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
|
|
|
inputs[| 7] = nodeValue("Mix", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
|
|
.setDisplay(VALUE_DISPLAY.slider);
|
|
|
|
inputs[| 8] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
|
|
active_index = 8;
|
|
|
|
__init_mask_modifier(6); // inputs 9, 10
|
|
|
|
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
|
|
|
input_display_list = [ 8,
|
|
["Surfaces", true], 0, 6, 7, 9, 10,
|
|
["Shadow", false], 1, 2, 3, 4, 5,
|
|
];
|
|
|
|
surface_blur_init();
|
|
attribute_surface_depth();
|
|
|
|
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
|
|
var _surf = outputs[| 0].getValue();
|
|
var _hov = false;
|
|
|
|
if(is_array(_surf)) {
|
|
if(array_length(_surf) == 0) return _hov;
|
|
_surf = _surf[preview_index];
|
|
}
|
|
|
|
var ww = surface_get_width_safe(_surf) * _s;
|
|
var hh = surface_get_height_safe(_surf) * _s;
|
|
|
|
var hv = inputs[| 3].drawOverlay(hover, active, _x + ww / 2, _y + hh / 2, _s, _mx, _my, _snx, _sny); _hov |= hv;
|
|
|
|
return _hov;
|
|
}
|
|
|
|
static step = function() { #region
|
|
__step_mask_modifier();
|
|
} #endregion
|
|
|
|
static processData = function(_outSurf, _data, _output_index, _array_index) {
|
|
var cl = _data[1];
|
|
var _stre = _data[2];
|
|
var _shf = _data[3];
|
|
var _border = _data[4];
|
|
var _size = _data[5];
|
|
|
|
var pass1 = surface_create_valid(surface_get_width_safe(_outSurf), surface_get_height_safe(_outSurf), attrDepth());
|
|
|
|
surface_set_shader(pass1, sh_outline_only);
|
|
shader_set_f("dimension", [ surface_get_width_safe(_outSurf), surface_get_height_safe(_outSurf) ]);
|
|
shader_set_f("borderSize", _border);
|
|
shader_set_f("borderColor", [1., 1., 1., 1.0]);
|
|
|
|
draw_surface_safe(_data[0], _shf[0], _shf[1]);
|
|
surface_reset_shader();
|
|
|
|
surface_set_target(_outSurf);
|
|
DRAW_CLEAR
|
|
BLEND_OVERRIDE;
|
|
draw_surface_ext_safe(surface_apply_gaussian(pass1, _size, false, cl), 0, 0, 1, 1, 0, cl, _stre * _color_get_alpha(cl));
|
|
BLEND_NORMAL;
|
|
draw_surface_safe(_data[0], 0, 0);
|
|
surface_reset_target();
|
|
surface_free(pass1);
|
|
|
|
__process_mask_modifier(_data);
|
|
_outSurf = mask_apply(_data[0], _outSurf, _data[6], _data[7]);
|
|
|
|
return _outSurf;
|
|
}
|
|
} |