mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-14 14:33:53 +01:00
1011 lines
25 KiB
Plaintext
1011 lines
25 KiB
Plaintext
function SVGElement(svgObj = noone) constructor {
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parent = svgObj;
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x = 0;
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y = 0;
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width = 1;
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height = 1;
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fill = undefined;
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fill_opacity = undefined;
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stroke = undefined;
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stroke_width = undefined;
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static attrColor = function(attr, key) {
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if(!struct_has(attr, key)) return undefined;
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var str = attr[$ key];
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if(is_real(str)) return str;
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if(is_string(str)) return colorFromHex(string_replace(str, "#", ""));
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return c_black;
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}
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static attrReal = function(str, def = 0) {
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if(is_undefined(str)) return str;
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if(is_real(str)) return str;
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var e;
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if(is_string(str)) {
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try { return real(str); }
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catch(e) { return def; }
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}
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return def;
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}
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static setAttr = function(attr) {
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var box = struct_try_get(attr, "viewBox", "");
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var ww = struct_try_get(attr, "width", "");
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var hh = struct_try_get(attr, "height", "");
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box = string_splice(box, " ");
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var bx = attrReal(array_safe_get(box, 0, 0), 0);
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var by = attrReal(array_safe_get(box, 1, 0), 0);
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var bw = attrReal(array_safe_get(box, 2, 1), 1);
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var bh = attrReal(array_safe_get(box, 3, 1), 1);
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width = attrReal(ww, 1);
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height = attrReal(hh, 1);
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if(string_pos("%", ww)) width *= bw / 100;
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if(string_pos("%", hh)) height *= bh / 100;
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fill = attrColor(attr, "fill");
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stroke = attrColor(attr, "stroke");
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stroke_width = struct_try_get(attr, "stroke-width", undefined);
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onSetAttr(attr);
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return self;
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}
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static onSetAttr = function(attr) {}
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static draw = function(scale = 1) {}
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {}
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}
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function SVG(svgObj = noone) : SVGElement(svgObj) constructor {
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bbox = [ 1, 1, 1, 1 ];
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fill = c_black;
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fill_opacity = 1;
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contents = [];
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static mapX = function(px) { return lerp_invert(px, bbox[0], bbox[0] + bbox[2]) * width; }
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static mapY = function(py) { return lerp_invert(py, bbox[1], bbox[1] + bbox[3]) * height; }
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static onSetAttr = function(attr) {
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if(struct_has(attr, "viewBox")) {
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var _bbox = attr.viewBox;
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_bbox = string_splice(_bbox);
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for (var i = 0, n = array_length(_bbox); i < n; i++)
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bbox[i] = attrReal(_bbox[i]);
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}
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}
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static setContent = function(cont) {
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if(!struct_has(cont, "children")) return;
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setAttr(cont.attributes);
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var _ind = 0;
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for (var i = 0, n = array_length(cont.children); i < n; i++) {
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var _ch = cont.children[i];
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switch(_ch.type) {
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case "path" : contents[_ind++] = new SVG_path(self).setAttr(_ch.attributes); break;
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case "rect" : contents[_ind++] = new SVG_rect(self).setAttr(_ch.attributes); break;
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case "circle" : contents[_ind++] = new SVG_circle(self).setAttr(_ch.attributes); break;
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case "ellipse" : contents[_ind++] = new SVG_ellipse(self).setAttr(_ch.attributes); break;
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case "line" : contents[_ind++] = new SVG_line(self).setAttr(_ch.attributes); break;
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case "polyline" : contents[_ind++] = new SVG_polyline(self).setAttr(_ch.attributes); break;
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case "polygon" : contents[_ind++] = new SVG_polygon(self).setAttr(_ch.attributes); break;
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}
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}
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return self;
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}
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static getSurface = function(scale = 1) { return surface_create(width * scale, height * scale); }
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static draw = function(scale = 1) {
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for (var i = 0, n = array_length(contents); i < n; i++) {
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if(!is_undefined(fill)) draw_set_color(fill);
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if(!is_undefined(fill_opacity)) draw_set_alpha(fill_opacity);
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contents[i].draw(scale);
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}
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}
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
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for (var i = 0, n = array_length(contents); i < n; i++)
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contents[i].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
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}
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}
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function SVG_path(svgObj = noone) : SVGElement(svgObj) constructor {
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segments = [];
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shapes = [];
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static setTris = function() {
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shapes = [];
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var ox, oy, nx, ny, x0, y0, x1, y1;
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for (var i = 0, n = array_length(segments); i < n; i++) {
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var _seg = segments[i];
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var _p = array_create(array_length(_seg));
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for (var j = 0, m = array_length(_seg); j < m; j++)
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_p[j] = new __vec2(_seg[j][0], _seg[j][1]);
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var _pTri = polygon_triangulate(_p);
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var _ctri = [];
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for (var j = 0, m = array_length(_seg); j < m; j++) {
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var _s = _seg[j];
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nx = _s[0];
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ny = _s[1];
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if(j) {
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if(array_length(_s) == 4) {
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x0 = _s[2];
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y0 = _s[3];
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array_push(_ctri, [ ox, oy, x0, y0, nx, ny ]);
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}
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}
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ox = nx;
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oy = ny;
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}
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_pTri[3] = _ctri;
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shapes[i] = _pTri;
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}
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}
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static bezierCubicApprox = function(anchors, x1, y1, x2, y2, x3, y3, x4, y4) {
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var _len = point_distance(x1, y1, x2, y2)
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+ point_distance(x2, y2, x3, y3)
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+ point_distance(x3, y3, x4, y4);
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var _smp = ceil(_len / 12);
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var _stp = 1 / _smp;
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var _p;
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for(var i = 0; i < _smp; i++) {
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_p = eval_bezier((i + 1) * _stp, x1, y1, x4, y4, x2, y2, x3, y3);
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array_push(anchors, [ parent.mapX(_p[0]), parent.mapY(_p[1]) ]);
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}
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}
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static arcToBezier = function(anchors, _x1, _y1, _x2, _y2, _rx, _ry, _a, _fa, _fs) {
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// var x1p = (_x1 - _x2) / 2 * dcos(_a) + (_y1 - _y2) / 2 * dsin(_a);
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// var y1p = (_x1 - _x2) / 2 * (-dsin(_a)) + (_y1 - _y2) / 2 * dcos(_a);
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// var _rr = sqrt((_rx * _rx * _ry * _ry - _rx * _rx * y1p * y1p - _ry * _ry * x1p * x1p) / (_rx * _rx * y1p * y1p + _ry * _ry * x1p * x1p));
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// // if(_fa == _fs) _rr *= -1;
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// var _cxp = _rr * _rx * y1p / _ry;
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// var _cyp = -_rr * _ry * x1p / _rx;
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// var _cx = _cxp * dcos(_a) + _cyp * (-dsin(_a)) + (_x1 + _x2) / 2;
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// var _cy = _cxp * dsin(_a) + _cyp * dcos(_a) + (_y1 + _y2) / 2;
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// var _a1 = point_direction(_cx, _cy, _x1, _y1);
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// var _a2 = point_direction(_cx, _cy, _x2, _y2);
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// var _dif = angle_difference(_a1, _a2);
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// // if(!_fs && _dif > 0) _dif -= 360;
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// // if( _fs && _dif < 0) _dif += 360;
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// var _ang = _a1 + _dif / 2;
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// var _px = dcos(_ang) * _rx;
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// var _py = dsin(_ang) * _ry;
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// var _p = point_rotate(_px, _py, 0, 0, _a);
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// array_push(anchors, [ parent.mapX(_cx + _p[0]), parent.mapY(_cy + _p[1]) ]);
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array_push(anchors, [ parent.mapX(_x2), parent.mapY(_y2) ]);
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// var _stp = abs(_dif) * (_rx + _ry) / 360;
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// for(var i = 1; i <= _stp; i++) {
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// var _ang = lerp_angle_linear(_a1, _a2, i / _stp);
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// var _px = dcos(_ang) * _rx;
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// var _py = dsin(_ang) * _ry;
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// var _p = point_rotate(_px, _py, 0, 0, _a);
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// array_push(anchors, [ parent.mapX(_cx + _p[0]), parent.mapY(_cy + _p[1]) ]);
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// }
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}
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static onSetAttr = function(attr) {
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var def = struct_try_get(attr, "d", "");
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var _mode = "";
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var _len = string_length(def);
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var _ind = 1;
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var _val = "";
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var _par = [];
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var _oa = ord("a"), _oz = ord("z");
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var _oA = ord("A"), _oZ = ord("Z");
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var _o0 = ord("0"), _o9 = ord("9");
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var _om = ord("-");
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var _od = ord(".");
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var _os = ord(" ");
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var _oc = ord(",");
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var _sx = 0, _sy = 0;
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var _tx = 0, _ty = 0;
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var _cx = 0, _cy = 0;
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segments = [];
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var anchors = [];
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// print("=========================================================================");
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// print(def);
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repeat(_len) {
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var _chr = string_char_at(def, _ind);
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var _chrn = _ind < _len? ord(string_char_at(def, _ind + 1)) : 0;
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var _och = ord(_chr);
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var _eval = false;
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_ind++;
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if((_och >= _oa && _och <= _oz) || (_och >= _oA && _och <= _oZ)) {
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if(_chr == "Z" || _chr == "z") {
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array_push(anchors, [ parent.mapX(_sx), parent.mapY(_sy) ]);
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if(!array_empty(anchors))
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array_push(segments, anchors);
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anchors = [];
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} else if(_chr == "M" || _chr == "m") {
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if(!array_empty(anchors))
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array_push(segments, anchors);
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anchors = [];
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}
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_mode = _chr;
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_val = "";
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} else if((_och >= _o0 && _och <= _o9) || _och == _od || _och == _om) {
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_val += _chr;
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}
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if(_och == _os || _och == _oc || _chrn == _om || (_chrn >= _oa && _chrn <= _oz) || (_chrn >= _oA && _chrn <= _oZ)) {
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if(_val != "")
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array_push(_par, real(_val));
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_val = "";
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_eval = true;
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}
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if(_eval) {
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// print($"Eval [{_mode}]: ({anchors}) - {_par}");
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switch(_mode) {
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case "M" : //Move to absolute
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if(array_length(_par) >= 2) {
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_tx = _par[0];
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_ty = _par[1];
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_sx = _tx;
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_sy = _ty;
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array_push(anchors, [ parent.mapX(_tx),
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parent.mapY(_ty) ]);
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_par = [];
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}
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break;
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case "m" : //Move to relative
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if(array_length(_par) >= 2) {
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_tx += _par[0];
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_ty += _par[1];
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_sx = _tx;
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_sy = _ty;
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array_push(anchors, [ parent.mapX(_tx),
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parent.mapY(_ty) ]);
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_par = [];
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}
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break;
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case "L" : //Line to absolute
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if(array_length(_par) >= 2) {
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_tx = _par[0];
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_ty = _par[1];
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array_push(anchors, [ parent.mapX(_tx),
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parent.mapY(_ty) ]);
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_par = [];
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}
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break;
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case "l" : //Line to relative
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if(array_length(_par) >= 2) {
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_tx += _par[0];
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_ty += _par[1];
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array_push(anchors, [ parent.mapX(_tx),
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parent.mapY(_ty) ]);
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_par = [];
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}
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break;
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case "H" : //Line to horizontal absolute
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if(array_length(_par) >= 1) {
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_tx = _par[0];
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array_push(anchors, [ parent.mapX(_tx),
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parent.mapY(_ty) ]);
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_par = [];
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}
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break;
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case "h" : //Line to horizontal relative
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if(array_length(_par) >= 1) {
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_tx += _par[0];
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array_push(anchors, [ parent.mapX(_tx),
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parent.mapY(_ty) ]);
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_par = [];
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}
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break;
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case "V" : //Line to vertical absolute
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if(array_length(_par) >= 1) {
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_ty = _par[0];
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array_push(anchors, [ parent.mapX(_tx),
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parent.mapY(_ty) ]);
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_par = [];
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}
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break;
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case "v" : //Line to vertical relative
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if(array_length(_par) >= 1) {
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_ty += _par[0];
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array_push(anchors, [ parent.mapX(_tx),
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parent.mapY(_ty) ]);
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_par = [];
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}
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break;
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case "C" : //Cubic bezier absolute
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if(array_length(_par) >= 6) {
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var _x0 = _tx;
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var _y0 = _ty;
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var _x1 = _par[0];
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var _y1 = _par[1];
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var _x2 = _par[2];
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var _y2 = _par[3];
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_tx = _par[4];
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_ty = _par[5];
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_cx = _x2 - _tx;
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_cy = _y2 - _ty;
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bezierCubicApprox(anchors, _x0, _y0, _x1, _y1, _x2, _y2, _tx, _ty);
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// array_push(anchors, [ parent.mapX(_tx),
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// parent.mapY(_ty),
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// parent.mapX(_x1),
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// parent.mapY(_y1),
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// parent.mapX(_x2),
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// parent.mapY(_y2) ]);
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_par = [];
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}
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break;
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case "c" : //Cubic bezier relative
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if(array_length(_par) >= 6) {
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var _x0 = _tx;
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var _y0 = _ty;
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var _x1 = _tx + _par[0];
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var _y1 = _ty + _par[1];
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var _x2 = _tx + _par[2];
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var _y2 = _ty + _par[3];
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_tx = _tx + _par[4];
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_ty = _ty + _par[5];
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_cx = _x2 - _tx;
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_cy = _y2 - _ty;
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bezierCubicApprox(anchors, _x0, _y0, _x1, _y1, _x2, _y2, _tx, _ty);
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// array_push(anchors, [ parent.mapX(_tx),
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// parent.mapY(_ty),
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// parent.mapX(_x1),
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// parent.mapY(_y1),
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// parent.mapX(_x2),
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// parent.mapY(_y2) ]);
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_par = [];
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}
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break;
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case "S" : //Smooth cubic bezier absolute
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if(array_length(_par) >= 4) {
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var _x1 = _tx + _cx;
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var _y1 = _ty + _cy;
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var _x2 = _par[0];
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var _y2 = _par[1];
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_tx = _par[2];
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_ty = _par[3];
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_cx = _x2 - _tx;
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_cy = _y2 - _ty;
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array_push(anchors, [ parent.mapX(_tx),
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parent.mapY(_ty),
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parent.mapX(_x1),
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parent.mapY(_y1),
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parent.mapX(_x2),
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parent.mapY(_y2) ]);
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_par = [];
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}
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break;
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case "s" : //Smooth cubic bezier relative
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if(array_length(_par) >= 4) {
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var _x1 = _tx + _cx;
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var _y1 = _ty + _cy;
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var _x2 = _tx + _par[0];
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var _y2 = _ty + _par[1];
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_tx = _tx + _par[2];
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_ty = _ty + _par[3];
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_cx = _x2 - _tx;
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_cy = _y2 - _ty;
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array_push(anchors, [ parent.mapX(_tx),
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parent.mapY(_ty),
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parent.mapX(_x1),
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parent.mapY(_y1),
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parent.mapX(_x2),
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parent.mapY(_y2) ]);
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_par = [];
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}
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break;
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case "Q" : //Quadratic bezier absolute
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if(array_length(_par) >= 4) {
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var _x1 = _par[0];
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var _y1 = _par[1];
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_tx = _par[2];
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_ty = _par[3];
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_cx = _tx - _x1;
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|
_cy = _ty - _y1;
|
|
|
|
array_push(anchors, [ parent.mapX(_tx),
|
|
parent.mapY(_ty),
|
|
parent.mapX(_x1),
|
|
parent.mapY(_y1) ]);
|
|
_par = [];
|
|
}
|
|
break;
|
|
|
|
case "q" : //Quadratic bezier relative
|
|
if(array_length(_par) >= 4) {
|
|
var _x1 = _tx + _par[0];
|
|
var _y1 = _ty + _par[1];
|
|
_tx = _tx + _par[2];
|
|
_ty = _ty + _par[3];
|
|
|
|
_cx = _tx - _x1;
|
|
_cy = _ty - _y1;
|
|
|
|
array_push(anchors, [ parent.mapX(_tx),
|
|
parent.mapY(_ty),
|
|
parent.mapX(_x1),
|
|
parent.mapY(_y1) ]);
|
|
_par = [];
|
|
}
|
|
break;
|
|
|
|
case "T" : //Smooth quadratic bezier absolute
|
|
if(array_length(_par) >= 2) {
|
|
var _x1 = _tx + _cx;
|
|
var _y1 = _ty + _cy;
|
|
_tx = _par[0];
|
|
_ty = _par[1];
|
|
|
|
_cx = _tx - _x1;
|
|
_cy = _ty - _y1;
|
|
|
|
array_push(anchors, [ parent.mapX(_tx),
|
|
parent.mapY(_ty),
|
|
parent.mapX(_x1),
|
|
parent.mapY(_y1) ]);
|
|
_par = [];
|
|
}
|
|
break;
|
|
|
|
case "t" : //Smooth quadratic bezier relative
|
|
if(array_length(_par) >= 2) {
|
|
var _x1 = _tx + _cx;
|
|
var _y1 = _ty + _cy;
|
|
_tx = _tx + _par[0];
|
|
_ty = _ty + _par[1];
|
|
|
|
_cx = _tx - _x1;
|
|
_cy = _ty - _y1;
|
|
|
|
array_push(anchors, [ parent.mapX(_tx),
|
|
parent.mapY(_ty),
|
|
parent.mapX(_x1),
|
|
parent.mapY(_y1) ]);
|
|
_par = [];
|
|
}
|
|
break;
|
|
|
|
case "A" : //Elliptical arc
|
|
if(array_length(_par) >= 7) {
|
|
var _x0 = _tx;
|
|
var _y0 = _ty;
|
|
var _rx = _par[0];
|
|
var _ry = _par[1];
|
|
var _a = _par[2];
|
|
var _la = _par[3];
|
|
var _sw = _par[4];
|
|
_tx = _par[5];
|
|
_ty = _par[6];
|
|
|
|
arcToBezier(anchors, _x0, _y0, _tx, _ty, _rx, _ry, _a, _la, _sw);
|
|
_par = [];
|
|
|
|
noti_warning("SVG 2.0 feature detected [Elliptical arc] : Reimport file to SVG 1.1 to prevent draw error.")
|
|
}
|
|
break;
|
|
|
|
case "a" : //Elliptical arc
|
|
if(array_length(_par) >= 7) {
|
|
var _x0 = _tx;
|
|
var _y0 = _ty;
|
|
var _rx = _par[0];
|
|
var _ry = _par[1];
|
|
var _a = _par[2];
|
|
var _la = _par[3];
|
|
var _sw = _par[4];
|
|
_tx += _par[5];
|
|
_ty += _par[6];
|
|
|
|
arcToBezier(anchors, _x0, _y0, _tx, _ty, _rx, _ry, _a, _la, _sw);
|
|
_par = [];
|
|
|
|
noti_warning("SVG 2.0 feature detected [Elliptical arc] : Reimport file to SVG 1.1 to prevent draw error.")
|
|
}
|
|
break;
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
setTris();
|
|
|
|
return self;
|
|
}
|
|
|
|
static draw = function(scale = 1) {
|
|
if(!is_undefined(fill)) draw_set_color(fill);
|
|
if(!is_undefined(fill_opacity)) draw_set_alpha(fill_opacity);
|
|
|
|
var _temp = [
|
|
parent.getSurface(scale),
|
|
parent.getSurface(scale),
|
|
];
|
|
|
|
var _sw = surface_get_width_safe(_temp[0]);
|
|
var _sh = surface_get_height_safe(_temp[0]);
|
|
|
|
surface_clear(_temp[0]);
|
|
surface_clear(_temp[1]);
|
|
|
|
var _surf = parent.getSurface(scale);
|
|
|
|
for (var i = 0, n = array_length(shapes); i < n; i++) {
|
|
var shp = shapes[i];
|
|
var _tri = shp[0];
|
|
var _sid = shp[2];
|
|
var _ctr = shp[3];
|
|
|
|
surface_set_target(_surf);
|
|
DRAW_CLEAR
|
|
BLEND_OVERRIDE
|
|
|
|
draw_primitive_begin(pr_trianglelist);
|
|
for (var j = 0, m = array_length(_tri); j < m; j++) {
|
|
draw_vertex(_tri[j][0].x * scale, _tri[j][0].y * scale);
|
|
draw_vertex(_tri[j][1].x * scale, _tri[j][1].y * scale);
|
|
draw_vertex(_tri[j][2].x * scale, _tri[j][2].y * scale);
|
|
}
|
|
draw_primitive_end();
|
|
|
|
shader_set(sh_svg_curve_quad);
|
|
draw_primitive_begin(pr_trianglelist);
|
|
for (var j = 0, m = array_length(_ctr); j < m; j++) {
|
|
if(array_length(_ctr[j]) == 6) {
|
|
draw_vertex_texture(_ctr[j][0] * scale, _ctr[j][1] * scale, 0.0, 0);
|
|
draw_vertex_texture(_ctr[j][2] * scale, _ctr[j][3] * scale, 0.5, 0);
|
|
draw_vertex_texture(_ctr[j][4] * scale, _ctr[j][5] * scale, 1.0, 1);
|
|
|
|
}
|
|
}
|
|
draw_primitive_end();
|
|
shader_reset();
|
|
|
|
BLEND_NORMAL
|
|
surface_reset_target();
|
|
|
|
surface_set_shader(_temp[i % 2], sh_svg_fill);
|
|
|
|
shader_set_surface("bg", _temp[!(i % 2)]);
|
|
shader_set_surface("fg", _surf);
|
|
|
|
draw_sprite_stretched_ext(s_fx_pixel, 0, 0, 0, _sw, _sh, draw_get_color(), draw_get_alpha());
|
|
|
|
surface_reset_shader();
|
|
|
|
}
|
|
|
|
draw_surface(_temp[!(i % 2)], 0, 0);
|
|
|
|
surface_free(_surf);
|
|
surface_free(_temp[0]);
|
|
surface_free(_temp[1]);
|
|
}
|
|
|
|
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
|
|
|
|
for (var i = 0, n = array_length(segments); i < n; i++) {
|
|
var _seg = segments[i];
|
|
var _ox, _oy, _nx, _ny;
|
|
|
|
draw_set_color(COLORS._main_accent);
|
|
|
|
for (var j = 0, m = array_length(_seg); j < m; j++) {
|
|
var _pnt = _seg[j];
|
|
_nx = _pnt[0];
|
|
_ny = _pnt[1];
|
|
|
|
_nx = _x + _nx * _s;
|
|
_ny = _y + _ny * _s;
|
|
|
|
if(j) draw_line(_ox, _oy, _nx, _ny);
|
|
draw_circle(_nx, _ny, 4, false);
|
|
|
|
if(array_length(_pnt) >= 4) {
|
|
var _nx1 = _pnt[2];
|
|
var _ny1 = _pnt[3];
|
|
|
|
_nx1 = _x + _nx1 * _s;
|
|
_ny1 = _y + _ny1 * _s;
|
|
|
|
draw_circle(_nx1, _ny1, 4, true);
|
|
}
|
|
|
|
if(array_length(_pnt) >= 6) {
|
|
var _nx1 = _pnt[4];
|
|
var _ny1 = _pnt[5];
|
|
|
|
_nx1 = _x + _nx1 * _s;
|
|
_ny1 = _y + _ny1 * _s;
|
|
|
|
draw_circle(_nx1, _ny1, 4, true);
|
|
}
|
|
|
|
_ox = _nx;
|
|
_oy = _ny;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function SVG_rect(svgObj = noone) : SVGElement(svgObj) constructor {
|
|
|
|
static onSetAttr = function(attr) {
|
|
x = struct_try_get(attr, "x", 0);
|
|
y = struct_try_get(attr, "y", 0);
|
|
|
|
width = struct_try_get(attr, "width", 0);
|
|
height = struct_try_get(attr, "height", 0);
|
|
}
|
|
|
|
static draw = function(scale = 1) {
|
|
if(!is_undefined(fill)) draw_set_color(fill);
|
|
if(!is_undefined(fill_opacity)) draw_set_alpha(fill_opacity);
|
|
|
|
var _x = x * scale;
|
|
var _y = y * scale;
|
|
var _w = width * scale;
|
|
var _h = height * scale;
|
|
|
|
draw_rectangle(_x, _y, _x + _w, _y + _h, false);
|
|
|
|
if(is_undefined(stroke) || is_undefined(stroke_width))
|
|
return;
|
|
|
|
if(!is_undefined(stroke)) draw_set_color(stroke);
|
|
|
|
if(is_undefined(stroke_width) || stroke_width == 1)
|
|
draw_rectangle(_x, _y, _x + _w, _y + _h, true);
|
|
else
|
|
draw_rectangle_border(_x, _y, _x + _w, _y + _h, stroke_width);
|
|
}
|
|
|
|
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
|
|
|
|
var _ox = _x + x * _s;
|
|
var _oy = _y + y * _s;
|
|
var _ow = width * _s;
|
|
var _oh = height * _s;
|
|
|
|
draw_set_color(COLORS._main_accent);
|
|
draw_rectangle(_ox, _oy, _ox + _ow, _oy + _oh, true);
|
|
}
|
|
}
|
|
|
|
function SVG_circle(svgObj = noone) : SVGElement(svgObj) constructor {
|
|
cx = 0;
|
|
cy = 0;
|
|
r = 0;
|
|
|
|
static onSetAttr = function(attr) {
|
|
cx = struct_try_get(attr, "cx", 0);
|
|
cy = struct_try_get(attr, "cy", 0);
|
|
|
|
r = struct_try_get(attr, "r", 0);
|
|
}
|
|
|
|
static draw = function(scale = 1) {
|
|
if(!is_undefined(fill)) draw_set_color(fill);
|
|
if(!is_undefined(fill_opacity)) draw_set_alpha(fill_opacity);
|
|
|
|
var _cx = cx * scale;
|
|
var _cy = cy * scale;
|
|
var _r = r * scale;
|
|
|
|
draw_circle(_cx, _cy, _r, false);
|
|
|
|
if(is_undefined(stroke) || is_undefined(stroke_width))
|
|
return;
|
|
|
|
if(!is_undefined(stroke)) draw_set_color(stroke);
|
|
|
|
if(is_undefined(stroke_width) || stroke_width == 1)
|
|
draw_circle(_cx, _cy, _r, true);
|
|
else
|
|
draw_circle_border(_cx, _cy, _r, stroke_width);
|
|
}
|
|
|
|
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
|
|
|
|
var _ox = _x + cx * _s;
|
|
var _oy = _y + cy * _s;
|
|
var _or = r * _s;
|
|
|
|
draw_set_color(COLORS._main_accent);
|
|
draw_circle(_ox, _oy, _or, true);
|
|
}
|
|
}
|
|
|
|
function SVG_ellipse(svgObj = noone) : SVGElement(svgObj) constructor {
|
|
cx = 0;
|
|
cy = 0;
|
|
rx = 0;
|
|
ry = 0;
|
|
|
|
static onSetAttr = function(attr) {
|
|
cx = struct_try_get(attr, "cx", 0);
|
|
cy = struct_try_get(attr, "cy", 0);
|
|
|
|
rx = struct_try_get(attr, "rx", 0);
|
|
ry = struct_try_get(attr, "ry", 0);
|
|
}
|
|
|
|
static draw = function(scale = 1) {
|
|
if(!is_undefined(fill)) draw_set_color(fill);
|
|
if(!is_undefined(fill_opacity)) draw_set_alpha(fill_opacity);
|
|
|
|
var _cx = cx * scale;
|
|
var _cy = cy * scale;
|
|
var _rx = rx * scale;
|
|
var _ry = ry * scale;
|
|
|
|
draw_ellipse(_cx - _rx, _cy - _ry, _cx + _rx, _cy + _ry, false);
|
|
|
|
if(is_undefined(stroke) || is_undefined(stroke_width))
|
|
return;
|
|
|
|
if(!is_undefined(stroke)) draw_set_color(stroke);
|
|
|
|
if(is_undefined(stroke_width) || stroke_width == 1)
|
|
draw_ellipse(_cx - _rx, _cy - _ry, _cx + _rx, _cy + _ry, true);
|
|
else
|
|
draw_ellipse_border(_cx - _rx, _cy - _ry, _cx + _rx, _cy + _ry, stroke_width);
|
|
}
|
|
|
|
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
|
|
|
|
var _ox = _x + cx * _s;
|
|
var _oy = _y + cy * _s;
|
|
var _rx = rx * _s;
|
|
var _ry = ry * _s;
|
|
|
|
draw_set_color(COLORS._main_accent);
|
|
draw_ellipse(_ox - _rx, _oy - _ry, _ox + _rx, _oy + _ry, true);
|
|
}
|
|
}
|
|
|
|
function SVG_line(svgObj = noone) : SVGElement(svgObj) constructor {
|
|
x0 = 0;
|
|
y0 = 0;
|
|
x1 = 0;
|
|
y1 = 0;
|
|
|
|
static onSetAttr = function(attr) {
|
|
x0 = struct_try_get(attr, "x0", 0);
|
|
y0 = struct_try_get(attr, "y0", 0);
|
|
|
|
x1 = struct_try_get(attr, "x1", 0);
|
|
y1 = struct_try_get(attr, "y1", 0);
|
|
}
|
|
|
|
static draw = function(scale = 1) {
|
|
if(!is_undefined(stroke)) draw_set_color(stroke);
|
|
|
|
if(is_undefined(stroke) && is_undefined(stroke_width))
|
|
return;
|
|
|
|
var _x0 = x0 * scale;
|
|
var _y0 = y0 * scale;
|
|
var _x1 = x1 * scale;
|
|
var _y1 = y1 * scale;
|
|
|
|
if(is_undefined(stroke_width) || stroke_width == 1)
|
|
draw_line(_x0, _y0, _x1, _y1);
|
|
else
|
|
draw_line_width(_x0, _y0, _x1, _y1, stroke_width);
|
|
}
|
|
|
|
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
|
|
|
|
var _x0 = _x + x0 * _s;
|
|
var _y0 = _y + y0 * _s;
|
|
var _x1 = _x + x1 * _s;
|
|
var _y1 = _y + y1 * _s;
|
|
|
|
draw_set_color(COLORS._main_accent);
|
|
draw_line(_x0, _y0, _x1, _y1);
|
|
}
|
|
}
|
|
|
|
function SVG_polyline(svgObj = noone) : SVGElement(svgObj) constructor {
|
|
points = [];
|
|
|
|
static onSetAttr = function(attr) {
|
|
points = struct_try_get(attr, "points", []);
|
|
}
|
|
|
|
static draw = function(scale = 1) {
|
|
if(!is_undefined(stroke)) draw_set_color(stroke);
|
|
|
|
if(is_undefined(stroke) && is_undefined(stroke_width))
|
|
return;
|
|
|
|
var _ox, _oy, _nx, _ny;
|
|
|
|
for (var i = 0, n = floor(array_length(points) / 2); i < n; i++) {
|
|
_nx = points[i * 2 + 0] * scale;
|
|
_ny = points[i * 2 + 1] * scale;
|
|
|
|
if(i) {
|
|
if(is_undefined(stroke_width) || stroke_width == 1)
|
|
draw_line(_ox, _oy, _nx, _ny);
|
|
else
|
|
draw_line_width(_ox, _oy, _nx, _ny, stroke_width);
|
|
}
|
|
|
|
_ox = _nx;
|
|
_oy = _ny;
|
|
}
|
|
|
|
}
|
|
|
|
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
|
|
|
|
draw_set_color(COLORS._main_accent);
|
|
|
|
var _ox, _oy, _nx, _ny;
|
|
|
|
for (var i = 0, n = floor(array_length(points) / 2); i < n; i++) {
|
|
_nx = _x + points[i * 2 + 0] * _s;
|
|
_ny = _y + points[i * 2 + 1] * _s;
|
|
|
|
if(i) {
|
|
if(is_undefined(stroke_width) || stroke_width == 1)
|
|
draw_line(_ox, _oy, _nx, _ny);
|
|
else
|
|
draw_line_width(_ox, _oy, _nx, _ny, stroke_width);
|
|
}
|
|
|
|
_ox = _nx;
|
|
_oy = _ny;
|
|
}
|
|
}
|
|
}
|
|
|
|
function SVG_polygon(svgObj = noone) : SVGElement(svgObj) constructor {
|
|
points = [];
|
|
|
|
static onSetAttr = function(attr) {
|
|
points = struct_try_get(attr, "points", []);
|
|
}
|
|
|
|
static draw = function(scale = 1) {
|
|
if(!is_undefined(stroke)) draw_set_color(stroke);
|
|
|
|
if(is_undefined(stroke) && is_undefined(stroke_width))
|
|
return;
|
|
|
|
var _ox, _oy, _nx, _ny;
|
|
|
|
for (var i = 0, n = floor(array_length(points) / 2); i < n; i++) {
|
|
_nx = points[i * 2 + 0] * scale;
|
|
_ny = points[i * 2 + 1] * scale;
|
|
|
|
if(i) {
|
|
if(is_undefined(stroke_width) || stroke_width == 1)
|
|
draw_line(_ox, _oy, _nx, _ny);
|
|
else
|
|
draw_line_width(_ox, _oy, _nx, _ny, stroke_width);
|
|
}
|
|
|
|
_ox = _nx;
|
|
_oy = _ny;
|
|
}
|
|
|
|
}
|
|
|
|
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
|
|
|
|
draw_set_color(COLORS._main_accent);
|
|
|
|
var _ox, _oy, _nx, _ny;
|
|
|
|
for (var i = 0, n = floor(array_length(points) / 2); i < n; i++) {
|
|
_nx = _x + points[i * 2 + 0] * _s;
|
|
_ny = _y + points[i * 2 + 1] * _s;
|
|
|
|
if(i) {
|
|
if(is_undefined(stroke_width) || stroke_width == 1)
|
|
draw_line(_ox, _oy, _nx, _ny);
|
|
else
|
|
draw_line_width(_ox, _oy, _nx, _ny, stroke_width);
|
|
}
|
|
|
|
_ox = _nx;
|
|
_oy = _ny;
|
|
}
|
|
}
|
|
}
|
|
|