mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-10 20:45:35 +01:00
40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
function Node_Tile_Random(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
|
|
name = "Tile Random";
|
|
dimension_index = -1;
|
|
|
|
inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
|
|
|
inputs[| 1] = nodeValue("Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, DEF_SURF)
|
|
.setDisplay(VALUE_DISPLAY.vector);
|
|
|
|
inputs[| 2] = nodeValue("Randomness", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.5)
|
|
.setDisplay(VALUE_DISPLAY.slider);
|
|
|
|
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
|
|
|
input_display_list = [ 1,
|
|
["Surfaces", true], 0,
|
|
["Tiling", false], 2,
|
|
];
|
|
|
|
static processData = function(_outSurf, _data, _output_index, _array_index) {
|
|
var _surf = _data[0];
|
|
var dim = _data[1];
|
|
var rand = _data[2];
|
|
|
|
var _sw = surface_get_width_safe(_surf);
|
|
var _sh = surface_get_height_safe(_surf);
|
|
|
|
_outSurf = surface_verify(_outSurf, dim[0], dim[1]);
|
|
|
|
surface_set_shader(_outSurf, sh_tile_random);
|
|
shader_set_surface("surface", _surf);
|
|
shader_set_f("blend", rand);
|
|
shader_set_f("scale", dim[0] / _sw, dim[1] / _sh);
|
|
|
|
draw_sprite_stretched(s_fx_pixel, 0, 0, 0, dim[0], dim[1]);
|
|
surface_reset_shader();
|
|
|
|
return _outSurf;
|
|
}
|
|
} |