mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-14 06:23:55 +01:00
109 lines
3.4 KiB
Plaintext
109 lines
3.4 KiB
Plaintext
function Node_MK_Blinker(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
|
|
name = "MK Blinker";
|
|
|
|
inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
|
|
|
inputs[| 1] = nodeValue("Mask", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
|
|
|
inputs[| 2] = nodeValue("Seed", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, seed_random())
|
|
|
|
inputs[| 3] = nodeValue("Amount", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.5)
|
|
.setDisplay(VALUE_DISPLAY.slider);
|
|
|
|
inputs[| 4] = nodeValue("Target Colors", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, [ c_black ] )
|
|
.setDisplay(VALUE_DISPLAY.palette);
|
|
|
|
inputs[| 5] = nodeValue("Light Colors", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, [ c_white ] )
|
|
.setDisplay(VALUE_DISPLAY.palette);
|
|
|
|
inputs[| 6] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
|
|
active_index = 6;
|
|
|
|
inputs[| 7] = nodeValue("Tolerance", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.1 )
|
|
.setDisplay(VALUE_DISPLAY.slider);
|
|
|
|
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
|
|
|
outputs[| 1] = nodeValue("Light only", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
|
|
|
input_display_list = [ new Inspector_Sprite(s_MKFX), 6,
|
|
["Surfaces", false], 0, 1,
|
|
["Blink", false], 2, 3, 4, 5, 7,
|
|
]
|
|
|
|
temp_surface = [ surface_create( 1, 1 ), surface_create( 1, 1 ), surface_create( 1, 1 ) ];
|
|
|
|
light_only = [];
|
|
|
|
static processData = function(_outSurf, _data, _output_index, _array_index) {
|
|
if(_output_index == 1) return light_only[_array_index];
|
|
|
|
var _surf = _data[0];
|
|
var _mask = _data[1];
|
|
var _seed = _data[2];
|
|
var _amou = _data[3];
|
|
var _trgC = _data[4];
|
|
var _ligC = _data[5];
|
|
var _tolr = _data[7];
|
|
|
|
if(!is_surface(_surf)) return _outSurf;
|
|
|
|
var _sw = surface_get_width_safe(_outSurf);
|
|
var _sh = surface_get_height_safe(_outSurf);
|
|
|
|
for( var i = 0, n = array_length(temp_surface); i < n; i++ )
|
|
temp_surface[i] = surface_verify(temp_surface[i], _sw, _sh);
|
|
light_only[_array_index] = surface_verify(array_safe_get(light_only, _array_index), _sw, _sh);
|
|
|
|
surface_set_shader(temp_surface[0], sh_blink_extract);
|
|
shader_set_palette(_trgC, "colorTarget", "colorTargetAmount");
|
|
shader_set_f("tolerance", _tolr);
|
|
|
|
draw_surface_safe(_surf);
|
|
surface_reset_shader();
|
|
|
|
var rp = sqrt(_sw * _sw + _sh * _sh);
|
|
var ind = 0;
|
|
var _umask = is_surface(_mask);
|
|
|
|
repeat(rp) {
|
|
surface_set_shader(temp_surface[!ind], sh_blink_expand);
|
|
shader_set_f("dimension", _sw, _sh);
|
|
shader_set_i("useMask", _umask);
|
|
shader_set_surface("mask", _mask);
|
|
|
|
draw_surface(temp_surface[ind], 0, 0);
|
|
surface_reset_shader();
|
|
|
|
ind = !ind;
|
|
}
|
|
|
|
surface_set_shader(temp_surface[2], sh_blink_replace);
|
|
shader_set_f("seed", _seed);
|
|
shader_set_f("ratio", _amou);
|
|
shader_set_palette(_ligC);
|
|
|
|
draw_surface_safe(temp_surface[ind]);
|
|
surface_reset_shader();
|
|
|
|
surface_set_target(light_only[_array_index]);
|
|
DRAW_CLEAR
|
|
BLEND_OVERRIDE
|
|
draw_surface(temp_surface[2], 0, 0);
|
|
BLEND_NORMAL
|
|
surface_reset_target();
|
|
|
|
surface_set_target(_outSurf);
|
|
DRAW_CLEAR
|
|
BLEND_OVERRIDE
|
|
|
|
draw_surface(_surf, 0, 0);
|
|
BLEND_ALPHA_MULP
|
|
|
|
draw_surface(temp_surface[2], 0, 0);
|
|
BLEND_NORMAL
|
|
surface_reset_target();
|
|
|
|
return _outSurf;
|
|
}
|
|
} |