mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-26 15:06:22 +01:00
51 lines
No EOL
1.6 KiB
Text
51 lines
No EOL
1.6 KiB
Text
function Node_create_Blur_Radial(_x, _y) {
|
|
var node = new Node_Blur_Radial(_x, _y);
|
|
ds_list_add(PANEL_GRAPH.nodes_list, node);
|
|
return node;
|
|
}
|
|
|
|
function Node_Blur_Radial(_x, _y) : Node_Processor(_x, _y) constructor {
|
|
name = "Blur_Radial";
|
|
|
|
uniform_str = shader_get_uniform(sh_blur_radial, "strength");
|
|
uniform_cen = shader_get_uniform(sh_blur_radial, "center");
|
|
|
|
inputs[| 0] = nodeValue(0, "Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
|
|
inputs[| 1] = nodeValue(1, "Strength", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.2);
|
|
|
|
inputs[| 2] = nodeValue(2, "Center", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ])
|
|
.setDisplay(VALUE_DISPLAY.vector);
|
|
|
|
outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, surface_create(1, 1));
|
|
|
|
static drawOverlay = function(_active, _x, _y, _s, _mx, _my) {
|
|
var pos = inputs[| 2].getValue();
|
|
var px = _x + pos[0] * _s;
|
|
var py = _y + pos[1] * _s;
|
|
|
|
inputs[| 1].drawOverlay(_active, px, py, _s, _mx, _my, 0, 64);
|
|
inputs[| 2].drawOverlay(_active, _x, _y, _s, _mx, _my);
|
|
}
|
|
|
|
function process_data(_outSurf, _data, _output_index) {
|
|
var _str = _data[1];
|
|
var _cen = _data[2];
|
|
_cen[0] /= surface_get_width(_outSurf);
|
|
_cen[1] /= surface_get_height(_outSurf);
|
|
|
|
surface_set_target(_outSurf);
|
|
draw_clear_alpha(0, 0);
|
|
BLEND_ADD
|
|
|
|
shader_set(sh_blur_radial);
|
|
shader_set_uniform_f(uniform_str, _str);
|
|
shader_set_uniform_f_array(uniform_cen, _cen);
|
|
draw_surface_safe(_data[0], 0, 0);
|
|
shader_reset();
|
|
|
|
BLEND_NORMAL
|
|
surface_reset_target();
|
|
|
|
return _outSurf;
|
|
}
|
|
} |