mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-26 15:06:22 +01:00
339 lines
No EOL
9.9 KiB
Text
339 lines
No EOL
9.9 KiB
Text
function Node_create_Composite(_x, _y) {
|
|
var node = new Node_Composite(_x, _y);
|
|
ds_list_add(PANEL_GRAPH.nodes_list, node);
|
|
return node;
|
|
}
|
|
|
|
enum COMPOSE_OUTPUT_SCALING {
|
|
first,
|
|
largest,
|
|
constant
|
|
}
|
|
|
|
function Node_Composite(_x, _y) : Node_Processor(_x, _y) constructor {
|
|
name = "Composite";
|
|
|
|
uniform_dim = shader_get_uniform(sh_blend_normal_dim, "dimension");
|
|
uniform_pos = shader_get_uniform(sh_blend_normal_dim, "position");
|
|
uniform_sca = shader_get_uniform(sh_blend_normal_dim, "scale");
|
|
uniform_rot = shader_get_uniform(sh_blend_normal_dim, "rotation");
|
|
uniform_for = shader_get_sampler_index(sh_blend_normal_dim, "fore");
|
|
|
|
inputs[| 0] = nodeValue(0, "Padding", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [ 0, 0, 0, 0 ])
|
|
.setDisplay(VALUE_DISPLAY.padding)
|
|
.setVisible(false);
|
|
|
|
inputs[| 1] = nodeValue(1, "Output dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, COMPOSE_OUTPUT_SCALING.first)
|
|
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "First surface", "Largest surface", "Constant" ])
|
|
.setVisible(false);
|
|
|
|
inputs[| 2] = nodeValue(2, "Output dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, def_surf_size2, VALUE_TAG.dimension_2d)
|
|
.setDisplay(VALUE_DISPLAY.vector)
|
|
.setVisible(false);
|
|
|
|
input_fix_len = ds_list_size(inputs);
|
|
data_length = 4;
|
|
|
|
input_display_list = [
|
|
["Output", true], 0, 1, 2
|
|
];
|
|
|
|
function createNewSurface() {
|
|
var index = ds_list_size(inputs);
|
|
var _s = floor((index - input_fix_len) / data_length);
|
|
|
|
inputs[| index + 0] = nodeValue( index + 0, _s? ("Surface " + string(_s)) : "Background", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
|
|
|
|
inputs[| index + 1] = nodeValue( index + 1, "Position " + string(_s), self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ] )
|
|
.setDisplay(VALUE_DISPLAY.vector)
|
|
.setVisible(false);
|
|
|
|
inputs[| index + 2] = nodeValue( index + 2, "Rotation " + string(_s), self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0 )
|
|
.setDisplay(VALUE_DISPLAY.rotation)
|
|
.setVisible(false);
|
|
|
|
inputs[| index + 3] = nodeValue( index + 3, "Scale " + string(_s), self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 1, 1 ] )
|
|
.setDisplay(VALUE_DISPLAY.vector)
|
|
.setVisible(false);
|
|
|
|
array_push(input_display_list, ["Surface " + string(_s), false], index + 0, index + 1, index + 2, index + 3);
|
|
}
|
|
createNewSurface();
|
|
|
|
function addFrom(_nodeFrom) {
|
|
inputs[| ds_list_size(inputs) - data_length].setFrom(_nodeFrom);
|
|
}
|
|
|
|
outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, surface_create(1, 1));
|
|
|
|
temp_surf = [ surface_create(1, 1), surface_create(1, 1) ];
|
|
|
|
surf_dragging = -1;
|
|
input_dragging = -1;
|
|
drag_type = 0;
|
|
dragging_sx = 0;
|
|
dragging_sy = 0;
|
|
dragging_mx = 0;
|
|
dragging_my = 0;
|
|
|
|
rot_anc_x = 0;
|
|
rot_anc_y = 0;
|
|
|
|
overlay_w = 0;
|
|
overlay_h = 0;
|
|
|
|
static updateValueFrom = function(index) {
|
|
if(index + data_length >= ds_list_size(inputs))
|
|
createNewSurface();
|
|
}
|
|
|
|
static drawOverlay = function(_active, _x, _y, _s, _mx, _my) {
|
|
var pad = inputs[| 0].getValue();
|
|
var ww = overlay_w;
|
|
var hh = overlay_h;
|
|
|
|
var x0 = _x + pad[2] * _s;
|
|
var x1 = _x + (ww - pad[0]) * _s;
|
|
var y0 = _y + pad[1] * _s;
|
|
var y1 = _y + (hh - pad[3]) * _s;
|
|
draw_set_color(c_ui_orange);
|
|
draw_line(x0, y0, x0, y1);
|
|
draw_line(x1, y0, x1, y1);
|
|
draw_line(x0, y0, x1, y0);
|
|
draw_line(x0, y1, x1, y1);
|
|
|
|
if(input_dragging > -1) {
|
|
if(drag_type == 0) {
|
|
var pos_x = dragging_sx + (_mx - dragging_mx) / _s;
|
|
var pos_y = dragging_sy + (_my - dragging_my) / _s;
|
|
if(keyboard_check(vk_control)) {
|
|
pos_x = round(pos_x);
|
|
pos_y = round(pos_y);
|
|
}
|
|
|
|
if(inputs[| input_dragging].setValue([ pos_x, pos_y ]))
|
|
UNDO_HOLDING = true;
|
|
} else if(drag_type == 1) {
|
|
var aa = point_direction(rot_anc_x, rot_anc_y, _mx, _my);
|
|
var da = angle_difference(dragging_mx, aa);
|
|
var sa;
|
|
|
|
if(keyboard_check(vk_control))
|
|
sa = round((dragging_sx - da) / 15) * 15;
|
|
else
|
|
sa = dragging_sx - da;
|
|
|
|
if(inputs[| input_dragging].setValue(sa))
|
|
UNDO_HOLDING = true;
|
|
} else if(drag_type == 2) {
|
|
var _surf = inputs[| surf_dragging].getValue();
|
|
var _sw = surface_get_width(_surf);
|
|
var _sh = surface_get_width(_surf);
|
|
|
|
var sca_x = dragging_sx + (_mx - dragging_mx) / _s / _sw;
|
|
var sca_y = dragging_sy + (_my - dragging_my) / _s / _sh;
|
|
|
|
if(keyboard_check(vk_shift)) {
|
|
sca_x = min(sca_x, sca_y);
|
|
sca_y = min(sca_x, sca_y);
|
|
}
|
|
|
|
if(inputs[| input_dragging].setValue([ sca_x, sca_y ]))
|
|
UNDO_HOLDING = true;
|
|
}
|
|
|
|
if(mouse_check_button_released(mb_left)) {
|
|
input_dragging = -1;
|
|
UNDO_HOLDING = false;
|
|
}
|
|
}
|
|
|
|
var hovering = -1;
|
|
var hovering_type = 0;
|
|
|
|
var amo = (ds_list_size(inputs) - input_fix_len) / data_length;
|
|
for(var i = 0; i < amo; i++) {
|
|
var index = input_fix_len + i * data_length;
|
|
var _surf = current_data[index + 0];
|
|
var _pos = current_data[index + 1];
|
|
|
|
if(!_surf || is_array(_surf)) continue;
|
|
|
|
var _ww = surface_get_width(_surf);
|
|
var _hh = surface_get_height(_surf);
|
|
|
|
var _dx0 = _x + _pos[0] * _s;
|
|
var _dy0 = _y + _pos[1] * _s;
|
|
var _dx1 = _dx0 + _ww * _s;
|
|
var _dy1 = _dy0 + _hh * _s;
|
|
var _borcol = c_ui_blue_grey;
|
|
|
|
var _rx = (_dx0 + _dx1) / 2;
|
|
var _ry = _dy0 - 16;
|
|
var _ri = 0;
|
|
|
|
var _sx = _dx1;
|
|
var _sy = _dy1;
|
|
var _si = 0;
|
|
|
|
if(point_in_circle(_mx, _my, _sx, _sy, 12)) {
|
|
hovering = index;
|
|
hovering_type = 2;
|
|
_si = 1;
|
|
} else if(point_in_rectangle(_mx, _my, _dx0, _dy0, _dx1, _dy1)) {
|
|
hovering = index;
|
|
hovering_type = 0;
|
|
} else if(point_in_circle(_mx, _my, _rx, _ry, 12)) {
|
|
hovering = index;
|
|
hovering_type = 1;
|
|
_ri = 1;
|
|
}
|
|
|
|
draw_sprite(s_anchor_rotate, _ri, _rx, _ry);
|
|
draw_sprite(s_anchor_scale, _si, _sx, _sy);
|
|
|
|
draw_set_color(_borcol);
|
|
draw_rectangle(_dx0, _dy0, _dx1, _dy1, true);
|
|
}
|
|
|
|
if(hovering != -1) {
|
|
var _surf = current_data[hovering];
|
|
var _pos = current_data[hovering + 1];
|
|
var _rot = current_data[hovering + 2];
|
|
var _sca = current_data[hovering + 3];
|
|
|
|
var _ww = surface_get_width(_surf);
|
|
var _hh = surface_get_height(_surf);
|
|
var _dx0 = _x + _pos[0] * _s;
|
|
var _dy0 = _y + _pos[1] * _s;
|
|
var _dx1 = _dx0 + _ww * _s;
|
|
var _dy1 = _dy0 + _hh * _s;
|
|
|
|
if(hovering_type == 0) {
|
|
draw_set_color(c_ui_orange);
|
|
draw_rectangle_border(_dx0, _dy0, _dx1, _dy1, 2);
|
|
|
|
if(_active && mouse_check_button_pressed(mb_left)) {
|
|
surf_dragging = hovering;
|
|
input_dragging = hovering + 1;
|
|
drag_type = hovering_type;
|
|
dragging_sx = _pos[0];
|
|
dragging_sy = _pos[1];
|
|
dragging_mx = _mx;
|
|
dragging_my = _my;
|
|
}
|
|
} else if(hovering_type == 1) { //rot
|
|
if(_active && mouse_check_button_pressed(mb_left)) {
|
|
surf_dragging = hovering;
|
|
input_dragging = hovering + 2;
|
|
drag_type = hovering_type;
|
|
dragging_sx = _rot;
|
|
|
|
rot_anc_x = _dx0 + _ww / 2 * _s;
|
|
rot_anc_y = _dy0 + _hh / 2 * _s;
|
|
dragging_mx = point_direction(rot_anc_x, rot_anc_y, _mx, _my);
|
|
}
|
|
} else if(hovering_type == 2) { //sca
|
|
if(_active && mouse_check_button_pressed(mb_left)) {
|
|
surf_dragging = hovering;
|
|
input_dragging = hovering + 3;
|
|
drag_type = hovering_type;
|
|
dragging_sx = _sca[0];
|
|
dragging_sy = _sca[1];
|
|
dragging_mx = _mx;
|
|
dragging_my = _my;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function process_data(_outSurf, _data, _output_index) {
|
|
var _pad = _data[0];
|
|
var _dim_type = _data[1];
|
|
var _dim = _data[2];
|
|
var base = _data[3];
|
|
var ww = 0, hh = 0;
|
|
|
|
switch(_dim_type) {
|
|
case COMPOSE_OUTPUT_SCALING.first :
|
|
inputs[| 2].show_in_inspector = false;
|
|
ww = surface_get_width(base);
|
|
hh = surface_get_height(base);
|
|
break;
|
|
case COMPOSE_OUTPUT_SCALING.largest :
|
|
inputs[| 2].show_in_inspector = false;
|
|
for(var i = input_fix_len; i < array_length(_data) - data_length; i += data_length) {
|
|
var _s = _data[i];
|
|
ww = max(ww, surface_get_width(_s));
|
|
hh = max(hh, surface_get_height(_s));
|
|
}
|
|
break;
|
|
case COMPOSE_OUTPUT_SCALING.constant :
|
|
inputs[| 2].show_in_inspector = true;
|
|
ww = _dim[0];
|
|
hh = _dim[1];
|
|
break;
|
|
}
|
|
ww += _pad[0] + _pad[2];
|
|
hh += _pad[1] + _pad[3];
|
|
|
|
overlay_w = ww;
|
|
overlay_h = hh;
|
|
|
|
if(is_surface(base))
|
|
surface_size_to(_outSurf, ww, hh);
|
|
|
|
for(var i = 0; i < 2; i++) {
|
|
if(!is_surface(temp_surf[i])) temp_surf[i] = surface_create(surface_get_width(_outSurf), surface_get_height(_outSurf));
|
|
else surface_size_to(temp_surf[i], surface_get_width(_outSurf), surface_get_height(_outSurf));
|
|
|
|
surface_set_target(temp_surf[i]);
|
|
draw_clear_alpha(0, 0);
|
|
surface_reset_target();
|
|
}
|
|
|
|
var res_index = 0, bg = 0;
|
|
for(var i = input_fix_len; i < array_length(_data) - data_length; i += data_length) {
|
|
var _s = _data[i + 0];
|
|
var _pos = _data[i + 1];
|
|
var _rot = _data[i + 2];
|
|
var _sca = _data[i + 3];
|
|
|
|
if(!_s || is_array(_s)) continue;
|
|
|
|
surface_set_target(temp_surf[bg]);
|
|
shader_set(sh_blend_normal_dim);
|
|
shader_set_uniform_f_array(uniform_dim, [ surface_get_width(_s) / ww, surface_get_height(_s) / hh ]);
|
|
shader_set_uniform_f_array(uniform_pos, [ _pos[0] / ww, _pos[1] / hh]);
|
|
shader_set_uniform_f_array(uniform_sca, _sca)
|
|
shader_set_uniform_f(uniform_rot, degtorad(_rot));
|
|
texture_set_stage(uniform_for, surface_get_texture(_s));
|
|
|
|
draw_surface_safe(temp_surf[!bg], 0, 0);
|
|
shader_reset();
|
|
surface_reset_target();
|
|
|
|
res_index = bg;
|
|
bg = !bg;
|
|
}
|
|
|
|
surface_set_target(_outSurf);
|
|
draw_clear_alpha(0, 0);
|
|
BLEND_ADD
|
|
draw_surface_safe(temp_surf[res_index], 0, 0);
|
|
BLEND_NORMAL
|
|
surface_reset_target();
|
|
}
|
|
|
|
static doDeserialize = function(_map) {
|
|
var _inputs = _map[? "inputs"];
|
|
|
|
for(var i = input_fix_len; i < ds_list_size(_inputs); i += data_length) {
|
|
createNewSurface();
|
|
inputs[| i + 0].deserialize(_inputs[| i + 0]);
|
|
inputs[| i + 1].deserialize(_inputs[| i + 1]);
|
|
inputs[| i + 2].deserialize(_inputs[| i + 2]);
|
|
inputs[| i + 3].deserialize(_inputs[| i + 3]);
|
|
}
|
|
}
|
|
} |