Node base VFX editor for pixel art.
Go to file
2023-11-25 19:09:47 +07:00
#backups Undo armature 2023-08-08 18:45:00 +02:00
animcurves [Number] New slider and rotator 2023-10-16 12:25:22 +07:00
datafiles several things 2023-11-25 14:54:35 +07:00
fonts several things 2023-11-25 14:54:35 +07:00
img Banner 2022-01-13 11:44:21 +07:00
objects several things 2023-11-25 14:54:35 +07:00
rooms - Add Patreon integration. 2023-11-14 20:29:11 +07:00
scripts - [Splice sprite sheet] Improve processing speed, won't draw preview boundary if output has more than 256 sprites. 2023-11-25 19:09:47 +07:00
shaders several things 2023-11-25 14:54:35 +07:00
sprites Supporter extra nodes 2023-11-22 21:25:36 +07:00
.gitattributes extension change 2022-01-13 12:11:21 +07:00
.gitignore ignore ds_store 2023-11-08 10:13:54 +07:00
LICENSE Create LICENSE 2023-11-23 10:14:12 +07:00
PixelComposer.resource_order several things 2023-11-25 14:54:35 +07:00
PixelComposer.yyp several things 2023-11-25 14:54:35 +07:00
README.md Update README.md 2023-11-22 11:16:47 +07:00
README.md.backup Update readme 2023-03-12 09:15:51 +07:00

Pixel Composer

Node base VFX editor for pixel art.

sample 2

Set up guides

  • Install GameMaker: Studio IDE (runtime 2023.6.0.139)

  • Download and install extensions: (Some are optional, however an adjustment in code is required)

    • YellowAfterLife File dropper (Free) itch
    • Samuel Venable xProcess, Border toggler, FileDropper (Free) itch
    • Official Steamworks extension (Free) GM marketplace
    • YellowAfterLife GameFrame ($20) itch
      • Optionally, remove all gameframe_* reference and disable borderless mode.
    • YellowAfterLife Apollo (Optional, $15) itch
    • Mytino Fluid Dynamics - GM Studio 2 (Optional, $15) GM marketplace'
  • If running on Mac, delete PixelComposer\datafiles\data\themes\default folder (keep the zip file) before running.

  • To use native exception handler (for more information) goto debug (crtl+T > debug) and comment out setException().