Pixel-Composer/scripts/_3d_rotation/_3d_rotation.gml
2023-05-03 21:42:17 +02:00

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function rotate3d_axis_angle(point, axis, angle) {
var pitch = point[0];
var yaw = point[1];
var roll = point[2];
var s = dsin(angle);
var c = dcos(angle);
var t = 1 - c;
var _x = axis[0];
var _y = axis[1];
var _z = axis[2];
var pitch_prime = pitch * c + _z * s;
var yaw_prime = yaw * c + (-_z * _x * t + _y * s);
var roll_prime = roll * c + ( _z * _y * t + _x * s);
return [ pitch_prime, yaw_prime, roll_prime ];
}