Pixel-Composer/shaders/sh_mesh_generation/sh_mesh_generation.yy
2025-01-02 10:45:55 +07:00

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{
"$GMShader":"",
"%Name":"sh_mesh_generation",
"name":"sh_mesh_generation",
"parent":{
"name":"rigidSim",
"path":"folders/nodes/data/simulation/rigidSim.yy",
},
"resourceType":"GMShader",
"resourceVersion":"2.0",
"type":1,
}