Pixel-Composer/scripts/node_string_insert/node_string_insert.gml
2025-02-17 15:48:38 +07:00

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function Node_String_Insert(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
name = "Insert Text";
setDimension(96, 48);
newInput(0, nodeValue_Text("Text", self, ""))
.setVisible(true, true);
newInput(1, nodeValue_Text("Insert Text", self, ""))
newInput(2, nodeValue_Int("Position", self, 0))
newOutput(0, nodeValue_Output("Text", self, VALUE_TYPE.text, ""));
static processData = function(_output, _data, _index = 0) { return string_insert(_data[1], _data[0], _data[2]); }
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
var str = outputs[0].getValue();
var bbox = drawGetBbox(xx, yy, _s);
draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
draw_text_bbox(bbox, str);
}
}