Pixel-Composer/shaders/sh_fluid_bleach/sh_fluid_bleach.yy
2024-11-21 18:07:07 +07:00

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{
"$GMShader":"",
"%Name":"sh_fluid_bleach",
"name":"sh_fluid_bleach",
"parent":{
"name":"Shaders",
"path":"folders/nodes/data/simulation/smokeSim/Shaders.yy",
},
"resourceType":"GMShader",
"resourceVersion":"2.0",
"type":1,
}