mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 14:36:13 +01:00
149 lines
No EOL
3.5 KiB
Text
149 lines
No EOL
3.5 KiB
Text
function Node_create_Display_Image(_x, _y, _group = noone) {
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var path = "";
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if(NODE_NEW_MANUAL) {
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path = get_open_filename_pxc("image|*.png;*.jpg", "");
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key_release();
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if(path == "") return noone;
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}
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var node = new Node_Display_Image(_x, _y, _group).skipDefault();
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node.inputs[0].setValue(path);
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node.doUpdate();
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return node;
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}
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function Node_create_Display_Image_path(_x, _y, path) {
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if(!file_exists_empty(path)) return noone;
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var node = new Node_Display_Image(_x, _y, PANEL_GRAPH.getCurrentContext()).skipDefault();
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node.inputs[0].setValue(path);
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node.doUpdate();
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return node;
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}
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function Node_Display_Image(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Display Image";
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auto_height = false;
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newInput(0, nodeValue_Path("Path", self, ""))
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.setVisible(false)
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.setDisplay(VALUE_DISPLAY.path_load, { filter: "image|*.png;*.jpg" })
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.rejectArray();
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newInput(1, nodeValue_Vec2("Position", self, [ x, y ]))
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.rejectArray();
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newInput(2, nodeValue_Vec2("Scale", self, [ 1, 1 ]))
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.rejectArray();
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newInput(3, nodeValue_Bool("Smooth transform", self, true))
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.rejectArray();
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input_display_list = [ 0,
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["Display", false], 1, 2, 3,
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]
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spr = noone;
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path_current = "";
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first_update = false;
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smooth = true;
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pos_x = x;
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pos_y = y;
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sca_x = 1;
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sca_y = 1;
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sca_dx = 1;
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sca_dy = 1;
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static move = function(_x, _y, _s) { #region
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if(x == _x && y == _y) return;
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if(!LOADING) PROJECT.modified = true;
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x = _x;
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y = _y;
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if(inputs[1].setValue([ _x, _y ]))
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UNDO_HOLDING = true;
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} #endregion
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static onInspector1Update = function() { #region
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var path = getInputData(0);
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if(path == "") return;
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updatePaths(path);
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update();
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} #endregion
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function updatePaths(path) { #region
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path = path_get(path);
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if(path == -1) return false;
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var ext = string_lower(filename_ext(path));
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var _name = string_replace(filename_name(path), filename_ext(path), "");
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switch(ext) {
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case ".png":
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case ".jpg":
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case ".jpeg":
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case ".gif":
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name = _name;
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if(spr) sprite_delete(spr);
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spr = sprite_add(path, 1, false, false, 0, 0);
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if(path_current == "")
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first_update = true;
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path_current = path;
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return true;
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}
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return false;
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} #endregion
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static update = function(frame = CURRENT_FRAME) { #region
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var path = getInputData(0);
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var posi = getInputData(1);
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var scal = getInputData(2);
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smooth = getInputData(3);
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if(path == "") return;
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if(path_current != path) updatePaths(path);
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if(!spr || !sprite_exists(spr)) return;
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pos_x = posi[0];
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pos_y = posi[1];
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sca_x = scal[0];
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sca_y = scal[1];
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} #endregion
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static drawNodeBase = function(xx, yy, _s) { #region
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if(!spr || !sprite_exists(spr)) return;
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draw_sprite_uniform(spr, 0, xx, yy, _s);
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} #endregion
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static drawNode = function(_x, _y, _mx, _my, _s) { #region
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if(spr == noone) return noone;
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x = smooth? lerp_float(x, pos_x, 4) : pos_x;
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y = smooth? lerp_float(y, pos_y, 4) : pos_y;
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sca_dx = smooth? lerp_float(sca_dx, sca_x, 4) : sca_x;
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sca_dy = smooth? lerp_float(sca_dy, sca_y, 4) : sca_y;
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w = sprite_get_width(spr) * sca_dx;
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h = sprite_get_height(spr) * sca_dy;
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var xx = x * _s + _x;
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var yy = y * _s + _y;
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draw_sprite_stretched_ext(spr, 0, xx, yy, w * _s, h * _s, c_white, 1);
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if(active_draw_index > -1) {
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draw_sprite_stretched_ext(bg_spr, 1, xx, yy, w * _s, h * _s, COLORS._main_accent, 1);
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active_draw_index = -1;
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}
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return noone;
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} #endregion
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} |