Pixel-Composer/scripts/_draw_defines/_draw_defines.gml

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#region enums
#endregion
#region macro
#macro BLEND_NORMAL gpu_set_blendmode(bm_normal); gpu_set_blendequation(bm_eq_add);
#macro BLEND_ADD gpu_set_blendmode(bm_add);
#macro BLEND_OVERRIDE gpu_set_blendmode_ext(bm_one, bm_zero);
//#macro BLEND_ADD_ALPHA gpu_set_blendmode_ext_sepalpha(bm_one, bm_inv_src_alpha, bm_one, bm_one)
#macro BLEND_ALPHA gpu_set_blendmode_ext_sepalpha(bm_one, bm_inv_src_alpha, bm_one, bm_one);
#macro BLEND_ALPHA_MULP gpu_set_blendmode_ext_sepalpha(bm_src_alpha, bm_inv_src_alpha, bm_one, bm_one);
#macro BLEND_MAX gpu_set_blendmode(bm_normal); gpu_set_blendequation(bm_eq_max);
#macro BLEND_MULTIPLY gpu_set_blendmode_ext(bm_dest_colour, bm_zero);
#macro BLEND_SUBTRACT gpu_set_blendmode(bm_subtract);
#macro DRAW_CLEAR draw_clear_alpha(0, 0);
#endregion