mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-14 14:33:53 +01:00
55 lines
1.4 KiB
Plaintext
55 lines
1.4 KiB
Plaintext
/// @description
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gameframe_init();
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gameframe_button_array = [];
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#region setup
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window_set_size(640, 480);
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display_set_gui_size(640, 480);
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window_set_caption("Pixel Composer crashed")
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window_set_position(
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(display_get_width() - 640) / 2,
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(display_get_height() - 320) / 2); // center window
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#endregion
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#region directory
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globalvar DIRECTORY, APP_DIRECTORY;
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DIRECTORY = "";
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if(OS == os_windows) {
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APP_DIRECTORY = environment_get_variable("userprofile") + "\\AppData\\Local\\PixelComposer\\";
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} else if(OS == os_macosx) {
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var home_dir = environment_get_variable("HOME");
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if(string(home_dir) == "0")
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log_message("DIRECTORY", "Directory not found.");
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else
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APP_DIRECTORY = string(home_dir) + "/PixelComposer/";
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}
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var perstPath = APP_DIRECTORY + "persistPreference.json";
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if(file_exists(perstPath)) {
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PRESIST_PREF = json_load_struct(perstPath);
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DIRECTORY = struct_has(PRESIST_PREF, "path")? PRESIST_PREF.path : "";
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}
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var dir_valid = DIRECTORY != "" && directory_exists(DIRECTORY);
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if(!dir_valid) DIRECTORY = APP_DIRECTORY;
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#endregion
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#region log
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path = DIRECTORY + "log/crash_log.txt";
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if(!file_exists(path)) game_end(1);
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crash_content = file_text_read_all(path);
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log_surface = surface_create(1, 1);
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log_y = 0;
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log_y_to = 0;
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LOCALE = {
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config: {
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per_character_line_break: true
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}
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}
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win_w = 640;
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win_h = 320;
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#endregion |