mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-14 14:33:53 +01:00
299 lines
9.3 KiB
Plaintext
299 lines
9.3 KiB
Plaintext
globalvar HOTKEYS_CUSTOM;
|
|
|
|
function __initHotKey() {
|
|
HOTKEYS_CUSTOM = {};
|
|
|
|
hotkeySimple("Node_Canvas", "Selection", "S");
|
|
hotkeySimple("Node_Canvas", "Magic Selection", "W");
|
|
hotkeySimple("Node_Canvas", "Pencil", "B");
|
|
hotkeySimple("Node_Canvas", "Eraser", "E");
|
|
hotkeySimple("Node_Canvas", "Rectangle", "N");
|
|
hotkeySimple("Node_Canvas", "Ellipse", "M");
|
|
hotkeySimple("Node_Canvas", "Iso Cube", "");
|
|
hotkeySimple("Node_Canvas", "Curve", "");
|
|
hotkeySimple("Node_Canvas", "Freeform", "Q");
|
|
hotkeySimple("Node_Canvas", "Fill", "G");
|
|
hotkeySimple("Node_Canvas", "Outline", "O", MOD_KEY.alt);
|
|
hotkeySimple("Node_Canvas", "Extrude", "E", MOD_KEY.alt);
|
|
hotkeySimple("Node_Canvas", "Inset", "I", MOD_KEY.alt);
|
|
hotkeySimple("Node_Canvas", "Skew", "S", MOD_KEY.alt);
|
|
hotkeySimple("Node_Canvas", "Corner", "C", MOD_KEY.alt);
|
|
|
|
hotkeySimple("Node_Mesh_Warp", "Edit control point", "V");
|
|
hotkeySimple("Node_Mesh_Warp", "Pin mesh", "P");
|
|
hotkeySimple("Node_Mesh_Warp", "Mesh edit", "M");
|
|
hotkeySimple("Node_Mesh_Warp", "Anchor remove", "E");
|
|
|
|
hotkeySimple("Node_Armature", "Move", "V");
|
|
hotkeySimple("Node_Armature", "Scale", "S");
|
|
hotkeySimple("Node_Armature", "Add bones", "A");
|
|
hotkeySimple("Node_Armature", "Remove bones", "E");
|
|
hotkeySimple("Node_Armature", "Detach bones", "D");
|
|
hotkeySimple("Node_Armature", "IK", "K");
|
|
|
|
hotkeySimple("Node_Path", "Transform", "T");
|
|
hotkeySimple("Node_Path", "Anchor add / remove", "A");
|
|
hotkeySimple("Node_Path", "Edit Control point", "C");
|
|
hotkeySimple("Node_Path", "Draw path", "B");
|
|
hotkeySimple("Node_Path", "Rectangle path", "N");
|
|
hotkeySimple("Node_Path", "Circle path", "M");
|
|
|
|
hotkeySimple("Node_Rigid_Object", "Mesh edit", "A");
|
|
hotkeySimple("Node_Rigid_Object", "Anchor remove", "E");
|
|
|
|
hotkeySimple("Node_Strand_Create", "Push", "P");
|
|
hotkeySimple("Node_Strand_Create", "Comb", "C");
|
|
hotkeySimple("Node_Strand_Create", "Stretch", "S");
|
|
hotkeySimple("Node_Strand_Create", "Shorten", "D");
|
|
hotkeySimple("Node_Strand_Create", "Grab", "G");
|
|
|
|
hotkeySimple("Node_Path_Anchor", "Adjust control point", "A");
|
|
|
|
hotkeySimple("Node_3D_Object", "Transform", "G");
|
|
hotkeySimple("Node_3D_Object", "Rotate", "R");
|
|
hotkeySimple("Node_3D_Object", "Scale", "S");
|
|
|
|
hotkeySimple("Node_3D_Camera", "Move Target", "T");
|
|
}
|
|
|
|
function getToolHotkey(_group, _key) {
|
|
INLINE
|
|
|
|
if(!struct_has(HOTKEYS_CUSTOM, _group)) return noone;
|
|
|
|
var _grp = HOTKEYS_CUSTOM[$ _group];
|
|
if(!struct_has(_grp, _key)) return noone;
|
|
|
|
return _grp[$ _key];
|
|
}
|
|
|
|
function hotkeySimple(_context, _name, _key, modi = MOD_KEY.none) { return new HotkeySimple(_context, _name, _key, modi); }
|
|
function HotkeySimple(_context, _name, _key, modi = MOD_KEY.none) constructor {
|
|
context = _context;
|
|
name = _name;
|
|
|
|
self.key = key_get_index(_key);
|
|
self.modi = modi;
|
|
|
|
dKey = key;
|
|
dModi = modi;
|
|
|
|
if(!struct_has(HOTKEYS_CUSTOM, context)) HOTKEYS_CUSTOM[$ context] = {};
|
|
HOTKEYS_CUSTOM[$ context][$ name] = self;
|
|
|
|
static isPressing = function() {
|
|
if(is_string(key)) key = key_get_index(key);
|
|
return key == noone? false : key_press(key, modi);
|
|
}
|
|
|
|
static getName = function() {
|
|
if(is_string(key)) key = key_get_index(key);
|
|
return key_get_name(key, modi);
|
|
}
|
|
|
|
static serialize = function() { return { context, name, key, modi } }
|
|
static deserialize = function(ll) { if(!is_struct(ll)) return; key = ll.key; modi = ll.modi; }
|
|
|
|
var _loadKey = $"{context}_{name}";
|
|
if(struct_has(HOTKEYS_DATA, _loadKey)) deserialize(HOTKEYS_DATA[$ _loadKey]);
|
|
}
|
|
|
|
function hotkeyObject(_context, _name, _key, _mod = MOD_KEY.none, _action = noone) constructor {
|
|
context = _context;
|
|
name = _name;
|
|
key = _key;
|
|
modi = _mod;
|
|
action = _action;
|
|
|
|
dKey = _key;
|
|
dModi = _mod;
|
|
|
|
static full_name = function() { return string_to_var(context == ""? $"global.{name}" : $"{context}.{name}"); }
|
|
|
|
static serialize = function() { return { context, name, key, modi } }
|
|
static deserialize = function(ll) { if(!is_struct(ll)) return; key = ll.key; modi = ll.modi; }
|
|
|
|
var _loadKey = $"{context}_{name}";
|
|
if(struct_has(HOTKEYS_DATA, _loadKey)) deserialize(HOTKEYS_DATA[$ _loadKey]);
|
|
}
|
|
|
|
function addHotkey(_context, _name, _key, _mod, _action) {
|
|
if(is_string(_key)) _key = key_get_index(_key);
|
|
|
|
var key = new hotkeyObject(_context, _name, _key, _mod, _action);
|
|
|
|
if(!ds_map_exists(HOTKEYS, _context)) {
|
|
HOTKEYS[? _context] = ds_list_create();
|
|
if(!ds_list_exist(HOTKEY_CONTEXT, _context))
|
|
ds_list_add(HOTKEY_CONTEXT, _context);
|
|
}
|
|
|
|
for(var i = 0; i < ds_list_size(HOTKEYS[? _context]); i++) {
|
|
var hotkey = HOTKEYS[? _context][| i];
|
|
if(hotkey.name == key.name) {
|
|
delete HOTKEYS[? _context][| i];
|
|
HOTKEYS[? _context][| i] = key;
|
|
return;
|
|
}
|
|
}
|
|
|
|
if(_context == "") ds_list_insert(HOTKEYS[? _context], 0, key);
|
|
else ds_list_add(HOTKEYS[? _context], key);
|
|
|
|
return key;
|
|
}
|
|
|
|
function find_hotkey(_context, _name) {
|
|
if(!ds_map_exists(HOTKEYS, _context)) return noone;
|
|
|
|
for(var j = 0; j < ds_list_size(HOTKEYS[? _context]); j++) {
|
|
if(HOTKEYS[? _context][| j].name == _name)
|
|
return HOTKEYS[? _context][| j];
|
|
}
|
|
}
|
|
|
|
function hotkey_editing(hotkey) {
|
|
static vk_list = [
|
|
vk_left, vk_right, vk_up, vk_down, vk_space, vk_backspace, vk_tab, vk_home, vk_end, vk_delete, vk_insert,
|
|
vk_pageup, vk_pagedown, vk_pause, vk_printscreen,
|
|
vk_f1, vk_f2, vk_f3, vk_f4, vk_f5, vk_f6, vk_f7, vk_f8, vk_f9, vk_f10, vk_f11, vk_f12,
|
|
];
|
|
|
|
HOTKEY_BLOCK = true;
|
|
var _mod_prs = 0;
|
|
|
|
if(keyboard_check(vk_control)) _mod_prs |= MOD_KEY.ctrl;
|
|
if(keyboard_check(vk_shift)) _mod_prs |= MOD_KEY.shift;
|
|
if(keyboard_check(vk_alt)) _mod_prs |= MOD_KEY.alt;
|
|
|
|
if(keyboard_check_pressed(vk_escape)) {
|
|
hotkey.key = 0;
|
|
hotkey.modi = 0;
|
|
|
|
PREF_SAVE();
|
|
|
|
} else if(keyboard_check_pressed(vk_anykey)) {
|
|
hotkey.modi = _mod_prs;
|
|
hotkey.key = 0;
|
|
var press = false;
|
|
|
|
for(var a = 0; a < array_length(vk_list); a++) {
|
|
if(!keyboard_check_pressed(vk_list[a])) continue;
|
|
hotkey.key = vk_list[a];
|
|
press = true;
|
|
break;
|
|
}
|
|
|
|
if(!press) {
|
|
var k = ds_map_find_first(global.KEY_STRING_MAP);
|
|
var amo = ds_map_size(global.KEY_STRING_MAP);
|
|
|
|
repeat(amo) {
|
|
if(!keyboard_check_pressed(k)) {
|
|
k = ds_map_find_next(global.KEY_STRING_MAP, k);
|
|
continue;
|
|
}
|
|
hotkey.key = k;
|
|
press = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
PREF_SAVE();
|
|
}
|
|
}
|
|
|
|
function hotkey_draw(keyStr, _x, _y, _status = 0) {
|
|
if(keyStr == "") return;
|
|
|
|
var bc = c_white;
|
|
var tc = c_white;
|
|
|
|
switch(_status) {
|
|
case 0 :
|
|
bc = CDEF.main_dkgrey;
|
|
tc = COLORS._main_text_sub;
|
|
break;
|
|
|
|
case 1 :
|
|
bc = CDEF.main_ltgrey;
|
|
tc = CDEF.main_ltgrey;
|
|
break;
|
|
|
|
case 2 :
|
|
bc = COLORS._main_accent;
|
|
tc = COLORS._main_text_accent;
|
|
break;
|
|
|
|
}
|
|
|
|
draw_set_text(f_p2, fa_right, fa_center, tc);
|
|
var _tw = string_width( keyStr);
|
|
var _th = string_height(keyStr);
|
|
|
|
// draw_sprite_stretched_ext(THEME.ui_panel, 1, _x - _tw - ui(4), _y - _th / 2 - ui(5), _tw + ui(8), _th + ui(6), bc, 0.5);
|
|
draw_text(_x, _y - ui(2), keyStr);
|
|
}
|
|
|
|
function hotkey_serialize() {
|
|
var _context = [];
|
|
for(var i = 0, n = ds_list_size(HOTKEY_CONTEXT); i < n; i++) {
|
|
var ll = HOTKEYS[? HOTKEY_CONTEXT[| i]];
|
|
|
|
for(var j = 0, m = ds_list_size(ll); j < m; j++) {
|
|
var _hk = ll[| j];
|
|
if(_hk.dKey == _hk.key && _hk.dModi == _hk.modi) continue;
|
|
array_push(_context, _hk.serialize());
|
|
}
|
|
}
|
|
|
|
var _node = [];
|
|
var _cust = variable_struct_get_names(HOTKEYS_CUSTOM);
|
|
for(var i = 0, n = array_length(_cust); i < n; i++) {
|
|
|
|
var nd = _cust[i];
|
|
var nl = HOTKEYS_CUSTOM[$ nd];
|
|
var kk = variable_struct_get_names(nl);
|
|
|
|
for (var j = 0, m = array_length(kk); j < m; j++) {
|
|
var _nm = kk[j];
|
|
var _hk = nl[$ _nm];
|
|
|
|
if(_hk.dKey == _hk.key && _hk.dModi == _hk.modi) continue;
|
|
array_push(_node, _hk.serialize());
|
|
}
|
|
}
|
|
|
|
json_save_struct(PREFERENCES_DIR + "hotkeys.json", { context: _context, node: _node });
|
|
}
|
|
|
|
function hotkey_deserialize() {
|
|
HOTKEYS_DATA = {};
|
|
var path = PREFERENCES_DIR + "hotkeys.json";
|
|
if(!file_exists(path)) return;
|
|
|
|
var map = json_load_struct(path);
|
|
if(!is_struct(map)) return;
|
|
|
|
if(struct_has(map, "context")) {
|
|
var _ctx = map.context;
|
|
for(var i = 0; i < array_length(_ctx); i++) {
|
|
var key_list = _ctx[i];
|
|
var _context = key_list.context;
|
|
var name = key_list.name;
|
|
|
|
HOTKEYS_DATA[$ $"{_context}_{name}"] = key_list;
|
|
}
|
|
}
|
|
|
|
if(struct_has(map, "node")) {
|
|
var _ctx = map.node;
|
|
for(var i = 0; i < array_length(_ctx); i++) {
|
|
var key_list = _ctx[i];
|
|
var _context = key_list.context;
|
|
var name = key_list.name;
|
|
|
|
HOTKEYS_DATA[$ $"{_context}_{name}"] = key_list;
|
|
}
|
|
}
|
|
} |