Node base VFX editor for pixel art.
Go to file
2024-07-10 14:17:14 +07:00
animcurves
datafiles - [L-system] Add a warning when providing invalid glyph and when trying to pop an empty stack. 2024-07-10 11:49:08 +07:00
fonts
img
objects - [L-system] Add a warning when providing invalid glyph and when trying to pop an empty stack. 2024-07-10 11:49:08 +07:00
rooms/rm_main
scripts - [L-system] Fix UI overlapping. 2024-07-10 14:17:14 +07:00
shaders smear invert 2024-07-09 18:24:20 +07:00
sprites
.gitattributes
.gitignore
LICENSE
PixelComposer.resource_order - [Path] Fix NaN error with 0 distance line. 2024-07-08 16:44:21 +07:00
PixelComposer.yyp - [Path] Fix NaN error with 0 distance line. 2024-07-08 16:44:21 +07:00
PixelComposer.yyp.css
README.md
README.md.backup

Pixel Composer

Node base VFX editor for pixel art.

sample 2

Set up guides

  • Install GameMaker: Studio IDE (runtime 2023.6.0.139)

  • Download and install extensions: (Some are optional, however an adjustment in code is required)

    • YellowAfterLife File dropper (Free) itch
    • Samuel Venable xProcess, Border toggler, FileDropper (Free) itch
    • Official Steamworks extension (Free) GM marketplace
    • YellowAfterLife GameFrame ($20) itch
      • Optionally, remove all gameframe_* reference and disable borderless mode.
    • YellowAfterLife Apollo (Optional, $15) itch
    • Mytino Fluid Dynamics - GM Studio 2 (Optional, $15) GM marketplace'
  • If running on Mac, delete PixelComposer\datafiles\data\themes\default folder (keep the zip file) before running.

  • To use native exception handler (for more information) goto debug (crtl+T > debug) and comment out setException().