Pixel-Composer/scripts/checkbox/checkbox.gml
2022-11-03 17:44:49 +07:00

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function checkBox(_onClick) constructor {
active = false;
hover = false;
onClick = _onClick;
static draw = function(_x, _y, _value, _m, ss = ui(28), halign = fa_left, valign = fa_top) {
switch(halign) {
case fa_left: _x = _x; break;
case fa_center: _x = _x - ss / 2; break;
case fa_right: _x = _x - ss; break;
}
switch(valign) {
case fa_top: _y = _y; break;
case fa_center: _y = _y - ss / 2; break;
case fa_bottom: _y = _y - ss; break;
}
draw_sprite_stretched(s_checkbox, _value * 2, _x, _y, ss, ss);
if(hover && point_in_rectangle(_m[0], _m[1], _x, _y, _x + ss, _y + ss)) {
draw_sprite_stretched(s_checkbox, _value * 2 + 1, _x, _y, ss, ss);
if(active && mouse_check_button_pressed(mb_left)) {
if(onClick) onClick();
}
}
hover = false;
active = false;
}
}