Pixel-Composer/scripts/node_to_number/node_to_number.gml
2023-12-03 11:02:04 +07:00

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function Node_To_Number(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
name = "To Number";
color = COLORS.node_blend_number;
w = 96;
inputs[| 0] = nodeValue("Text", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "")
.setVisible(true, true);
outputs[| 0] = nodeValue("Number", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, 0);
static processData = function(_output, _data, _output_index, _array_index = 0) {
return toNumber(_data[0]);
}
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
var str = outputs[| 0].getValue();
var bbox = drawGetBbox(xx, yy, _s);
var ss = string_scale(str, bbox.w, bbox.h);
draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0);
}
}