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https://github.com/Ttanasart-pt/Pixel-Composer.git
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69 lines
1.6 KiB
Plaintext
69 lines
1.6 KiB
Plaintext
function get_point_from_dist(distMap, attempt = 4) { #region
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if(!is_surface(distMap)) return noone;
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var w = surface_get_width_safe(distMap);
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var h = surface_get_height_safe(distMap);
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var v = 0;
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var res = noone;
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repeat(attempt) {
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var _x = irandom(w - 1);
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var _y = irandom(h - 1);
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var p = surface_get_pixel(distMap, _x, _y);
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var r = color_get_red(p);
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if(r > v) {
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v = r;
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res = [_x / w, _y / h];
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}
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}
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return res;
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} #endregion
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function get_points_from_dist(distMap, amount, seed = 0, attempt = 8) { #region
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if(amount < 1) return [];
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if(!is_surface(distMap)) return [];
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//print($"===== Get points from dist {amount} =====");
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if(!struct_has(self, "__dist_surf"))
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__dist_surf = surface_create_valid(amount, 1);
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else
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__dist_surf = surface_verify(__dist_surf, amount, 1);
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var _sw = surface_get_width_safe(distMap);
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var _sh = surface_get_height_safe(distMap);
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surface_set_shader(__dist_surf, sh_sample_points);
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shader_set_f("dimension", _sw / amount, _sh);
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shader_set_i("attempt", attempt);
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shader_set_f("seed", seed);
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draw_surface_stretched_safe(distMap, 0, 0, amount, 1);
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surface_reset_shader();
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var b = buffer_create(amount * 4, buffer_fixed, 4);
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buffer_get_surface(b, __dist_surf, 0);
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buffer_seek(b, buffer_seek_start, 0);
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var pos = array_create(amount);
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for( var i = 0; i < amount; i++ ) {
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//print($" Reading buffer {i}");
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var cc = buffer_read(b, buffer_u32);
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if(cc == 0) pos[i] = 0;
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else {
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var _x = _color_get_red(cc);
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var _y = _color_get_green(cc);
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var _v = _color_get_blue(cc);
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pos[i] = [_x, _y, _v];
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}
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}
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buffer_delete(b);
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return pos;
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} #endregion |