mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-15 06:53:59 +01:00
71 lines
2.0 KiB
Plaintext
71 lines
2.0 KiB
Plaintext
function Node_Grid_Warp(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Grid Warp";
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newInput(0, nodeValue_Surface("Surface in", self));
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newInput(1, nodeValue_Bool("Active", self, true));
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active_index = 1;
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newInput(2, nodeValue_Int("Grid", self, 1, "Amount of grid subdivision. Higher number means more grid, detail."))
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.setDisplay(VALUE_DISPLAY.slider, { range: [ 0, 4, 1 ] })
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.rejectArray();
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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newOutput(0, nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone));
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function createNewInput() {
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var index = array_length(inputs);
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var i = index - input_fix_len;
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newInput(index, nodeValue_Vec2($"Anchor {i}", self, [ 0, 0 ]))
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.setUnitRef(function(index) /*=>*/ {return getDimension(index)});
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array_push(input_display_list, index);
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return inputs[index];
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}
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input_display_list = [ 1, 0,
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["Mesh", false], 2,
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["Anchors", true],
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];
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setDynamicInput(1, false);
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attribute_surface_depth();
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attribute_interpolation();
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static resetDisplay = function() {
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input_display_list = array_clone(input_display_list_raw, 1);
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for( var i = input_display_len, n = array_length(inputs); i < n; i++ )
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array_push(input_display_list, i);
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}
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
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var mx = (_mx - _x) / _s;
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var my = (_my - _y) / _s;
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}
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static step = function() {
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}
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static processData = function(_outSurf, _data, _output_index, _array_index) {
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var _surf = _data[0];
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var _grid = _data[2];
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var _aamo = (_grid + 1) * (_grid + 1);
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var _iamo = getInputAmount();
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if(_iamo < _aamo) {
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repeat(_aamo - _iamo) createNewInput();
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resetDisplay();
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} else if(_iamo > _aamo) {
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array_resize(inputs, input_fix_len + _aamo);
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resetDisplay();
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}
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}
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} |