..
_3d_rotation
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
__3D
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
__3d_particle
3d particle
2023-10-28 18:31:13 +07:00
__add_node_item
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
__background_get
1.13.3
2023-02-28 15:43:01 +07:00
__background_get_element
1.13.3
2023-02-28 15:43:01 +07:00
__background_get_internal
1.13.3
2023-02-28 15:43:01 +07:00
__background_set_element
1.13.3
2023-02-28 15:43:01 +07:00
__bbox
Pixel Builder
2023-07-21 12:40:20 +02:00
__bone
1.15.2 update
2023-09-18 13:54:55 +02:00
__d3d11
3D instancer
2023-10-28 15:53:11 +07:00
__d3d11_cbuffer
- [3D Camera] Fix render result error when previewing.
2023-09-05 18:05:18 +02:00
__d3d11_shader
- [3D Camera] Fix render result error when previewing.
2023-09-05 18:05:18 +02:00
__d3d_gizmo
Point light, shadow, improved obj import
2023-08-22 11:51:45 +02:00
__global_object_depths
1.13.3
2023-02-28 15:43:01 +07:00
__init_background
1.13.3
2023-02-28 15:43:01 +07:00
__init_global
1.13.3
2023-02-28 15:43:01 +07:00
__init_view
1.13.3
2023-02-28 15:43:01 +07:00
__initAddon
Junction caching
2023-07-25 20:12:40 +02:00
__matrix3
- [Path] Fix inspector not showing the right anchor list.
2023-08-31 16:58:13 +02:00
__matrix4
- [Path] Fix inspector not showing the right anchor list.
2023-08-31 16:58:13 +02:00
__mesh
- [Path] Fix inspector not showing the right anchor list.
2023-08-31 16:58:13 +02:00
__node
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
__node_3d
1.15.5
2023-10-18 19:58:55 +07:00
__node_3d_combine
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
__node_3d_displace
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
__node_3d_export
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
__node_3d_extrude
Fluid sim output group.
2023-10-07 21:23:40 +07:00
__node_3d_light
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
__node_3d_mesh
Point light, shadow, improved obj import
2023-08-22 11:51:45 +02:00
__node_3d_modifier
Fix text rendering bug.
2023-10-24 07:09:04 +07:00
__node_3d_obj
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
__node_3d_object
Array composite
2023-10-08 15:46:13 +07:00
__node_3d_plane
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
__node_3d_prim_cone
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
__node_3d_prim_cube
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
__node_3d_prim_cylinder
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
__node_3d_prim_sphere
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
__node_3d_render
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
__node_3d_repeat
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
__node_3d_transform
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
__node_custom
Add more localizable texts.
2023-09-28 18:15:29 +07:00
__node_iterator
1.15.5
2023-10-18 19:58:55 +07:00
__node_module
Optimize terrain generation
2023-10-27 18:55:31 +07:00
__node_PCX
Dynamic Surface, PCX node group
2023-09-11 16:08:58 +02:00
__node_process_template
1.15.5
2023-10-18 19:58:55 +07:00
__node_template
1.15.5
2023-10-18 19:58:55 +07:00
__node_value_processor
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
__panel_empty
String extract
2023-06-04 18:28:29 +02:00
__panel_linear_setting
Surface re-use, particle array fix, rangebox linked.
2023-09-27 19:55:21 +07:00
__path
- [Path] Fix inspector not showing the right anchor list.
2023-08-31 16:58:13 +02:00
__pbBox
IsoSurf
2023-09-09 13:52:16 +02:00
__polygon
- [Path] Fix inspector not showing the right anchor list.
2023-08-31 16:58:13 +02:00
__rectangle
Atlas datatype merging
2023-10-06 16:51:11 +07:00
__shapes
- [Path] Fix inspector not showing the right anchor list.
2023-08-31 16:58:13 +02:00
__strandSim
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
__surface
VFX stuffs and array sample node.
2023-10-10 12:12:42 +07:00
__vec2
Fix 3D defer normal for transparent texture.
2023-10-05 11:29:20 +07:00
__vec3
Fix 3D defer normal for transparent texture.
2023-10-05 11:29:20 +07:00
__vec4
Fix 3D defer normal for transparent texture.
2023-10-05 11:29:20 +07:00
__vector
- [Path] Fix inspector not showing the right anchor list.
2023-08-31 16:58:13 +02:00
__vertex_function
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
__VFX
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
__view_get
1.13.3
2023-02-28 15:43:01 +07:00
_draw_defines
[Composite/Armature bind] Now use alpha-compensated blending.
2023-08-11 21:08:02 +02:00
_line_drawer
Pixel Builder (disabled)
2023-07-23 20:21:35 +02:00
_node_fluid_nodes
VFX fixes, group cache
2023-10-27 20:42:17 +07:00
_node_strand_affector
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
_node_VFX_spawner
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
action_loader
- [Node Action] Add expression support.
2023-10-16 15:09:17 +07:00
action_object
Expression bug fixes
2023-08-02 19:11:57 +02:00
addon_function
Junction caching
2023-07-25 20:12:40 +02:00
addon_lua_constant
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
addon_lua_function
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
addon_lua_widget
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
addonPanel
Controller mapper
2023-05-07 20:55:13 +02:00
angle_functions
curveBox, rotatorRange fix
2023-09-19 12:53:24 +02:00
animation_controller
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
animation_curve
1.13.3
2023-02-28 15:43:01 +07:00
append_function
Timeline rework 1
2023-10-14 13:00:35 +07:00
area_function
New log system, fix array loop/filter, image replace, ase tags.
2023-04-03 11:55:45 +02:00
areaBox
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
argumentRenderer
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
array_functions
Cache, group IO ordering fix
2023-10-28 09:07:43 +07:00
ase_object
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
ase_reader
Junction caching
2023-07-25 20:12:40 +02:00
assets_data
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
async_functions
Websocket
2023-06-04 12:38:40 +02:00
BBMOD_DualQuaternion
Computer migration. Bug fixes.
2023-10-01 11:17:39 +07:00
bbmod_lerp_delta_time
Tester
2023-06-17 14:30:49 +02:00
BBMOD_Matrix
Tester
2023-06-17 14:30:49 +02:00
BBMOD_Quaternion
Computer migration. Bug fixes.
2023-10-01 11:17:39 +07:00
BBMOD_Vec2
Tester
2023-06-17 14:30:49 +02:00
BBMOD_Vec3
3D camera positioning modes
2023-08-19 12:42:50 +02:00
BBMOD_Vec4
Tester
2023-06-17 14:30:49 +02:00
bin_function
surface buffer
2023-06-24 22:12:35 +02:00
biterator
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
blurSurface
DynaSurf width, height
2023-09-08 21:37:36 +02:00
boneObject
1.13.3
2023-02-28 15:43:01 +07:00
buffer_functions
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
buffer_object
surface buffer
2023-06-24 22:12:35 +02:00
button
Reduce undo label updater amount.
2023-10-04 16:28:13 +07:00
buttonColor
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
buttonGradient
Add Phong illumination
2023-08-24 11:59:05 +02:00
buttonGroup
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
buttonPalette
Computer migration. Bug fixes.
2023-10-01 11:17:39 +07:00
byte_reader
1.13.3
2023-02-28 15:43:01 +07:00
byte_writer
WAV file export, gifski test
2023-05-28 20:00:51 +02:00
checkbox
Point light, shadow, improved obj import
2023-08-22 11:51:45 +02:00
checkboxGroup
- [Path] Fix inspector not showing the right anchor list.
2023-08-31 16:58:13 +02:00
collection_data
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
color_function
- New 3D terrain node.
2023-10-23 19:33:55 +07:00
color_loader
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
color_selector
1.14.7.2
2023-07-30 13:56:22 +02:00
coltovec4
1.13.3
2023-02-28 15:43:01 +07:00
compat_path_array
1.13.3
2023-02-28 15:43:01 +07:00
complex_function
Addons API, audio nodes
2023-05-16 21:28:16 +02:00
contextMenu_controller
Timeline rework 1
2023-10-14 13:00:35 +07:00
control_function
- [Text Inputs] Fix some modifier keys (eg. backspace, tab, etc.) not trigger.
2023-09-08 19:47:48 +02:00
controlPointBox
- Add widget choices to localization list.
2023-09-28 20:10:41 +07:00
cornerBox
- Add widget choices to localization list.
2023-09-28 20:10:41 +07:00
cross_product
1.13.3
2023-02-28 15:43:01 +07:00
curve_bezier_function
[Particle, VFX] Improve curve evaluation performance.
2023-10-02 09:53:30 +07:00
curve_bounce_function
1.13.3
2023-02-28 15:43:01 +07:00
curve_damping_function
1.13.3
2023-02-28 15:43:01 +07:00
curveBox
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
d3d_bbox
Point light, shadow, improved obj import
2023-08-22 11:51:45 +02:00
d3d_camera
SSAO and other things
2023-08-28 12:56:00 +02:00
d3d_camera_object
- [L System] Improve generation performance.
2023-09-28 11:31:34 +07:00
d3d_cone
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
d3d_cube
3D instancer
2023-10-28 15:53:11 +07:00
d3d_cube_faces
1.15.2 update
2023-09-18 13:54:55 +02:00
d3d_cylinder
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
d3d_gizmo_circle_z
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
d3d_gizmo_line
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
d3d_gizmo_line_dashed
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
d3d_gizmo_sphere
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
d3d_group
3d anchor
2023-10-08 14:22:01 +07:00
d3d_icosphere
Group transform, defer smooth normal,
2023-08-30 16:40:45 +02:00
d3d_light
3d anchor
2023-10-08 14:22:01 +07:00
d3d_light_directional
Group transform, defer smooth normal,
2023-08-30 16:40:45 +02:00
d3d_light_point
3d anchor
2023-10-08 14:22:01 +07:00
d3d_material
Audio volume
2023-10-08 09:14:35 +07:00
d3d_object
3D instancer
2023-10-28 15:53:11 +07:00
d3d_object_instancer
3d particle
2023-10-28 18:31:13 +07:00
d3d_plane
Point light, shadow, improved obj import
2023-08-22 11:51:45 +02:00
d3d_plane_mesh
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
d3d_ray
Point light, shadow, improved obj import
2023-08-22 11:51:45 +02:00
d3d_rot3
Fix 3D defer normal for transparent texture.
2023-10-05 11:29:20 +07:00
d3d_scene
3d anchor
2023-10-08 14:22:01 +07:00
d3d_surface_extrude
Audio volume
2023-10-08 09:14:35 +07:00
d3d_terrain
Optimize terrain generation
2023-10-27 18:55:31 +07:00
d3d_transformation
Fix text rendering bug.
2023-10-24 07:09:04 +07:00
d3d_uvsphere
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
d3d_vertex
Fix text rendering bug.
2023-10-24 07:09:04 +07:00
debug
Project close fix, area data uncache
2023-08-01 11:16:23 +02:00
delau_helper
- [Path] Fix inspector not showing the right anchor list.
2023-08-31 16:58:13 +02:00
delaunay
Pack, Color mix
2023-03-19 15:17:39 +07:00
dialog_management
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
directory_functions
Surface re-use, particle array fix, rangebox linked.
2023-09-27 19:55:21 +07:00
directory_object
Reduce undo label updater amount.
2023-10-04 16:28:13 +07:00
display_refresh
Flexible panel
2023-03-11 12:40:34 +07:00
distance_to_line
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
distribution_function
DynaSurf width, height
2023-09-08 21:37:36 +02:00
draw_arc
Addons API, audio nodes
2023-05-16 21:28:16 +02:00
draw_background_stretched
1.13.3
2023-02-28 15:43:01 +07:00
draw_circle_functions
Globalize Palette, Gradient data. png palette.
2023-10-16 17:54:20 +07:00
draw_corner
Junction caching
2023-07-25 20:12:40 +02:00
draw_enable_alphablend
1.13.3
2023-02-28 15:43:01 +07:00
draw_fit
Atlas datatype merging
2023-10-06 16:51:11 +07:00
draw_line_curve
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
draw_line_dashed
Pixel Builder (disabled)
2023-07-23 20:21:35 +02:00
draw_line_elbow
Pixel Builder (disabled)
2023-07-23 20:21:35 +02:00
draw_line_elbow_diag
- Fix error when setting globalvar value.
2023-10-24 16:23:20 +07:00
draw_line_px
1.13.7
2023-03-07 20:29:47 +07:00
draw_line_round
rotate, scale, 1.15.0.5 patch
2023-08-15 19:35:31 +02:00
draw_line_width2
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
draw_line_width_vertex
Junction caching
2023-07-25 20:12:40 +02:00
draw_line_zigzag
1.13.6
2023-03-05 13:16:44 +07:00
draw_overlay
1.13.3
2023-02-28 15:43:01 +07:00
draw_rect_border
1.13.3
2023-02-28 15:43:01 +07:00
draw_set_blend_mode
1.13.3
2023-02-28 15:43:01 +07:00
draw_set_blend_mode_ext
1.13.3
2023-02-28 15:43:01 +07:00
draw_set_text
1.13.3
2023-02-28 15:43:01 +07:00
draw_shapes
Pack, Color mix
2023-03-19 15:17:39 +07:00
draw_sprite_ext_override
- [Outline] Add option to crop overflow pixel for inside outline.
2023-10-23 16:39:41 +07:00
draw_surface_blend
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
draw_surface_functions
IsoSurf
2023-09-09 13:52:16 +02:00
draw_text_delimiter
- Add widget choices to localization list.
2023-09-28 20:10:41 +07:00
draw_text_function
Atlas datatype merging
2023-10-06 16:51:11 +07:00
draw_text_path
export template preview
2023-08-13 13:10:20 +02:00
draw_tooltip
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
draw_UI_scale
Reduce undo label updater amount.
2023-10-04 16:28:13 +07:00
ds_list
3d icosphere
2023-08-22 14:35:13 +02:00
ds_list_queue
Junction caching
2023-07-25 20:12:40 +02:00
ds_map
1.13.3
2023-02-28 15:43:01 +07:00
ds_priority
1.13.3
2023-02-28 15:43:01 +07:00
dynaSurf
export project as a portable zip file.
2023-09-26 19:35:25 +07:00
dynaSurf_3d
- Fix connection issues for some dynamic input nodes .
2023-09-16 20:26:35 +02:00
dynaSurf_iso
export project as a portable zip file.
2023-09-26 19:35:25 +07:00
event_recorder
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
export_portable
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
fd_draw_self_to_collision_mask_surface
1.13.3
2023-02-28 15:43:01 +07:00
fd_draw_sprite_to_collision_mask_surface
1.13.3
2023-02-28 15:43:01 +07:00
fd_draw_surface_to_collision_mask_surface
IsoSurf
2023-09-09 13:52:16 +02:00
fd_GUIDE
1.13.3
2023-02-28 15:43:01 +07:00
fd_README
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_add_material
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_add_material_surface
IsoSurf
2023-09-09 13:52:16 +02:00
fd_rectangle_add_velocity
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_add_velocity_surface
RigidSim fixes
2023-10-07 14:09:18 +07:00
fd_rectangle_assure_surfaces_exist
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_clear
RigidSim fixes
2023-10-07 14:09:18 +07:00
fd_rectangle_create
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_create_view
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_destroy
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_draw
IsoSurf
2023-09-09 13:52:16 +02:00
fd_rectangle_draw_part
IsoSurf
2023-09-09 13:52:16 +02:00
fd_rectangle_draw_stretched
IsoSurf
2023-09-09 13:52:16 +02:00
fd_rectangle_draw_view
IsoSurf
2023-09-09 13:52:16 +02:00
fd_rectangle_enums
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_acceleration_a
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_acceleration_b
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_acceleration_x
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_acceleration_y
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_collision_mask_sprite
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_collision_mask_sprite_image
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_collision_mask_surface
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_initial_value_pressure
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_dissipation_type
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_dissipation_value
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_height
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_maccormack_weight
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_surface
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_time_step
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_type
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_width
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_pressure_height
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_pressure_iteration_type
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_pressure_width
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_repeat
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_dissipation_type
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_dissipation_value
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_height
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_maccormack_weight
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_surface
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_time_step
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_width
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_get_visualization_shader
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_inherit_velocity
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_material_surface_was_created
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_replace_material
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_replace_material_advanced
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_replace_material_surface
IsoSurf
2023-09-09 13:52:16 +02:00
fd_rectangle_replace_velocity
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_reset_target
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_acceleration
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_collision_mask_sprite
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_collision_mask_surface
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_initial_value_pressure
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_dissipation_type
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_dissipation_value
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_maccormack_weight
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_size
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_time_step
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_type
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_pressure_iteration_type
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_pressure_size
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_repeat
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_target
RigidSim fixes
2023-10-07 14:09:18 +07:00
fd_rectangle_set_velocity_dissipation_type
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_dissipation_value
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_maccormack_weight
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_size
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_time_step
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_set_visualization_shader
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_shift_content
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_update
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_update_material
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_update_velocity
1.13.3
2023-02-28 15:43:01 +07:00
fd_rectangle_update_view
1.13.3
2023-02-28 15:43:01 +07:00
fd_x
1.13.3
2023-02-28 15:43:01 +07:00
fd_y
1.13.3
2023-02-28 15:43:01 +07:00
fft_functions
[Composite/Armature bind] Now use alpha-compensated blending.
2023-08-11 21:08:02 +02:00
file_functions
Surface re-use, particle array fix, rangebox linked.
2023-09-27 19:55:21 +07:00
font_data
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
font_loader
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
font_sprite_loader
- [Font load] Remove duplicate font_add calls.
2023-10-01 16:56:10 +07:00
fontScrollBox
Add Phong illumination
2023-08-24 11:59:05 +02:00
gameframe
DynaSurf width, height
2023-09-08 21:37:36 +02:00
gameframe_macros
Tester
2023-06-17 14:30:49 +02:00
getGradientData
1.13.3
2023-02-28 15:43:01 +07:00
gif_reader
Computer migration. Bug fixes.
2023-10-01 11:17:39 +07:00
globals
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
globalvar_drawer
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
GmlLua
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
gradients_function
Globalize Palette, Gradient data. png palette.
2023-10-16 17:54:20 +07:00
histogram_drawer
DynaSurf width, height
2023-09-08 21:37:36 +02:00
hlsl_draw
Unfreeze vertex buffer
2023-09-17 13:23:24 +02:00
hlsl_server
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
hotkey_data
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
hyperbolic_function
equation
2023-07-11 20:36:44 +02:00
instance_create
1.13.3
2023-02-28 15:43:01 +07:00
instance_variable_set
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
json_file
Tester
2023-06-17 14:30:49 +02:00
json_functions
Surface size limit.
2023-06-17 18:59:20 +02:00
json_minify
1.13.3
2023-02-28 15:43:01 +07:00
json_prettify
Node alignment in graph
2023-05-08 10:50:42 +02:00
key_press
Line texture, crashes fix.
2023-04-21 19:08:10 +02:00
lcd_function
Pack, Color mix
2023-03-19 15:17:39 +07:00
lerp_float
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
load_function
- Fix error when setting globalvar value.
2023-10-24 16:23:20 +07:00
locale_data
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
logger
Junction caching
2023-07-25 20:12:40 +02:00
luaHighlight
Unfreeze vertex buffer
2023-09-17 13:23:24 +02:00
mac_window_init
Revert window
2023-07-07 12:20:18 +02:00
mac_window_step
Node alignment in graph
2023-05-08 10:50:42 +02:00
mask_function
DynaSurf width, height
2023-09-08 21:37:36 +02:00
math_function
1.13.3
2023-02-28 15:43:01 +07:00
matrixGrid
- Add widget choices to localization list.
2023-09-28 20:10:41 +07:00
meta_data
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
migration_function
Mac attempt 1
2023-03-08 18:14:01 +07:00
mouse_input
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
mtl_reader
Convolute node, preference section, loop freeze fix, frame, pin, 3d material order fix.
2023-10-04 10:52:20 +07:00
node_2d_light
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_3d_camera
1.15.5
2023-10-18 19:58:55 +07:00
node_3d_depth
DynaSurf width, height
2023-09-08 21:37:36 +02:00
node_3d_instancer
3D instancer
2023-10-28 15:53:11 +07:00
node_3d_light_directional
Group transform, defer smooth normal,
2023-08-30 16:40:45 +02:00
node_3d_light_point
Material
2023-08-24 19:44:12 +02:00
node_3d_material
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_3d_mesh_cone
Material
2023-08-24 19:44:12 +02:00
node_3d_mesh_cube
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_3d_mesh_cylinder
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
node_3d_mesh_extrude
Audio volume
2023-10-08 09:14:35 +07:00
node_3d_mesh_icosphere
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
node_3d_mesh_obj
3d anchor
2023-10-08 14:22:01 +07:00
node_3d_mesh_plane
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
node_3d_mesh_terrain
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_3d_mesh_uvsphere
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
node_3d_modify_round
- Fix error when setting globalvar value.
2023-10-24 16:23:20 +07:00
node_3d_particle
- [Path Builder] Remove connected property. Now use nested vec2 array to define disconnected paths.
2023-10-28 20:28:47 +07:00
node_3d_repeat
3d anchor
2023-10-08 14:22:01 +07:00
node_3d_scene
3d anchor
2023-10-08 14:22:01 +07:00
node_3d_set_material
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
node_3dsurf
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_9slice
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_action_object
1.15.5
2023-10-18 19:58:55 +07:00
node_align_functions
Junction caching
2023-07-25 20:12:40 +02:00
node_alpha_cutoff
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_alpha_hash
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
node_alpha_to_grey
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
node_anim_priority
Timeline rework 1
2023-10-14 13:00:35 +07:00
node_animate_curve
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_animation_control
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_area
- [PCX] self keyword.
2023-10-12 19:14:08 +07:00
node_armature
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_armature_bind
Atlas datatype merging
2023-10-06 16:51:11 +07:00
node_armature_pose
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_armature_sample
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_armature_to_path
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_array
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_array_add
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_array_composite
Fix array composite, convolute error when dealing with non array input.
2023-10-10 15:40:36 +07:00
node_array_convolute
Fix array composite, convolute error when dealing with non array input.
2023-10-10 15:40:36 +07:00
node_array_copy
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_array_csv_parse
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_array_find
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_array_get
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_array_insert
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_array_length
Cache, group IO ordering fix
2023-10-28 09:07:43 +07:00
node_array_range
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_array_remove
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_array_reverse
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_array_sample
VFX stuffs and array sample node.
2023-10-10 12:12:42 +07:00
node_array_set
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_array_shift
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_array_shuffle
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_array_sort
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_array_zip
Cache, group IO ordering fix
2023-10-28 09:07:43 +07:00
node_ase_file_read
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_ase_layer
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_atlas
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
node_atlas_draw
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_atlas_get
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_atlas_set
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_attributes
- Fix node interpolation not save and load properly.
2023-10-21 20:41:05 +07:00
node_audio_loudness
Audio volume
2023-10-08 09:14:35 +07:00
node_audio_window
VFX stuffs and array sample node.
2023-10-10 12:12:42 +07:00
node_average
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_base_convert
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_bevel
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_blend
RigidSim fixes
2023-10-07 14:09:18 +07:00
node_blinker
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_bloom
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_blur
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_blur_bokeh
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_blur_contrast
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_blur_directional
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_blur_radial
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_blur_simple
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_blur_zoom
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_boolean
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_bw
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_cache
Cache, group IO ordering fix
2023-10-28 09:07:43 +07:00
node_cache_array
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_camera
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_canvas
- [Canvas] Add option to use background dimension (on by default).
2023-10-30 20:21:34 +07:00
node_channels
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
node_channels_hsv
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
node_checkerboard
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_chromatic_aberration
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_collection
Cache, group IO ordering fix
2023-10-28 09:07:43 +07:00
node_color
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_color_adjustment
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
node_color_data
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_color_from_hsv
Fluid sim output group.
2023-10-07 21:23:40 +07:00
node_color_from_rgb
Fluid sim output group.
2023-10-07 21:23:40 +07:00
node_color_mix
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_color_palette_replacement
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_color_remove
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_color_replacement
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_color_sampler
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_colorize
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_combine_hsv
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
node_combine_rgb
- [RGB combine] Fix output error when input is not a square.
2023-10-01 11:29:53 +07:00
node_compare
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_composite
Atlas datatype merging
2023-10-06 16:51:11 +07:00
node_condition
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_convolution
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_corner
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_counter
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_crop
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_crop_content
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_csv_file_read
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_csv_file_write
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_curve
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_data
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
node_de_corner
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_de_stray
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_dilate
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_displacement
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_display_image
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_display_text
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_dither
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_dust
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_dynamic_surface
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_dynamic_surface_in
Cache, group IO ordering fix
2023-10-28 09:07:43 +07:00
node_dynamic_surface_out
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_dynamic_surface_out_height
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_dynamic_surface_out_width
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_edge_detect
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_equation
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_erode
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_export
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
node_feedback
- Fix error when setting globalvar value.
2023-10-24 16:23:20 +07:00
node_feedback_input
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_feedback_output
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_FFT
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_find_pixel
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
node_flip
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_flood_fill
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_fluid_add
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_fluid_add_collider
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_fluid_apply_velo
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_fluid_domain
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_fluid_domain_queue
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_fluid_render
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_fluid_render_output
Cache, group IO ordering fix
2023-10-28 09:07:43 +07:00
node_fluid_repulse
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_fluid_sim
VFX fixes, group cache
2023-10-27 20:42:17 +07:00
node_fluid_turbulence
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_fluid_update
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_fluid_vortex
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_frame
Convolute node, preference section, loop freeze fix, frame, pin, 3d material order fix.
2023-10-04 10:52:20 +07:00
node_functions
Timeline rework 1
2023-10-14 13:00:35 +07:00
node_FXAA
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
node_global
Fluid sim output group.
2023-10-07 21:23:40 +07:00
node_glow
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_gradient
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_gradient_extract
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_gradient_output
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_gradient_palette
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_gradient_points
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_gradient_replace
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_gradient_shift
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_grey_to_alpha
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_greyscale
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_grid
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_grid_hex
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_grid_tri
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_group
Update to 2023.2.0.87
2023-03-08 20:59:54 +07:00
node_group_input
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
node_group_output
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
node_group_thumbnail
Atlas datatype merging
2023-10-06 16:51:11 +07:00
node_guide
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_hlsl
1.15.5
2023-10-18 19:58:55 +07:00
node_image
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_image_animated
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_image_gif
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_image_sequence
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_image_splice_sheet
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_interpret_number
Surface re-use, particle array fix, rangebox linked.
2023-09-27 19:55:21 +07:00
node_invert
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_isosurf
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_iterate
1.15.5
2023-10-18 19:58:55 +07:00
node_iterate_each
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_iterate_filter
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_iterate_sort
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_iterator_each_input
1.15.5
2023-10-18 19:58:55 +07:00
node_iterator_each_output
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_iterator_each_size
1.15.5
2023-10-18 19:58:55 +07:00
node_iterator_filter_input
Fluid sim output group.
2023-10-07 21:23:40 +07:00
node_iterator_filter_output
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_iterator_index
1.15.5
2023-10-18 19:58:55 +07:00
node_iterator_input
Junction caching
2023-07-25 20:12:40 +02:00
node_iterator_length
1.15.5
2023-10-18 19:58:55 +07:00
node_iterator_output
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_iterator_sort_input
Fluid sim output group.
2023-10-07 21:23:40 +07:00
node_iterator_sort_output
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_json_file_read
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_json_file_write
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_keyframe
- [Canvas] Add option to use background dimension (on by default).
2023-10-30 20:21:34 +07:00
node_lerp
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_level
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_level_selector
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_line
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
node_local_analyze
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_logic_operate
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_lua_compute
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_lua_global
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_lua_surface
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_math
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_mesh_create_path
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_mesh_to_path
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_mesh_transform
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_mirror
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_module_test
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_morph_surface
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_noise
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_noise_ani
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_noise_cell
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_noise_fbm
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_noise_grid
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_noise_grid_hex
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_noise_grid_tri
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_noise_simplex
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_normal
DynaSurf width, height
2023-09-08 21:37:36 +02:00
node_normal_light
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_note
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
node_number
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_onion_skin
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_outline
- [Outline] Add option to crop overflow pixel for inside outline.
2023-10-23 16:39:41 +07:00
node_pack_sprites
1.15.5
2023-10-18 19:58:55 +07:00
node_padding
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_palette
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_palette_extract
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_palette_replacement
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_palette_shift
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_palette_sort
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_particle
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
node_path
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
node_path_anchor
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_path_array
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_path_blend
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_path_builder
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_path_l_system
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_path_map_area
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_path_plot
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_path_reverse
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_path_sample
Cache, group IO ordering fix
2023-10-28 09:07:43 +07:00
node_path_shift
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_path_transform
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_path_trim
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_path_wave
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_pb
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_box
Pixel Builder
2023-07-21 12:40:20 +02:00
node_pb_box_contract
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_pb_box_divide
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_box_divide_grid
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_box_inset
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_pb_box_mirror
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_box_split
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_pb_box_transform
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_draw
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_pb_draw_angle
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_draw_blob
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_pb_draw_diamond
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_pb_draw_ellipse
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_draw_fill
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_draw_line
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_draw_rectangle
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_draw_roundrectangle
Fluid sim output group.
2023-10-07 21:23:40 +07:00
node_pb_draw_semi_ellipse
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_draw_trapezoid
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_pb_fx
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_pb_fx_add
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_fx_brick
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_pb_fx_hash
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_pb_fx_highlight
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_pb_fx_intersect
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_fx_outline
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_pb_fx_radial
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_pb_fx_shading
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_pb_fx_stack
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_pb_fx_strip
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_pb_fx_substract
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_pb_layer
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_PCX_array_get
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_PCX_array_set
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_PCX_condition
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_PCX_equation
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_PCX_fn_math
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_PCX_fn_random
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_PCX_fn_surface_height
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_PCX_fn_surface_width
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_PCX_fn_var
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_PCX_var
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_perlin
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_perlin_smear
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_pin
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_pixel_builder
Fix 3D defer normal for transparent texture.
2023-10-05 11:29:20 +07:00
node_pixel_cloud
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_pixel_sort
Transform, composite optimization
2023-10-03 16:27:36 +07:00
node_plot_linear
Audio volume
2023-10-08 09:14:35 +07:00
node_point_move
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_polar
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_polygonal_shape
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_posterize
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_print
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_processor
- [Outline] Add option to crop overflow pixel for inside outline.
2023-10-23 16:39:41 +07:00
node_random
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_random_shape
DynaSurf width, height
2023-09-08 21:37:36 +02:00
node_rate_remap
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_region_fill
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_registry
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
node_render_sprite_sheet
- [Outline] Add option to crop overflow pixel for inside outline.
2023-10-23 16:39:41 +07:00
node_repeat
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_rigid_activation
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_rigid_force_apply
1.15.5 fixes
2023-10-19 16:34:29 +07:00
node_rigid_global
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_rigid_group
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_rigid_object
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_rigid_object_spawner
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_rigid_override
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_rigid_render
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_rigid_render_output
Cache, group IO ordering fix
2023-10-28 09:07:43 +07:00
node_rigid_variable
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_scale
Fix scale not outputing
2023-10-10 16:41:39 +07:00
node_scale_algo
VFX stuffs and array sample node.
2023-10-10 12:12:42 +07:00
node_scatter
Atlas datatype merging
2023-10-06 16:51:11 +07:00
node_scatter_points
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_sdf
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_seperate_shapes
Audio volume
2023-10-08 09:14:35 +07:00
node_sequence_to_anim
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_shadow
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_shadow_cast
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_shell
Convolute node, preference section, loop freeze fix, frame, pin, 3d material order fix.
2023-10-04 10:52:20 +07:00
node_simple_shape
- [Outline] Add option to crop overflow pixel for inside outline.
2023-10-23 16:39:41 +07:00
node_skew
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_solid
Surface re-use, particle array fix, rangebox linked.
2023-09-27 19:55:21 +07:00
node_sprite_stack
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
node_stack
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_statistic
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_strand_break
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_strand_collision
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_strand_create
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_strand_force_apply
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_strand_gravity
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_strand_length_adjust
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_strand_render
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_strand_render_texture
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_strand_sim
Partial rendering for animation.
2023-10-02 15:45:30 +07:00
node_strand_update
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_string
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_string_get_char
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_string_join
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_string_length
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_string_merge
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_string_path_separate_folder
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_string_regex_match
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_string_regex_replace
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_string_regex_search
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_string_split
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_string_trim
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_stripe
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
node_struct
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_struct_get
VFX fixes, group cache
2023-10-27 20:42:17 +07:00
node_struct_json_parse
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_struct_set
VFX fixes, group cache
2023-10-27 20:42:17 +07:00
node_surface_data
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_surface_from_buffer
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_surface_from_color
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_surface_replace
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_surface_to_buffer
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_surface_to_color
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_switch
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_text
Text scale. Sprite slice.
2023-10-12 12:07:24 +07:00
node_text_file_read
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_text_file_write
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_texture_remap
- Fix deleted node got included in the save file.
2023-10-07 14:26:47 +07:00
node_threshold
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_tile
- [Canvas] Add option to use background dimension (on by default).
2023-10-30 20:21:34 +07:00
node_time_remap
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_timeline_preview
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_to_number
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_to_text
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_tool
Preference section, tools delay/hotkeys.
2023-10-04 12:21:45 +07:00
node_trail
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_transform
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_transform_array
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_transform_single
DynaSurf width, height
2023-09-08 21:37:36 +02:00
node_trigger
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_trigger_bool
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_tunnel_in
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_tunnel_out
Optimize terrain generation
2023-10-27 18:55:31 +07:00
node_twirl
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_unicode
Fix nineslice, combine text.
2023-10-11 07:20:03 +07:00
node_value
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
node_VCT
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_vector_cross2D
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_vector_cross3D
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_vector_dot
Convert 3D nodes to array processor
2023-08-17 16:56:54 +02:00
node_VFX_effect_accelerate
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_VFX_effect_attract
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_VFX_effect_destroy
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_VFX_effect_oscillate
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_VFX_effect_repel
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_VFX_effect_turbulence
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_VFX_effect_vortex
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_VFX_effect_wind
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_VFX_effector
VFX, globalvar reorder, line optim
2023-10-29 12:29:10 +07:00
node_VFX_group
VFX fixes, group cache
2023-10-27 20:42:17 +07:00
node_VFX_override
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_VFX_renderer
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
node_VFX_renderer_output
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
node_VFX_spawner
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
node_VFX_trail_path
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
node_VFX_variable
- [Path Builder] Remove connected property. Now use nested vec2 array to define disconnected paths.
2023-10-28 20:28:47 +07:00
node_wav_file_read
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_wav_file_write
Partial rendering
2023-10-02 19:41:44 +07:00
node_websocket_receiver
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_websocket_sender
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_widget_test
FluidSim backward caching
2023-10-03 12:14:28 +07:00
node_wiggler
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
node_wrap
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_wrap_area
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
node_wrap_mesh
Fluid sim output group.
2023-10-07 21:23:40 +07:00
node_wrap_perspective
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
node_zigzag
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
nodeValue_drawer
- [Path Builder] Remove connected property. Now use nested vec2 array to define disconnected paths.
2023-10-28 20:28:47 +07:00
note_data
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
notification_system
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
number_function
Path anchor, image replace
2023-03-29 20:02:03 +07:00
obj_reader
Fix 3D defer normal for transparent texture.
2023-10-05 11:29:20 +07:00
object_get_depth
1.13.3
2023-02-28 15:43:01 +07:00
pack_best_fit
Atlas datatype merging
2023-10-06 16:51:11 +07:00
pack_bottom_left
Pack, Color mix
2023-03-19 15:17:39 +07:00
pack_corner
Junction caching
2023-07-25 20:12:40 +02:00
pack_shelf
Pack, Color mix
2023-03-19 15:17:39 +07:00
pack_skyline
1.15.5
2023-10-18 19:58:55 +07:00
paddingBox
Fixing stuff
2023-07-30 19:56:53 +02:00
palette_functions
Globalize Palette, Gradient data. png palette.
2023-10-16 17:54:20 +07:00
panel_addon
Junction caching
2023-07-25 20:12:40 +02:00
panel_animation
- [Canvas] Add option to use background dimension (on by default).
2023-10-30 20:21:34 +07:00
panel_animation_scaler
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
panel_animation_settings
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
panel_array_sequence
Fix several VFX bugs
2023-10-09 21:07:33 +07:00
panel_collection
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
panel_color
multi-canvas
2023-10-04 14:49:31 +07:00
panel_console
Junction caching
2023-07-25 20:12:40 +02:00
panel_data
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
panel_function
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
panel_globalvar
- [PCX] Fix expression not evaluate if the junction is connected.
2023-10-12 17:25:38 +07:00
panel_gradient
Globalize Palette, Gradient data. png palette.
2023-10-16 17:54:20 +07:00
panel_graph
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
panel_graph_connection_settings
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
panel_graph_export_image
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
panel_graph_export_image_dialog
IsoSurf
2023-09-09 13:52:16 +02:00
panel_graph_grid_settings
1.15.5
2023-10-18 19:58:55 +07:00
panel_graph_view_settings
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
panel_history
Armature rotation fix
2023-08-08 20:33:17 +02:00
panel_inspector
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
panel_menu
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
panel_node_align
1.15rc3
2023-08-06 16:00:59 +02:00
panel_node_credit
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
panel_node_data_gen
1.15.4 update
2023-10-08 18:20:31 +07:00
panel_nodes
Multiple project support.
2023-07-06 19:49:16 +02:00
panel_notification
Armature pose
2023-06-21 20:36:53 +02:00
panel_palette
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
panel_preview
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
panel_preview_3d_setting
- [3D Camera] Fix render result error when previewing.
2023-09-05 18:05:18 +02:00
panel_preview_grid_setting
Surface re-use, particle array fix, rangebox linked.
2023-09-27 19:55:21 +07:00
panel_preview_onion_setting
Add more localizable texts.
2023-09-28 18:15:29 +07:00
panel_preview_snap_setting
Unify setting panels, optimize 3D vertex format.
2023-08-29 14:33:44 +02:00
panel_preview_window
DynaSurf width, height
2023-09-08 21:37:36 +02:00
panel_test
1.15.5
2023-10-18 19:58:55 +07:00
panel_text_editor
Unfreeze vertex buffer
2023-09-17 13:23:24 +02:00
panel_tunnels
Junction caching
2023-07-25 20:12:40 +02:00
panel_workspace
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
path_function
1.13.3
2023-02-28 15:43:01 +07:00
path_parser
Multiple project support.
2023-07-06 19:49:16 +02:00
path_reader
Junction caching
2023-07-25 20:12:40 +02:00
pathArrayBox
Fixing stuff
2023-07-30 19:56:53 +02:00
pcx_ast
1.15.5
2023-10-18 19:58:55 +07:00
pcx_parse
Dynamic Surface, PCX node group
2023-09-11 16:08:58 +02:00
pcx_server
- [PCX] self keyword.
2023-10-12 19:14:08 +07:00
perlin_noise
1.13.3
2023-02-28 15:43:01 +07:00
point_direction_positive
1.13.3
2023-02-28 15:43:01 +07:00
point_rect_overlap
1.13.3
2023-02-28 15:43:01 +07:00
point_rotate
Fixing array pass by refererence
2023-09-14 16:29:39 +02:00
polygon_points
[Mesh warp] Custom mesh
2023-07-31 11:47:18 +02:00
preferences
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
preset_data
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
preview_overlay_area
- [Particle, VFX] Fix error when using custom distribution map.
2023-10-08 20:12:20 +07:00
preview_overlay_puppet
1.15.5
2023-10-18 19:58:55 +07:00
preview_overlay_rotation
1.15.5
2023-10-18 19:58:55 +07:00
preview_overlay_scalar
1.15.5
2023-10-18 19:58:55 +07:00
preview_overlay_vector
1.15.5
2023-10-18 19:58:55 +07:00
printer
Junction caching
2023-07-25 20:12:40 +02:00
process_functions
Tester
2023-06-17 14:30:49 +02:00
project_data
1.15.5
2023-10-18 19:58:55 +07:00
project_function
- [Graph Panel] Fix view context not resetting when close project.
2023-09-19 14:21:55 +02:00
pseudo_regex
Add auto execute separate shape
2023-03-24 11:55:34 +07:00
quarternionBox
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
random_function
[Particle, VFX] Improve curve evaluation performance.
2023-10-02 09:53:30 +07:00
rangeBox
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
rectangle_collision
1.13.3
2023-02-28 15:43:01 +07:00
render_data
Optimize terrain generation
2023-10-27 18:55:31 +07:00
rotator
- Fix connection issues for some dynamic input nodes .
2023-09-16 20:26:35 +02:00
rotatorRandom
- Add widget choices to localization list.
2023-09-28 20:10:41 +07:00
rotatorRange
Dynamic Surface, PCX node group
2023-09-11 16:08:58 +02:00
safe_operation
- [Draw Text] Add letter spacing, line height properties.
2023-10-11 10:17:49 +07:00
sample_projects
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
save_function
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
scrollBox
Optimize terrain generation
2023-10-27 18:55:31 +07:00
scrollPane
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
shader_functions
- Fix node interpolation not save and load properly.
2023-10-21 20:41:05 +07:00
shell_functions
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
slider
Audio volume
2023-10-08 09:14:35 +07:00
sliderRange
export project as a portable zip file.
2023-09-26 19:35:25 +07:00
sprite_add_functions
- Add support for custom node.
2023-09-22 17:01:56 +02:00
sprite_loader
Convert preference to use struct.
2023-10-31 11:30:42 +07:00
steam_ugc
update objects
2023-02-14 08:51:14 +07:00
steam_ugc_collection
1.15.5
2023-10-18 19:58:55 +07:00
steam_ugc_functions
Controller mapper
2023-05-07 20:55:13 +02:00
steam_ugc_project
1.15.5
2023-10-18 19:58:55 +07:00
string_cut
Dynamic Surface, PCX node group
2023-09-11 16:08:58 +02:00
string_decimal
Fix 3D defer normal for transparent texture.
2023-10-05 11:29:20 +07:00
string_formatting
1.13.3
2023-02-28 15:43:01 +07:00
string_functions
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
string_hexadecimal
1.15.5
2023-10-18 19:58:55 +07:00
string_scale
1.13.3
2023-02-28 15:43:01 +07:00
string_splice
Preference section, tools delay/hotkeys.
2023-10-04 12:21:45 +07:00
struct_functions
- Fix node interpolation not save and load properly.
2023-10-21 20:41:05 +07:00
surface_draw_functions
3d object, normal/depth output, shadow bias setting
2023-08-23 20:01:09 +02:00
surface_functions
FFMPEG, preference, dialog
2023-10-31 19:33:36 +07:00
surface_get_palette
1.13.3
2023-02-28 15:43:01 +07:00
surface_valid
1.13.3
2023-02-28 15:43:01 +07:00
surfaceBox
Atlas datatype merging
2023-10-06 16:51:11 +07:00
testing_script
Bug fix or something.
2023-08-04 13:12:32 +02:00
text_file
1.15.5
2023-10-18 19:58:55 +07:00
textArea
- [PCX] self keyword.
2023-10-12 19:14:08 +07:00
textArrayBox
Add more localizable texts.
2023-09-28 18:15:29 +07:00
textBox
FluidSim backward caching
2023-10-03 12:14:28 +07:00
textInput
FluidSim backward caching
2023-10-03 12:14:28 +07:00
texture_set_interpolation
1.13.3
2023-02-28 15:43:01 +07:00
texture_set_repeat
1.13.3
2023-02-28 15:43:01 +07:00
theme_definition
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
time_source
Pixel Builder (disabled)
2023-07-23 20:21:35 +02:00
timeline_data
- Fix error when setting globalvar value.
2023-10-24 16:23:20 +07:00
timer_function
1.13.3
2023-02-28 15:43:01 +07:00
toggleGroup
Add Phong illumination
2023-08-24 11:59:05 +02:00
tooltip_selector_object
Timeline rework, node, junction color.
2023-10-15 20:04:42 +07:00
transformBox
- Add widget choices to localization list.
2023-09-28 20:10:41 +07:00
tuple_functions
Pack, Color mix
2023-03-19 15:17:39 +07:00
Tweener
Tester
2023-06-17 14:30:49 +02:00
type_conversion
1.13.3
2023-02-28 15:43:01 +07:00
value_snap
Palette, gradient dialog fix. Line optimize. Sprite stack fix.
2023-10-30 10:18:18 +07:00
var_comparison
- [L System] Improve generation performance.
2023-09-28 11:31:34 +07:00
VCT
Junction caching
2023-07-25 20:12:40 +02:00
vct_button
1.14.6n9
2023-07-17 19:58:33 +02:00
vct_knob
1.14.6n9
2023-07-17 19:58:33 +02:00
vct_slider
1.14.6n9
2023-07-17 19:58:33 +02:00
vct_toggle
1.14.6n9
2023-07-17 19:58:33 +02:00
vectorBox
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
vectorRangeBox
Input prefetct, structurize display data,
2023-10-02 13:57:44 +07:00
wav_file_object
- [Audio] Now use audioBit datatype instead of pure array to improve performance.
2023-10-03 09:29:58 +07:00
wav_file_read
- [Audio] Now use audioBit datatype instead of pure array to improve performance.
2023-10-03 09:29:58 +07:00
widget
multi-canvas
2023-10-04 14:49:31 +07:00
window_functions
Convert preference to use struct.
2023-10-31 11:30:42 +07:00