Pixel-Composer/scripts/node_gm_room/node_gm_room.gml

291 lines
8.6 KiB
Text

function Node_GMRoom(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "GMRoom";
color = COLORS.node_blend_input;
gmRoom = noone;
layers = [];
layerMap = {};
newInput( 0, nodeValue_Vec2("Room size", self, [ 16, 16 ]));
newInput( 1, nodeValue_Bool("Persistance", self, false));
layer_selecting = noone;
tb_depth = new textBox(TEXTBOX_INPUT.number, function(v) /*=>*/ {
if(layer_selecting == noone) return;
layer_selecting.raw.depth = round(v);
});
tb_depth.label = "Depth";
tb_depth.font = f_p3;
layers_renderer = new Inspector_Custom_Renderer(function(_x, _y, _w, _m, _hover, _focus) {
if(gmRoom == noone) {
draw_sprite_stretched_ext(THEME.ui_panel_bg, 1, _x, _y, _w, ui(28), COLORS.node_composite_bg_blend, 1);
draw_set_text(f_p3, fa_center, fa_center, COLORS._main_text_sub);
draw_text_add(_x + _w / 2, _y + ui(14), "No data");
return ui(28);
}
var _amo = array_length(gmRoom.layers);
var hh = ui(28);
var _h = hh * _amo + ui(16);
draw_sprite_stretched_ext(THEME.ui_panel_bg, 1, _x, _y, _w, _h, COLORS.node_composite_bg_blend, 1);
for( var i = 0, n = array_length(gmRoom.layers); i < n; i++ ) {
var _bx = _x + ui(24);
var _yy = _y + ui(8) + i * hh;
var _layer = gmRoom.layers[i];
var cc = layer_selecting == _layer? COLORS._main_text_accent : COLORS._main_text_sub;
if(_hover && point_in_rectangle(_m[0], _m[1], _x, _yy, _x + _w, _yy + hh - 1)) {
cc = COLORS._main_text;
if(mouse_press(mb_left, _focus))
layer_selecting = layer_selecting == _layer? noone : _layer;
}
draw_sprite_ui_uniform(s_gmlayer, _layer.index, _bx, _yy + hh / 2, 1, cc);
draw_set_text(f_p2, fa_left, fa_center, cc);
draw_text_add(_bx + ui(20), _yy + hh / 2, _layer.name);
}
return _h;
});
layer_renderer_h = 0;
layer_renderer = new Inspector_Custom_Renderer(function(_x, _y, _w, _m, _hover, _focus) {
if(layer_selecting == noone) {
draw_sprite_stretched_ext(THEME.ui_panel_bg, 1, _x, _y, _w, ui(28), COLORS.node_composite_bg_blend, 1);
draw_set_text(f_p2, fa_center, fa_center, COLORS._main_text_sub);
draw_text(_x + _w / 2, _y + ui(14), "No layer selected");
return ui(28);
}
var _h = ui(40);
var _l = layer_selecting;
draw_sprite_stretched_ext(THEME.ui_panel_bg, 1, _x, _y, _w, layer_renderer_h, COLORS.node_composite_bg_blend, 1);
draw_sprite_ui_uniform(s_gmlayer, _l.index, _x + ui(8 + 16), _y + ui(8 + 16), 1, COLORS._main_icon);
draw_set_text(f_p2, fa_left, fa_center, COLORS._main_text);
draw_text_add(_x + ui(8 + 32), _y + ui(8 + 16), layer_selecting.name);
var _wdw = ui(128);
var _wdx = _x + _w - _wdw - ui(8);
var _yy = _y + ui(8);
var _wdy = _yy;
var _wdh = ui(32);
var _wpr = new widgetParam(_wdx, _wdy, _wdw, _wdh, _l.raw.depth, {}, _m, layer_renderer.rx, layer_renderer.ry);
_wpr.color = COLORS._main_icon_light;
tb_depth.setFocusHover(_focus, _hover);
tb_depth.drawParam(_wpr);
_yy += _wdh + ui(8);
if(is(_l, GMRoom_Tile)) {
_wdx = _x + ui(128);
_wdy = _yy;
_wdw = _w - ui(128 + 8);
_wdh = ui(24);
draw_set_text(f_p2, fa_left, fa_center, COLORS._main_text_sub);
draw_text_add(_x + ui(16), _wdy + _wdh / 2, "Tileset");
draw_sprite_stretched_ext(THEME.textbox, 3, _wdx, _wdy, _wdw, _wdh, COLORS._main_icon_light);
var _tset = _l.tilesetId;
var _tname = struct_try_get(_tset, "name", "");
draw_set_text(f_p2, fa_left, fa_center, COLORS._main_text);
draw_text_add(_wdx + ui(8 + 32), _wdy + _wdh / 2, _tname);
draw_sprite_stretched_ext(THEME.textbox, 3, _wdx, _wdy, ui(32), _wdh, c_white);
draw_sprite_ext(s_node_tileset, 0, _wdx + ui(32) / 2, _wdy + _wdh / 2, .25, .25);
_yy += _wdh + ui(8);
_h += _wdh + ui(8);
_wdy = _yy;
draw_set_text(f_p2, fa_left, fa_center, COLORS._main_text_sub);
draw_text_add(_x + ui(16), _wdy + _wdh / 2, "Tile count");
draw_sprite_stretched_ext(THEME.textbox, 3, _wdx, _wdy, _wdw / 2, _wdh, COLORS._main_icon_light);
draw_sprite_stretched_ext(THEME.textbox, 3, _wdx + _wdw / 2, _wdy, _wdw / 2, _wdh, COLORS._main_icon_light);
var _tw = _l.amount_w;
var _th = _l.amount_h;
draw_set_text(f_p2, fa_center, fa_center, COLORS._main_text);
draw_text_add(_wdx + _wdw / 4, _wdy + _wdh / 2, _tw);
draw_text_add(_wdx + _wdw / 2 + _wdw / 4, _wdy + _wdh / 2, _th);
_yy += _wdh + ui(8);
_h += _wdh + ui(8);
_wdx = _x + ui(8);
_wdy = _yy;
_wdw = _w - ui(16);
var _exposed = struct_has(inputMap, _l.name);
if(_exposed) {
_wdh = ui(24);
draw_sprite_stretched_ext(THEME.textbox, 3, _wdx, _wdy, _wdw, _wdh, COLORS._main_icon_light);
draw_set_text(f_p2, fa_center, fa_center, COLORS._main_text);
draw_text_add(_wdx + _wdw / 2, _wdy + _wdh / 2, "Tile Data Overrided");
} else {
_wdh = ui(48);
var _hov = _hover && point_in_rectangle(_m[0], _m[1], _wdx, _wdy, _wdx + _wdw, _wdy + _wdh);
var _ind = _hov;
if(mouse_click(mb_left, _focus && _hov)) _ind = 2;
if(mouse_press(mb_left, _focus && _hov)) exposeData(_l);
draw_sprite_stretched_ext(THEME.button_def, _ind, _wdx, _wdy, _wdw, _wdh);
draw_set_text(f_p2, fa_center, fa_center, COLORS._main_text);
draw_text_add(_wdx + _wdw / 2, _wdy + _wdh / 2, "Override Tile Data");
}
_yy += _wdh + ui(8);
_h += _wdh + ui(8);
}
layer_renderer_h = _h + ui(8);
return _h;
});
input_display_list = [
["Room settings", false], 0, 1,
["Layers", false],
layers_renderer,
new Inspector_Spacer(ui(4)),
layer_renderer,
["Data", true],
];
static exposeData = function(_layer) {
var _inp = createNewInput();
_inp.name = _layer.name;
if(is(_layer, GMRoom_Tile)) {
_inp.setType(VALUE_TYPE.integer);
var _tileset = nodeBuild("Node_Tile_Tileset", x - ui(320), y).skipDefault();
_tileset.bindTile(_layer.tileset);
var _tiler = nodeBuild("Node_Tile_Drawer", x - ui(160), y).skipDefault();
_tiler.bindTile(_layer);
_tiler.inputs[0].setFrom(_tileset.outputs[0]);
_inp.setFrom(_tiler.outputs[3]);
}
}
static createNewInput = function() {
var index = array_length(inputs);
var _jun = newInput(index, nodeValue("Data", self, CONNECT_TYPE.input, VALUE_TYPE.any, 0 ));
array_push(input_display_list, index);
return _jun;
}
setDynamicInput(1, false);
////- GM
static bindRoom = function(_gmRoom) {
gmRoom = _gmRoom;
layers = [];
layerMap = {};
if(_gmRoom == noone) return;
layers = gmRoom.layers;
for( var i = 0, n = array_length(layers); i < n; i++ )
layerMap[$ layers[i].name] = layers[i];
var _settings = gmRoom.roomSettings;
var _width = _settings.Width;
var _height = _settings.Height;
var _persistance = _settings.persistent;
inputs[0].setValue([_width, _height]);
inputs[1].setValue(_persistance);
}
////- Update
static step = function() {
}
static update = function() {
if(gmRoom == noone) return;
for( var i = input_fix_len, n = array_length(inputs); i < n; i++ ) {
var _in = inputs[i];
var _val = _in.getValue();
var _lay = layerMap[$ _in.name];
inputMap[$ _in.name] = _in;
if(is(_lay, GMRoom_Tile)) {
var _tw = _lay.amount_w;
var _th = _lay.amount_h;
var _tile = array_verify(_val, _tw * _th);
var _ctil = [];
var _type = _tile[0];
var _runn = 1;
for( var j = 1, m = array_length(_tile); j < m; j++ ) {
if(_tile[j] == _type) _runn++
else {
array_push(_ctil, -_runn, _type);
_type = _tile[j];
_runn = 1;
}
}
array_push(_ctil, -_runn, _type);
if(array_length(_ctil) < array_length(_tile)) {
_lay.raw.tiles.TileCompressedData = _ctil;
_lay.raw.tiles.TileDataFormat = 1;
} else {
_lay.raw.tiles.TileSerialiseData = _tile;
struct_remove(_lay.raw.tiles, "TileDataFormat");
}
}
}
gmRoom.sync();
}
////- Serialize
static attributeSerialize = function() {
var _attr = {
gm_key: gmRoom == noone? noone : gmRoom.key,
};
return _attr;
}
static attributeDeserialize = function(attr) {
if(struct_has(attr, "gm_key") && project.bind_gamemaker)
bindRoom(project.bind_gamemaker.getResourceFromPath(attr.gm_key));
for( var i = input_fix_len, n = array_length(inputs); i < n; i++ )
inputMap[$ _in.name] = _in;
}
}