mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-10 20:45:35 +01:00
36 lines
1.0 KiB
Plaintext
36 lines
1.0 KiB
Plaintext
function Node_Noise(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
|
|
name = "Noise";
|
|
|
|
shader = sh_noise;
|
|
uniform_sed = shader_get_uniform(shader, "seed");
|
|
|
|
inputs[| 0] = nodeValue(0, "Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, def_surf_size2 )
|
|
.setDisplay(VALUE_DISPLAY.vector);
|
|
|
|
inputs[| 1] = nodeValue(1, "Seed", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, irandom(99999));
|
|
|
|
input_display_list = [
|
|
["Output", false], 0,
|
|
["Noise", false], 1,
|
|
];
|
|
|
|
outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, PIXEL_SURFACE);
|
|
|
|
static process_data = function(_outSurf, _data, _output_index) {
|
|
var _dim = _data[0];
|
|
var _sed = _data[1];
|
|
|
|
_outSurf = surface_verify(_outSurf, _dim[0], _dim[1]);
|
|
|
|
surface_set_target(_outSurf);
|
|
shader_set(shader);
|
|
shader_set_uniform_f(uniform_sed, _sed);
|
|
|
|
draw_sprite_ext(s_fx_pixel, 0, 0, 0, _dim[0], _dim[1], 0, c_white, 1);
|
|
shader_reset();
|
|
surface_reset_target();
|
|
|
|
return _outSurf;
|
|
}
|
|
doUpdate();
|
|
} |