Pixel-Composer/scripts/node_vector/node_vector.gml
2022-12-27 10:00:50 +07:00

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function Node_Number(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
name = "Number";
color = COLORS.node_blend_number;
previewable = false;
w = 96;
min_h = 32 + 24 * 1;
inputs[| 0] = nodeValue(0, "Value", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
.setVisible(true, true);
outputs[| 0] = nodeValue(0, "Number", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, 0);
function process_data(_output, _data, index = 0) {
return _data[0];
}
doUpdate();
static onDrawNode = function(xx, yy, _mx, _my, _s) {
draw_set_text(f_h5, fa_center, fa_center, COLORS._main_text);
var str = string(inputs[| 0].getValue());
var ss = string_scale(str, (w - 16) * _s, (h - 16) * _s - 20);
draw_text_transformed(xx + w / 2 * _s, yy + 10 + h / 2 * _s, str, ss, ss, 0);
}
}
function Node_Vector2(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
name = "Vector2";
color = COLORS.node_blend_number;
previewable = false;
w = 96;
min_h = 32 + 24 * 2;
inputs[| 0] = nodeValue(0, "x", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
.setVisible(true, true);
inputs[| 1] = nodeValue(1, "y", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
.setVisible(true, true);
outputs[| 0] = nodeValue(0, "Vector", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0 ]);
function process_data(_output, _data, index = 0) {
var vec = [ _data[0], _data[1] ];
return vec;
}
doUpdate();
static onDrawNode = function(xx, yy, _mx, _my, _s) {
draw_set_text(f_p0, fa_center, fa_center, COLORS._main_text);
var str = string(inputs[| 0].getValue()) + "\n" + string(inputs[| 1].getValue());
var ss = string_scale(str, (w - 16) * _s, (h - 16) * _s - 20);
draw_text_transformed(xx + w / 2 * _s, yy + 10 + h / 2 * _s, str, ss, ss, 0);
}
}
function Node_Vector3(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
name = "Vector3";
color = COLORS.node_blend_number;
previewable = false;
w = 96;
min_h = 32 + 24 * 3;
inputs[| 0] = nodeValue(0, "x", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
.setVisible(true, true);
inputs[| 1] = nodeValue(1, "y", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
.setVisible(true, true);
inputs[| 2] = nodeValue(2, "z", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
.setVisible(true, true);
outputs[| 0] = nodeValue(0, "Vector", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0, 0 ])
.setDisplay(VALUE_DISPLAY.vector);
function process_data(_output, _data, index = 0) {
var vec = [ _data[0], _data[1], _data[2] ];
return vec;
}
doUpdate();
static onDrawNode = function(xx, yy, _mx, _my, _s) {
draw_set_text(f_p0, fa_center, fa_center, COLORS._main_text);
var str = string(inputs[| 0].getValue()) + "\n" + string(inputs[| 1].getValue()) + "\n" + string(inputs[| 2].getValue());
var ss = string_scale(str, (w - 16) * _s, (h - 16) * _s - 20);
draw_text_transformed(xx + w / 2 * _s, yy + 10 + h / 2 * _s, str, ss, ss, 0);
}
}
function Node_Vector4(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
name = "Vector4";
color = COLORS.node_blend_number;
previewable = false;
w = 96;
min_h = 32 + 24 * 4;
inputs[| 0] = nodeValue(0, "x", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
.setVisible(true, true);
inputs[| 1] = nodeValue(1, "y", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
.setVisible(true, true);
inputs[| 2] = nodeValue(2, "z", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
.setVisible(true, true);
inputs[| 3] = nodeValue(3, "w", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
.setVisible(true, true);
outputs[| 0] = nodeValue(0, "Vector", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0, 0, 0 ])
.setDisplay(VALUE_DISPLAY.vector);
function process_data(_output, _data, index = 0) {
var vec = [ _data[0], _data[1], _data[2], _data[3] ];
return vec;
}
doUpdate();
static onDrawNode = function(xx, yy, _mx, _my, _s) {
draw_set_text(f_p0, fa_center, fa_center, COLORS._main_text);
var str = string(inputs[| 0].getValue()) + "\n" + string(inputs[| 1].getValue())
+ "\n" + string(inputs[| 2].getValue()) + "\n" + string(inputs[| 3].getValue());
var ss = string_scale(str, (w - 16) * _s, (h - 16) * _s - 20);
draw_text_transformed(xx + w / 2 * _s, yy + 10 + h / 2 * _s, str, ss, ss, 0);
}
}
function Node_Vector_Split(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
name = "Vector split";
color = COLORS.node_blend_number;
previewable = false;
w = 96;
min_h = 32 + 24 * 4;
inputs[| 0] = nodeValue(0, "Vector", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0, 0, 0 ])
.setDisplay(VALUE_DISPLAY.vector)
.setVisible(true, true);
outputs[| 0] = nodeValue(0, "x", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, 0);
outputs[| 1] = nodeValue(1, "y", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, 0);
outputs[| 2] = nodeValue(2, "z", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, 0);
outputs[| 3] = nodeValue(3, "w", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, 0);
function process_data(_output, _data, _index = 0) {
if(array_length(_data[0]) > _index)
return _data[0][_index];
return 0;
}
doUpdate();
static onDrawNode = function(xx, yy, _mx, _my, _s) {
draw_set_text(f_p0, fa_center, fa_center, COLORS._main_text);
var str = string(outputs[| 0].getValue()) + "\n" + string(outputs[| 1].getValue())
+ "\n" + string(outputs[| 2].getValue()) + "\n" + string(outputs[| 3].getValue());
var ss = string_scale(str, (w - 16) * _s, (h - 16) * _s - 20);
draw_text_transformed(xx + w / 2 * _s, yy + 10 + h / 2 * _s, str, ss, ss, 0);
}
}